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tilepick.cc
Commit message (
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)
Author
Age
Files
Lines
...
*
Tidy up tiles some more.
j-p-e-g
2008-12-28
1
-8
/
+0
*
Add harpy and shark tiles. (I feel the harpy bears some similarity to
j-p-e-g
2008-12-28
1
-0
/
+4
*
[2457584] Don't show health bars for zombies.
ennewalker
2008-12-24
1
-0
/
+4
*
Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.
j-p-e-g
2008-12-07
1
-3
/
+2
*
Add tiles for disturbance in shallow water (only preliminary since you
j-p-e-g
2008-12-07
1
-3
/
+18
*
[2216931] Fixing crash from player ghosts.
ennewalker
2008-12-06
1
-5
/
+5
*
[2054793] Partial implementation of the request to have COLOUR tags affect ti...
ennewalker
2008-12-01
1
-232
/
+226
*
* Move all tiles of animal monsters into a subfolder animals/.
j-p-e-g
2008-11-30
1
-1
/
+1
*
* Repurpose program bug tile for chaos spawns (using error tile for
j-p-e-g
2008-11-30
1
-522
/
+658
*
* Add icons for weapon brands, mostly borrowing from potions/wands and
j-p-e-g
2008-11-28
1
-64
/
+67
*
* Tweak Snorg's tile to increase the difference to the plain troll.
j-p-e-g
2008-11-28
1
-75
/
+79
*
* Add special tiles for the special runes (hells, demon lords).
j-p-e-g
2008-11-27
1
-1
/
+32
*
Modify shop entry tile to show the shop type. Ignoring antique for now.
j-p-e-g
2008-11-21
1
-3
/
+42
*
Add tiles for the sewers' murky (deep and shallow) water, as well as a
j-p-e-g
2008-11-20
1
-1
/
+16
*
[2195540] Fixing secret doors having an incorrect tile flavour that would cau...
ennewalker
2008-10-26
1
-0
/
+4
*
Graphical support for range restrictions of spells in tiles mode. Clicking p...
ennewalker
2008-10-05
1
-10
/
+19
*
Fixing foreground objects using variations, when that should only be applied ...
ennewalker
2008-10-04
1
-2
/
+0
*
Fixing issue where some tile types (lava) weren't using any variations. (Now...
ennewalker
2008-10-04
1
-8
/
+5
*
Removed dead code.
haranp
2008-10-03
1
-1
/
+1
*
Add whitespace fixes.
dolorous
2008-09-28
1
-1
/
+1
*
Fixing bug where doors closed out of sight would get a chainmail tile.
ennewalker
2008-09-27
1
-5
/
+0
*
Removed Ogre-Mages, hopefully without breaking anything. Docs are unchanged.
haranp
2008-09-25
1
-3
/
+0
*
[2034534] Fixing issue where a delay would prevent the on screen inventory fr...
ennewalker
2008-09-25
1
-1
/
+0
*
Adding health bars for monsters (and allies).
ennewalker
2008-09-16
1
-0
/
+28
*
Using new bardiche tile instead of old lochaber axe one.
ennewalker
2008-09-12
1
-1
/
+1
*
Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have lab...
ennewalker
2008-09-12
1
-85
/
+120
*
Fixing wizmap display again for tile version.
ennewalker
2008-09-06
1
-2
/
+2
*
Fixing assertions from tileidx_unseen due to separation of tiles into differe...
ennewalker
2008-09-06
1
-42
/
+48
*
Tiles mcache improvements. Monsters out of sight are now shown with their la...
ennewalker
2008-09-06
1
-514
/
+379
*
Fixing draco, "tried", and shadow tiles issues caused by previous check-in. ...
ennewalker
2008-08-23
1
-2
/
+5
*
RLTiles complete code rewrite: now much more robust and functional.
ennewalker
2008-08-23
1
-12
/
+12
*
Massive overhaul to move towards coord_def().
haranp
2008-07-30
1
-7
/
+7
*
[2021074] Tiles cursor improvements.
ennewalker
2008-07-26
1
-4
/
+1
*
Fixing Tiles minimap not being updated with magic mapping. Some other minor ...
ennewalker
2008-07-25
1
-20
/
+5
*
[2021061] Fixing Tiles exclusion issues.
ennewalker
2008-07-25
1
-1
/
+5
*
Put see/sense invis description to directn.cc (examining via 'x') rather
j-p-e-g
2008-07-23
1
-8
/
+6
*
Large tiles-related changes. Platform-specific rendering removed and replace...
ennewalker
2008-07-15
1
-0
/
+4331
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