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* Apply recent commits to 0.4, including Matthew's evil zoo fix.j-p-e-g2008-07-091-0/+26
* Improve performance by only checking whether there are lava or deepj-p-e-g2008-06-121-2/+2
* Include secret doors in door-clustering (gates) when opening doors.zelgadis2008-06-121-0/+15
* Bug 1990763: if a monster tries to unsubmerge while under the player,zelgadis2008-06-121-2/+11
* Changed dungeon_terrain_changed() so that it removes bloodstains whenzelgadis2008-06-051-2/+45
* Rename static methods in travel.cc and terrain.cc.j-p-e-g2008-05-201-31/+28
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-2/+2
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-1/+2
* A number of whitespace changes. Linux makes this soooo easy. :Pj-p-e-g2008-04-111-11/+12
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-12/+5
* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-261-1/+1
* Changed door-open failure message to match the door-close message.pauldubois2008-03-151-14/+17
* Fix 1920778: mons_open_door() not respecting gatesj-p-e-g2008-03-101-0/+26
* Actually use the new rock habitat properly (oops).dolorous2008-01-041-1/+6
* "?/" can now be used to look up items. A side effect of this is thatzelgadis2007-12-061-0/+31
* Slight cleanup of randart autoinscription.haranp2007-12-051-1/+1
* M_AMPHIBIOUS now means both "land creature can swim through deep water"zelgadis2007-11-161-0/+9
* Better secret door hiding (Darshan)haranp2007-11-081-2/+2
* [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati...dshaligram2007-10-271-1/+1
* [1808631] PCs in statue-form should not be able to scramble out of deep water.dshaligram2007-10-071-1/+5
* Corrected grammar on a couple of Singing Sword messages, fixed crash when pla...dshaligram2007-10-051-1/+1
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-1/+1
* Another cleanup of dungeon features. Adding general markersj-p-e-g2007-10-041-4/+4
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-0/+1
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-021-10/+2
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+2
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-1/+4
* Didn't have svn autoprops set properly for the new files that I addedzelgadis2007-09-161-1/+1
* Add missing AppHdr.h includes for these new files to un-break the Mac build.nlanza2007-09-161-0/+2
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+543