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* Remove unnecessary includes from header files.Jay3.14152012-10-231-2/+0
| | | | | | | | | | For most header files, this only saves on having to recompile a small number of source files, but there are also a few headers where small changes would now take significantly less time. This is most obvious for the Tiles build for which the dependencies have been greatly reduced, so that the only additional includes when compared to console are strictly library or tile related.
* Immediately display changes to the player doll.Florian Diebold2011-06-261-0/+3
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* Doxygenization and junk purging that was missed by my script.Adam Borowski2011-04-021-5/+0
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* Write (but not read yet!) doll files as chunks.Adam Borowski2010-09-041-1/+3
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* Use tileidx_t for tile indices. Also, cleanup.Enne Walker2010-05-301-1/+1
| | | | | | | | This new type defines to unsigned int, but it cleans up a lot of the int/unsigned int/short confusion all over the codebase for tile indices. This commit also cleans up tiles code to use coord_def more and to change function signatures to pass const refs and non-const pointers.
* Split tilereg.h/cc into multiple files.Enne Walker2010-04-251-0/+49
No functional changes, just rearranging and exposing functions where needed.