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path: root/crawl-ref/source/test/los_maps.lua
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* Reenable los_maps.lua.Robert Vollmert2009-11-031-3/+2
| | | | | Add a new des file test/des/debug-diamond-los.des with adapted maps -- compare to debug-los.des to see the differences.
* Disable los_maps test until the maps have been updated.Robert Vollmert2009-11-031-1/+3
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* Move dat/debug-los.des -> test/des/debug-los.des.Darshan Shaligram2009-11-011-1/+2
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* Add a call to reset the dungeon level before placing maps in los_maps test.Darshan Shaligram2009-10-181-1/+1
| | | | Dungeon cruft left behind from other tests was causing los_maps to fail occasionally; we now wipe the level clean before placing maps to test.
* Be more explicit about why los_maps test fails.Robert Vollmert2009-10-181-8/+16
| | | | | One class of false errors is when a stair gets placed in the LOS map.
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-1/+1
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* Add test to compare LOS against sample maps.Robert Vollmert2009-10-071-0/+56
New test cases can be added by adding appropriate maps to debug-los.des. Also separate the LOS tests into three separate files.