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* Remove stat insta-death.Robert Vollmert2010-04-031-1/+2
* Store base stats instead of maximal stats.Robert Vollmert2010-04-021-3/+2
* Replace you.stats by you.stat_loss.Robert Vollmert2010-04-011-1/+2
* Bump major version for demonspawn changes.Robert Vollmert2010-03-311-1/+1
* New field player::melded.Robert Vollmert2010-03-131-1/+1
* bump major version, to make sure things don't conflict with 0.6 savesJesse Luehrs2010-03-021-8/+2
* make 'game type' an enum rather than a bool, and serialize itJesse Luehrs2010-03-021-1/+3
* Don't have stash tracking use separate versioning. Drop another int-in-float...Adam Borowski2010-02-051-1/+2
* Extend time counters from 23 bits (float) to 31 bits (int).Adam Borowski2010-02-041-1/+2
* Bump minor version for previous revert.Robert Vollmert2010-01-291-1/+2
* Add field player::che_saved_ponderousness.Robert Vollmert2010-01-231-1/+2
* Bump minor version.Robert Vollmert2010-01-191-1/+2
* Add a comment.Eino Keskitalo2010-01-141-0/+1
* Make TAG_MAJOR_VERSION a #define not a pansy enum, so you can use it in #if.Adam Borowski2010-01-121-5/+2
* Remove resist slowing, increment tag major version.Darshan Shaligram2010-01-101-5/+2
* Also list cloud type for fog generator exclusion annotations.Johanna Ploog2010-01-101-1/+2
* Make seen weapon/armour load conditional on v>=15.1 (rob).Darshan Shaligram2010-01-051-0/+1
* Increment minor version for beholder save change, since cdo's current save ve...Darshan Shaligram2010-01-051-2/+2
* Fix marshalling of beholders and unrandarts (#338)Stefan O'Rear2010-01-051-0/+1
* Track all seen weapon/armour base types and their brands, for acq purposes.Adam Borowski2010-01-041-1/+1
* Fix skills order issue with Sage card. (sorear)Jude Brown2010-01-041-1/+1
* Continuation of the range combat overhaul: branding spells.Jude Brown2010-01-011-1/+1
* Remove hand crossbows.Jude Brown2009-12-311-1/+1
* Reset tag minor version, since major version has been incremented (due).Darshan Shaligram2009-12-271-2/+1
* Customisable clouds!Jude Brown2009-12-281-1/+1
* Save Shoals heightmap in level tag, increment tag minor version.Darshan Shaligram2009-12-271-2/+3
* New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-1/+1
* Bump major version.Robert Vollmert2009-12-151-2/+2
* remove code for old minor tagsJesse Luehrs2009-12-121-4/+0
* Massively expand tile functionality in vault definitions.Jude Brown2009-12-091-1/+1
* Get rid of you.synch_time.Robert Vollmert2009-12-021-1/+2
* Reading and writing of extended show_type.Robert Vollmert2009-11-201-1/+2
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* Remove map_cell::colour.Robert Vollmert2009-11-161-3/+2
* Delay adjustment for sicknessCharles Otto2009-11-151-1/+3
* Remove the Divinations school.Adam Borowski2009-11-151-1/+1
* Reset tag_minor_version to 0Matthew Cline2009-11-141-14/+1
* Bump TAG_MAJOR_VERSION (sorear).Jude Brown2009-11-141-1/+1
* Add new, futureproof enum serialization primitivesStefan O'Rear2009-11-131-0/+63
* store: can now handle monsters and Lua chunksMatthew Cline2009-11-121-0/+2
* Add a CrawlHashTable to monster objectsStefan O'Rear2009-11-121-1/+2
* CrawlHashTable: reduce RAM overheadMatthew Cline2009-11-101-12/+13
* tags: Store minorVersion in reader classMatthew Cline2009-11-101-4/+9
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-0/+4
* FR 1837856: note vaults generated in dumpMatthew Cline2009-10-261-1/+2
* Roll demonspawn mutations at the start of the game.Stefan O'Rear2009-10-241-1/+2
* Removed 0.5 savefile minor versions, renumberedMatthew Cline2009-10-231-26/+10
* Remove tabs, and add minor cosmetic fixes.David Lawrence Ramsey2009-10-201-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+2
* Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva'sDavid Lawrence Ramsey2009-10-121-1/+2