| Commit message (Expand) | Author | Age | Files | Lines |
* | * Add stair repelling as a bad Xom effect. | j-p-e-g | 2009-04-13 | 1 | -4/+4 |
* | * Fix compilation. | j-p-e-g | 2009-04-12 | 1 | -22/+36 |
* | Remove references to unimplemented branches (Caverns, Pit, Inferno). | j-p-e-g | 2009-03-14 | 1 | -6/+0 |
* | Fixing compilation problem with std::min. | ennewalker | 2009-02-17 | 1 | -2/+3 |
* | Lots more cleanups. | haranp | 2009-02-15 | 1 | -2/+2 |
* | Various cleanups, mostly having to do with coord_def(). | haranp | 2009-02-15 | 1 | -20/+16 |
* | More mgrd elimination and moving to coord_def(). | haranp | 2009-02-14 | 1 | -16/+15 |
* | Call mons_clear_trapping_net() in monsters::moveto(), so it shouldn't | haranp | 2009-02-12 | 1 | -19/+18 |
* | Fix level map, and travel, knowing too much about the level. Hopefully | haranp | 2009-02-09 | 1 | -2/+2 |
* | Allow monsters that can't swim or drown (e.g. the Royal Jelly) which | haranp | 2009-02-08 | 1 | -3/+2 |
* | Since DNGN_WATER_STUCK appears to only be used as a placeholder when | dolorous | 2009-01-26 | 1 | -1/+3 |
* | Really fix compilation. | dolorous | 2009-01-26 | 1 | -1/+1 |
* | Simplify checks for grids containing water. | dolorous | 2009-01-26 | 1 | -11/+13 |
* | Upcasting doesn't require a dynamic_cast<> (or in fact any cast.) | haranp | 2009-01-21 | 1 | -4/+4 |
* | [2495836] Show names for friendly uniques during arena mode. Also, add a til... | ennewalker | 2009-01-10 | 1 | -1/+1 |
* | Adding REVISION() macro to all source files. | ennewalker | 2009-01-04 | 1 | -0/+2 |
* | Added "The Stairs" card (not yet in any deck), eventually to be the card which | zelgadis | 2008-12-19 | 1 | -35/+281 |
* | Generalize swapping two pieces of terrain in function swap_terrain(). | zelgadis | 2008-12-11 | 1 | -16/+160 |
* | So many files? That's probably some debugging messages included, | j-p-e-g | 2008-11-09 | 1 | -1/+1 |
* | Change floor_property (blood, sanctuary) to flags, and add two new | j-p-e-g | 2008-11-07 | 1 | -3/+4 |
* | Fix 2063470: =f inscription preventing wielding of stones | j-p-e-g | 2008-10-04 | 1 | -1/+6 |
* | Reworked traps: much much cleaner now. There might be bugs, though. | haranp | 2008-10-01 | 1 | -2/+3 |
* | In ouch(), use NON_MONSTER instead of 0 as the index for non-monster | dolorous | 2008-09-25 | 1 | -4/+4 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -23/+8 |
* | [2021074] Tiles cursor improvements. | ennewalker | 2008-07-26 | 1 | -1/+21 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -12/+12 |
* | If a map marker has the property "connected_exclude" then it will be | zelgadis | 2008-07-08 | 1 | -0/+26 |
* | Improve performance by only checking whether there are lava or deep | j-p-e-g | 2008-06-12 | 1 | -2/+2 |
* | Include secret doors in door-clustering (gates) when opening doors. | zelgadis | 2008-06-12 | 1 | -0/+15 |
* | Bug 1990763: if a monster tries to unsubmerge while under the player, | zelgadis | 2008-06-12 | 1 | -2/+11 |
* | Changed dungeon_terrain_changed() so that it removes bloodstains when | zelgadis | 2008-06-05 | 1 | -2/+45 |
* | Rename static methods in travel.cc and terrain.cc. | j-p-e-g | 2008-05-20 | 1 | -31/+28 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -2/+2 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -1/+2 |
* | A number of whitespace changes. Linux makes this soooo easy. :P | j-p-e-g | 2008-04-11 | 1 | -11/+12 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -12/+5 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -1/+1 |
* | Changed door-open failure message to match the door-close message. | pauldubois | 2008-03-15 | 1 | -14/+17 |
* | Fix 1920778: mons_open_door() not respecting gates | j-p-e-g | 2008-03-10 | 1 | -0/+26 |
* | Actually use the new rock habitat properly (oops). | dolorous | 2008-01-04 | 1 | -1/+6 |
* | "?/" can now be used to look up items. A side effect of this is that | zelgadis | 2007-12-06 | 1 | -0/+31 |
* | Slight cleanup of randart autoinscription. | haranp | 2007-12-05 | 1 | -1/+1 |
* | M_AMPHIBIOUS now means both "land creature can swim through deep water" | zelgadis | 2007-11-16 | 1 | -0/+9 |
* | Better secret door hiding (Darshan) | haranp | 2007-11-08 | 1 | -2/+2 |
* | [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati... | dshaligram | 2007-10-27 | 1 | -1/+1 |
* | [1808631] PCs in statue-form should not be able to scramble out of deep water. | dshaligram | 2007-10-07 | 1 | -1/+5 |
* | Corrected grammar on a couple of Singing Sword messages, fixed crash when pla... | dshaligram | 2007-10-05 | 1 | -1/+1 |
* | Shaft traps (trap doors) [1792195] and level annotation [1769009] | zelgadis | 2007-10-05 | 1 | -1/+1 |
* | Another cleanup of dungeon features. Adding general markers | j-p-e-g | 2007-10-04 | 1 | -4/+4 |