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* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
| | | | Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* fix 'DEBUG' macro usage consistencySteven Noonan2009-10-131-1/+1
| | | | | | | | | | | | | Sometimes we were doing #if DEBUG and others we were doing #ifdef DEBUG. If we mix both, we have problems: If the DEBUG macro isn't defined, the statement '#if DEBUG' doesn't really make sense logically, because 'DEBUG' has no value. And if we '#define DEBUG 0', then the '#ifdef DEBUG's become true statements. The easiest fix is to swap out the #ifs with #ifdefs. Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* project-wide: fix msvc compile breakageSteven Noonan2009-10-121-0/+4
| | | | | | MSVC is like a chimp with Down's syndrome. Signed-off-by: Steven Noonan <steven@uplinklabs.net>
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
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* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-3/+6
| | | | | | | | | | | | | | | | | selection menu. * Add dolls_data to player_save_info struct, to make it easier to read in per-character doll information once we get around to that. Including the tiledef files in externs.h is probably overkill, though, so we might want to move player_save_info into another header file. * Fix Xom's repel stair effect moving shops. * Fix decks granting permanent summons at low power (and only at low power). * Make default settings of the brand options consistent between init.txt and initfile.cc. * Update FAQ. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10086 c06c8d41-db1a-0410-9941-cceddc491573
* Apply my previous commits to trunk: fewer uses of m_dirty, and aj-p-e-g2009-06-161-9/+9
| | | | | | | description for Sigmund. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9990 c06c8d41-db1a-0410-9941-cceddc491573
* [2498067] Fixing tiles menu graphics.ennewalker2009-01-101-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8399 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up tiles code to use the VertBuffer classes.ennewalker2009-01-081-35/+90
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8321 c06c8d41-db1a-0410-9941-cceddc491573
* Setting all .h/.cc files in source to have a consistent keyword propset.ennewalker2009-01-041-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8218 c06c8d41-db1a-0410-9941-cceddc491573
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8217 c06c8d41-db1a-0410-9941-cceddc491573
* Add whitespace fixes.dolorous2008-10-231-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7294 c06c8d41-db1a-0410-9941-cceddc491573
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-0/+266
Menus in the console version should be unchanged. Let me know if this is not the case. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7258 c06c8d41-db1a-0410-9941-cceddc491573