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terrain.cc
Commit message (
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Author
Age
Files
Lines
...
*
Revert "Replace `mprf(ch, s)` with `mpr(s, ch)`"
Adam Borowski
2013-11-29
1
-5
/
+5
*
Replace `mprf(ch, s)` with `mpr(s, ch)`
Chris Oelmueller
2013-11-28
1
-5
/
+5
*
Don't compute slime neighbours on levels with no slime.
Adam Borowski
2013-11-27
1
-0
/
+6
*
Shorten DNGN_ENTER_FOO/DNGN_RETURN_FROM_FOO enums.
Adam Borowski
2013-11-25
1
-28
/
+28
*
Remove "convenience" function connected_doors.
blackcustard
2013-11-22
1
-15
/
+19
*
Finish degateization of Depths stairs.
Adam Borowski
2013-11-22
1
-4
/
+1
*
Move the rune lock to Vaults rather than Depths.
Adam Borowski
2013-11-20
1
-1
/
+1
*
Make Depths exit a regular branch stair.
Adam Borowski
2013-11-16
1
-3
/
+1
*
Don't allocate pointless iterators.
Adam Borowski
2013-11-15
1
-1
/
+1
*
Transform the lower half of D into a new branch: the Depths.
Steve Melenchuk
2013-11-12
1
-5
/
+18
*
Move set_terrain_changed() away from map_knowledge.cc
Adam Borowski
2013-11-03
1
-0
/
+23
*
Shorten branch enums.
Adam Borowski
2013-11-03
1
-1
/
+1
*
Drop a lot of superfluous parentheses.
Adam Borowski
2013-10-24
1
-64
/
+64
*
Get rid of grid_appearance().
Adam Borowski
2013-10-11
1
-12
/
+0
*
Reformat multi-line array literals.
Adam Borowski
2013-10-05
1
-1
/
+2
*
Disallow branch exit mimics.
Adam Borowski
2013-10-03
1
-0
/
+7
*
s/permadry_fountain/dry_fountain/g
Adam Borowski
2013-10-01
1
-1
/
+1
*
Fix a couple of major save tag bump bugs.
Adam Borowski
2013-10-01
1
-0
/
+2
*
Fix reversed feature names for sealed stairs.
Adam Borowski
2013-10-01
1
-1
/
+1
*
Squash four types of dry fountains into one. Reflowing is gone...
Adam Borowski
2013-09-25
1
-1
/
+1
*
Rename "natural traps" to "shafts".
Adam Borowski
2013-09-25
1
-2
/
+2
*
Split the "magical" trap category, to allow recolouring.
Adam Borowski
2013-09-25
1
-2
/
+8
*
Disallow mimics to mess with runed doors.
Adam Borowski
2013-09-23
1
-2
/
+3
*
Don't close opened doors when reverting a door seal.
Neil Moore
2013-09-11
1
-0
/
+4
*
Revert "Remove player clinging".
Adam Borowski
2013-08-12
1
-3
/
+9
*
Revert "Bye bye clinging."
Raphael Langella
2013-08-12
1
-0
/
+62
*
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-1
/
+1
*
Fix lots of typos
Chris Oelmueller
2013-07-23
1
-1
/
+1
*
Allow vault wardens to seal stairways in addition to doors
DracoOmega
2013-07-14
1
-0
/
+3
*
Remove the Dwarven Hall.
Adam Borowski
2013-07-10
1
-2
/
+16
*
Bye bye clinging.
Adam Borowski
2013-07-10
1
-62
/
+0
*
Remove player clinging
Chris Campbell
2013-07-09
1
-9
/
+3
*
Make the Lair plant placement connectivity checks public and relocate
DracoOmega
2013-06-24
1
-0
/
+53
*
New mcros ASSERT_IN_BOUNDS{,_OR_ORIGIN}().
Neil Moore
2013-06-09
1
-2
/
+3
*
Actually remove sealed doors blown up by LRD or shatter
DracoOmega
2013-06-08
1
-2
/
+12
*
Make a function static.
Adam Borowski
2013-05-29
1
-3
/
+5
*
Add missing newline at end of file.
David Lawrence Ramsey
2013-05-26
1
-1
/
+1
*
Make nuke_wall respect temporary terrain changes and restore old features
DracoOmega
2013-05-26
1
-2
/
+2
*
Add routines for temporary terrain manipulation
DracoOmega
2013-05-26
1
-0
/
+111
*
Implement cloud alpha overlay tiles layer
Pete Hurst
2013-05-25
1
-0
/
+1
*
Also reset feat_idx when resetting the feature tile.
Florian Diebold
2013-05-08
1
-0
/
+1
*
Reset tile on dungeon_terrain_changed
Pete Hurst
2013-05-08
1
-0
/
+3
*
Allow summoning/recalling fliers over deep water
DracoOmega
2013-04-02
1
-1
/
+1
*
Fix #ifdefs for next major version bump.
David Lawrence Ramsey
2013-03-22
1
-3
/
+0
*
Remove two now-useless checks.
Adam Borowski
2013-03-09
1
-8
/
+0
*
Put the enum for sealed doors where it belongs.
Adam Borowski
2013-03-09
1
-8
/
+2
*
Add Vault Wardens
DracoOmega
2013-03-03
1
-2
/
+15
*
Add formatting fix.
David Lawrence Ramsey
2013-02-21
1
-2
/
+2
*
Refactor some direct uses of dungeon feature enum ordering
DracoOmega
2013-02-21
1
-0
/
+5
*
Make iron grates ground electricity as metal walls do.
David Lawrence Ramsey
2013-02-19
1
-0
/
+5
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