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terrain.cc
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*
Apply recent commits to 0.4, including Matthew's evil zoo fix.
j-p-e-g
2008-07-09
1
-0
/
+26
*
Improve performance by only checking whether there are lava or deep
j-p-e-g
2008-06-12
1
-2
/
+2
*
Include secret doors in door-clustering (gates) when opening doors.
zelgadis
2008-06-12
1
-0
/
+15
*
Bug 1990763: if a monster tries to unsubmerge while under the player,
zelgadis
2008-06-12
1
-2
/
+11
*
Changed dungeon_terrain_changed() so that it removes bloodstains when
zelgadis
2008-06-05
1
-2
/
+45
*
Rename static methods in travel.cc and terrain.cc.
j-p-e-g
2008-05-20
1
-31
/
+28
*
Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...
dshaligram
2008-04-19
1
-2
/
+2
*
Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.
j-p-e-g
2008-04-14
1
-1
/
+2
*
A number of whitespace changes. Linux makes this soooo easy. :P
j-p-e-g
2008-04-11
1
-11
/
+12
*
Prevent shafts from being created in corridors, at least until
j-p-e-g
2008-03-29
1
-12
/
+5
*
Add fountains of blood (as suggested by Lemuel), and tidy up
j-p-e-g
2008-03-26
1
-1
/
+1
*
Changed door-open failure message to match the door-close message.
pauldubois
2008-03-15
1
-14
/
+17
*
Fix 1920778: mons_open_door() not respecting gates
j-p-e-g
2008-03-10
1
-0
/
+26
*
Actually use the new rock habitat properly (oops).
dolorous
2008-01-04
1
-1
/
+6
*
"?/" can now be used to look up items. A side effect of this is that
zelgadis
2007-12-06
1
-0
/
+31
*
Slight cleanup of randart autoinscription.
haranp
2007-12-05
1
-1
/
+1
*
M_AMPHIBIOUS now means both "land creature can swim through deep water"
zelgadis
2007-11-16
1
-0
/
+9
*
Better secret door hiding (Darshan)
haranp
2007-11-08
1
-2
/
+2
*
[1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati...
dshaligram
2007-10-27
1
-1
/
+1
*
[1808631] PCs in statue-form should not be able to scramble out of deep water.
dshaligram
2007-10-07
1
-1
/
+5
*
Corrected grammar on a couple of Singing Sword messages, fixed crash when pla...
dshaligram
2007-10-05
1
-1
/
+1
*
Shaft traps (trap doors) [1792195] and level annotation [1769009]
zelgadis
2007-10-05
1
-1
/
+1
*
Another cleanup of dungeon features. Adding general markers
j-p-e-g
2007-10-04
1
-4
/
+4
*
Made Xom be smarter about being amused at losing/missing runes, and
zelgadis
2007-10-02
1
-0
/
+1
*
Added floor_special and floor_reserved to dngn_feature_names[], to make
zelgadis
2007-10-02
1
-10
/
+2
*
This change moves the logic for when a level or branch prohibits
zelgadis
2007-09-19
1
-0
/
+2
*
Introduces three new wall types, translucent versions of the normal
zelgadis
2007-09-19
1
-1
/
+4
*
Didn't have svn autoprops set properly for the new files that I added
zelgadis
2007-09-16
1
-1
/
+1
*
Add missing AppHdr.h includes for these new files to un-break the Mac build.
nlanza
2007-09-16
1
-0
/
+2
*
Split off portions of externs.h and enum.h into other files. The
zelgadis
2007-09-15
1
-0
/
+543