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* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-041-1/+1
* For Tiles, use some of the other wall types in the Abyss as well to makej-p-e-g2008-07-011-2/+27
* Add a few new tiles, one the exclusion centre (I can't be the only onej-p-e-g2008-06-271-13/+20
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-6/+6
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-11/+12
* [1974966] Display icon for hostile weapons in tiles.ennewalker2008-06-121-0/+5
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-43/+45
* Moving player halo into the player tiles so that it can be layered on top of ...ennewalker2008-04-241-4/+7
* Replace cloak of Starlight tile with Eino's improved version.j-p-e-g2008-04-231-6/+5
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* [1943740] Fixing issue with odd tiles in Pan when saving and reloading.ennewalker2008-04-191-2/+6
* [1941246] Cleaning up wininit.txt issues:ennewalker2008-04-191-1/+0
* [1941577] Fix for crashes when resizing screen.ennewalker2008-04-181-6/+6
* Removing tile cruft left behind by (long-removed) isometric mode.ennewalker2008-04-181-185/+123
* Allow vampires to mutate when Satiated or higher, and make non-physicalj-p-e-g2008-04-151-5/+6
* Another code cleanup.j-p-e-g2008-04-151-13/+15
* Another one of those pesky spacing changes.j-p-e-g2008-04-151-48/+46
* Applying static method conventions to acr.cc and items.cc - this resultedj-p-e-g2008-03-251-11/+12
* Another huge code clean-up for tiles. At this rate, soon no linej-p-e-g2008-03-251-118/+122
* Adding graphic for neutral monsters. (A smiley face.)ennewalker2008-03-241-3/+2
* Refix tiles monster brands to show the heart for friendlies.j-p-e-g2008-03-231-525/+534
* Introduce a temporary neutral brand for tiles because it was driving me nutsj-p-e-g2008-03-231-1/+7
* Another batch of msvc compile fixes.pauldubois2008-03-101-2/+2
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+7
* Fixing Win32 tile issue with cursor not being displayed on out of sight tiles.ennewalker2008-03-011-16/+17
* Adding different art for staves and rods so that they no longer look identical.ennewalker2008-02-291-1/+11
* Fixing "unknown stair" tiles issues where stairs that should be known weren't...ennewalker2008-02-111-9/+8
* Adding icons (from Denzi) for identified staves and rods, now that identical ...ennewalker2008-02-101-4/+15
* Adding "unknown stair" marker for tiles.ennewalker2008-02-091-0/+9
* Fixed [1879026] (Tiles) Wrong display of cached player tile.ennewalker2008-02-091-37/+33
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-11/+11
* Fixing tile caching bug (resulting in temporarily disappearing items/monsters.)ennewalker2008-01-201-2/+4
* Added rock worm and transparent wall tiles from Denzi.ennewalker2008-01-201-1/+5
* Tile support to show travel exclusions.ennewalker2008-01-191-69/+103
* Making mouse-over region larger on Linux.ennewalker2008-01-181-86/+25
* [1838120] Ghosts change icon when saving and restoring in tile versionennewalker2008-01-181-1/+1
* Some more improvements for (you guessed it) the tiles. j-p-e-g2008-01-181-11/+12
* Fixing title screen redraw issue.ennewalker2008-01-121-8/+3
* Fix tiles title screen issues on Win32.ennewalker2008-01-121-14/+14
* s/LONG_SWORDS/LONG_BLADES/ (cbus).dshaligram2008-01-101-1/+1
* Fixing compilation issues from ghost changes.ennewalker2008-01-101-7/+8
* Adding title screen for tiles (and title_screen option.)ennewalker2008-01-051-6/+23
* Fixing Pan assertion.ennewalker2008-01-051-21/+36
* tile2.cc cleanup. Removing unused ISO code. Removing (more) hard tabs.ennewalker2008-01-051-96/+8
* Tiles!ennewalker2008-01-051-0/+3023