summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/tile1.cc
Commit message (Expand)AuthorAgeFilesLines
* Revert the change on ammo handling for Tiles, and replace it with a morej-p-e-g2008-07-021-21/+8
* [1995666] Fixed invisible border walls in tiles.ennewalker2008-06-281-0/+6
* Add a few new tiles, one the exclusion centre (I can't be the only onej-p-e-g2008-06-271-16/+26
* Add a new command for firing without quivering on 'F'.j-p-e-g2008-06-271-10/+22
* Fix another two instances of monster placement returning false j-p-e-g2008-06-261-12/+14
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-3/+3
* Fixing some instances where tile indices from the mcache were not being strip...ennewalker2008-06-131-2/+2
* [1974966] Display icon for hostile weapons in tiles.ennewalker2008-06-121-1/+1
* Update stash tracker when teleporting, to keep track of items picked upj-p-e-g2008-06-091-1/+1
* [1964967] Fixing issue where the abyss and the labyrinth had stale out of sig...ennewalker2008-06-071-0/+10
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-193/+2
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-21/+30
* Change SP_GOLDEN_DRACONIAN to SP_YELLOW_DRACONIAN, for consistency.dolorous2008-05-241-2/+2
* Fix BR 1959133 (Shiori): change Ancus to Ankus.dploog2008-05-161-4/+4
* Fixing corpse tile for big kobolds. Additionally, monsters that can generate...ennewalker2008-05-091-169/+489
* Rename the "blessed blade" the "blessed eudemon blade", so that the name dolorous2008-05-071-2/+2
* Fix tiles build.dolorous2008-05-051-1/+1
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-6/+2
* Moving player halo into the player tiles so that it can be layered on top of ...ennewalker2008-04-241-6/+1
* Replace cloak of Starlight tile with Eino's improved version.j-p-e-g2008-04-231-10/+24
* Replace the dire lajatang with the cloak of Starlight (rElec, rC+, EV+4,j-p-e-g2008-04-231-7/+6
* [1949314] Fixing another issue with stairs not being properly marked as havin...ennewalker2008-04-231-0/+20
* Change colouring of sacrifice messages to colour the entire messagej-p-e-g2008-04-221-14/+23
* For now use normal tiles for the blessed blades (WPN_FALCHION ratherj-p-e-g2008-04-221-0/+21
* Make randarts with the CURSED property recurse themselves with 1/3j-p-e-g2008-04-201-3/+1
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* [1941576] Fixed issue with too many blank squares in the inventory. Now, the...ennewalker2008-04-191-2/+7
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-1/+1
* Another code cleanup.j-p-e-g2008-04-151-65/+65
* Tiles (un)randart overhaul:ennewalker2008-04-051-51/+51
* Code cleanup and renaming of static methods, mostly for decks.cc and j-p-e-g2008-03-311-10/+4
* Fixing [1927953] wand charges not displaying correctly.ennewalker2008-03-291-1/+1
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-2/+2
* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-261-12/+9
* Fixed tile compile. (I was being a bit overzealous in my cleanup.)j-p-e-g2008-03-251-0/+4
* Applying static method conventions to acr.cc and items.cc - this resultedj-p-e-g2008-03-251-46/+19
* Another huge code clean-up for tiles. At this rate, soon no linej-p-e-g2008-03-251-751/+818
* Fixed [1921145] [Tiles] closed gate tiles not updated.ennewalker2008-03-251-3/+1
* Fix 1923913: blood spattering into fountainsj-p-e-g2008-03-241-3/+0
* Refix tiles monster brands to show the heart for friendlies.j-p-e-g2008-03-231-285/+278
* Introduce a temporary neutral brand for tiles because it was driving me nutsj-p-e-g2008-03-231-1/+4
* Overhauled potions of blood and vampires.j-p-e-g2008-03-131-2/+3
* Fix new firing interface to also apply when selecting items via tile inventory.j-p-e-g2008-03-121-4/+6
* Another batch of msvc compile fixes.pauldubois2008-03-101-2/+1
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+7
* Implement a few of Lemuel's unrandart suggestions of FR 1861906.j-p-e-g2008-03-031-2/+9
* Adding more staff and rod art for when players equip those items.ennewalker2008-03-031-5/+15
* Adding different art for staves and rods so that they no longer look identical.ennewalker2008-02-291-6/+16
* Trap art update to have different graphics for each kind of trap.ennewalker2008-02-291-7/+40
* Tile support for (horizontal) gates.ennewalker2008-02-221-1/+36