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* Drop pointless empty lines after or before a brace.Adam Borowski2013-12-211-1/+0
| | | | | I left them only where the contents is not indented, like in a namespace or a template.
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
| | | | | The perl one-liner I use for this had a bug where it didn't match "else" at the end of a line (ie, most of the time).
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
| | | | | | | | | These accumulate but never get removed; no wonder compilation times keep rising. The includes.sh script has lots of false negatives (and positives...), and can't check .h files which cause the biggest slowdown, it'd be nice to run multidelta on those somehow.
* Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
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* First prototype of webtiles.Florian Diebold2011-06-261-1/+1
| | | | | | Conflicts: crawl-ref/source/startup.cc
* Doxygenization and junk purging that was missed by my script.Adam Borowski2011-04-021-6/+0
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* Properly fix clicks counted twice.Raphael Langella2011-02-131-1/+1
| | | | | | | | | Precision menu acts on mouse press now instead of mouse release. This fixes #3426. This reverts commit af62abd18c2e011fb9bf912e33374e7d78a2c733. This reverts commit 7a657cdb01a6fb74ff8cf8fcaeeb81d375a7bb04.
* Skill menu: fix double mouse click when leaving skill description.Raphael Langella2011-02-101-1/+1
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* Add a no_scaling boolean to set_transformRaphael Langella2010-12-101-1/+1
| | | | | | This fix the tiles offset bug with the new skill menu. I don't really understand why scaling breaks the display while translating is still needed. So, this is more a workaround, than a proper fix. But it works.
* Revert "Remove the call to set_transform() in CRTRegion::render()"Raphael Langella2010-12-101-0/+2
| | | | This reverts commit 87b100a148d8c51ae58262a20b0d1cef13b2cad5.
* Remove the call to set_transform() in CRTRegion::render()Raphael Langella2010-11-221-2/+0
| | | | | | This fix a bug in the new skill menu which I am currently rewriting. This change doesn't seem to break anything, but I'm not sure of it. I'm pushing it now to know as soon as possible if another fix is needed.
* Split tilereg.h/cc into multiple files.Enne Walker2010-04-251-0/+90
No functional changes, just rearranging and exposing functions where needed.