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tilemcache.h
Commit message (
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Author
Age
Files
Lines
*
Fix a crash with draconians with shields in tiles (#6340, #6345).
Florian Diebold
2012-11-08
1
-1
/
+1
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-1
/
+0
*
Use std namespace.
Raphael Langella
2012-08-26
1
-1
/
+1
*
Don't read the mcache in any case; drop unmarshalling code.
Adam Borowski
2011-12-29
1
-6
/
+0
*
Don't save the mcache; save monster_infos completely.
Florian Diebold
2011-11-23
1
-3
/
+4
*
Use monster_info instead of monster for tile picking.
Florian Diebold
2011-11-23
1
-1
/
+1
*
Repair saves with bad saved mcache values.
Adam Borowski
2011-08-12
1
-1
/
+1
*
Upon invalidating mcache, remove all references to it as well.
Adam Borowski
2011-08-12
1
-0
/
+1
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-5
/
+4
*
Fix the struct/class clang warnings for tiles, too.
Adam Borowski
2011-01-08
1
-1
/
+1
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-1
/
+1
*
Replace mcache max tiles magic number with enum.
Enne Walker
2010-06-01
1
-1
/
+7
*
Split up tiles.h.
Enne Walker
2010-05-30
1
-0
/
+2
*
Use tileidx_t for tile indices. Also, cleanup.
Enne Walker
2010-05-30
1
-3
/
+3
*
Tile transparency in water without overlays.
Enne Walker
2010-01-17
1
-0
/
+2
*
Remove AppHdr.h from header files
Matthew Cline
2009-11-01
1
-1
/
+0
*
Add whitespace fixes.
dolorous
2008-09-28
1
-1
/
+1
*
Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have lab...
ennewalker
2008-09-12
1
-1
/
+1
*
Tiles mcache improvements. Monsters out of sight are now shown with their la...
ennewalker
2008-09-06
1
-0
/
+80