| Commit message (Expand) | Author | Age | Files | Lines |
* | Revert the change on ammo handling for Tiles, and replace it with a more | j-p-e-g | 2008-07-02 | 1 | -21/+8 |
* | [1995666] Fixed invisible border walls in tiles. | ennewalker | 2008-06-28 | 1 | -0/+6 |
* | Add a few new tiles, one the exclusion centre (I can't be the only one | j-p-e-g | 2008-06-27 | 1 | -16/+26 |
* | Add a new command for firing without quivering on 'F'. | j-p-e-g | 2008-06-27 | 1 | -10/+22 |
* | Fix another two instances of monster placement returning false | j-p-e-g | 2008-06-26 | 1 | -12/+14 |
* | Fix 1948131: Quiver slot name wraps around the screen. | j-p-e-g | 2008-06-15 | 1 | -3/+3 |
* | Fixing some instances where tile indices from the mcache were not being strip... | ennewalker | 2008-06-13 | 1 | -2/+2 |
* | [1974966] Display icon for hostile weapons in tiles. | ennewalker | 2008-06-12 | 1 | -1/+1 |
* | Update stash tracker when teleporting, to keep track of items picked up | j-p-e-g | 2008-06-09 | 1 | -1/+1 |
* | [1964967] Fixing issue where the abyss and the labyrinth had stale out of sig... | ennewalker | 2008-06-07 | 1 | -0/+10 |
* | Consolidate all cases where corpses are turned into skeletons, as | j-p-e-g | 2008-05-31 | 1 | -193/+2 |
* | Fix 1914059: randart jewellery inconsistently described as {tried} by | j-p-e-g | 2008-05-25 | 1 | -21/+30 |
* | Change SP_GOLDEN_DRACONIAN to SP_YELLOW_DRACONIAN, for consistency. | dolorous | 2008-05-24 | 1 | -2/+2 |
* | Fix BR 1959133 (Shiori): change Ancus to Ankus. | dploog | 2008-05-16 | 1 | -4/+4 |
* | Fixing corpse tile for big kobolds. Additionally, monsters that can generate... | ennewalker | 2008-05-09 | 1 | -169/+489 |
* | Rename the "blessed blade" the "blessed eudemon blade", so that the name | dolorous | 2008-05-07 | 1 | -2/+2 |
* | Fix tiles build. | dolorous | 2008-05-05 | 1 | -1/+1 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -6/+2 |
* | Moving player halo into the player tiles so that it can be layered on top of ... | ennewalker | 2008-04-24 | 1 | -6/+1 |
* | Replace cloak of Starlight tile with Eino's improved version. | j-p-e-g | 2008-04-23 | 1 | -10/+24 |
* | Replace the dire lajatang with the cloak of Starlight (rElec, rC+, EV+4, | j-p-e-g | 2008-04-23 | 1 | -7/+6 |
* | [1949314] Fixing another issue with stairs not being properly marked as havin... | ennewalker | 2008-04-23 | 1 | -0/+20 |
* | Change colouring of sacrifice messages to colour the entire message | j-p-e-g | 2008-04-22 | 1 | -14/+23 |
* | For now use normal tiles for the blessed blades (WPN_FALCHION rather | j-p-e-g | 2008-04-22 | 1 | -0/+21 |
* | Make randarts with the CURSED property recurse themselves with 1/3 | j-p-e-g | 2008-04-20 | 1 | -3/+1 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -1/+1 |
* | [1941576] Fixed issue with too many blank squares in the inventory. Now, the... | ennewalker | 2008-04-19 | 1 | -2/+7 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -1/+1 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -65/+65 |
* | Tiles (un)randart overhaul: | ennewalker | 2008-04-05 | 1 | -51/+51 |
* | Code cleanup and renaming of static methods, mostly for decks.cc and | j-p-e-g | 2008-03-31 | 1 | -10/+4 |
* | Fixing [1927953] wand charges not displaying correctly. | ennewalker | 2008-03-29 | 1 | -1/+1 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -2/+2 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -12/+9 |
* | Fixed tile compile. (I was being a bit overzealous in my cleanup.) | j-p-e-g | 2008-03-25 | 1 | -0/+4 |
* | Applying static method conventions to acr.cc and items.cc - this resulted | j-p-e-g | 2008-03-25 | 1 | -46/+19 |
* | Another huge code clean-up for tiles. At this rate, soon no line | j-p-e-g | 2008-03-25 | 1 | -751/+818 |
* | Fixed [1921145] [Tiles] closed gate tiles not updated. | ennewalker | 2008-03-25 | 1 | -3/+1 |
* | Fix 1923913: blood spattering into fountains | j-p-e-g | 2008-03-24 | 1 | -3/+0 |
* | Refix tiles monster brands to show the heart for friendlies. | j-p-e-g | 2008-03-23 | 1 | -285/+278 |
* | Introduce a temporary neutral brand for tiles because it was driving me nuts | j-p-e-g | 2008-03-23 | 1 | -1/+4 |
* | Overhauled potions of blood and vampires. | j-p-e-g | 2008-03-13 | 1 | -2/+3 |
* | Fix new firing interface to also apply when selecting items via tile inventory. | j-p-e-g | 2008-03-12 | 1 | -4/+6 |
* | Another batch of msvc compile fixes. | pauldubois | 2008-03-10 | 1 | -2/+1 |
* | [Bug 1907221] Add "Modified for Crawl Reference" statement and author to a | j-p-e-g | 2008-03-08 | 1 | -0/+7 |
* | Implement a few of Lemuel's unrandart suggestions of FR 1861906. | j-p-e-g | 2008-03-03 | 1 | -2/+9 |
* | Adding more staff and rod art for when players equip those items. | ennewalker | 2008-03-03 | 1 | -5/+15 |
* | Adding different art for staves and rods so that they no longer look identical. | ennewalker | 2008-02-29 | 1 | -6/+16 |
* | Trap art update to have different graphics for each kind of trap. | ennewalker | 2008-02-29 | 1 | -7/+40 |
* | Tile support for (horizontal) gates. | ennewalker | 2008-02-22 | 1 | -1/+36 |