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| * Doxygenization and junk purging that was missed by my script.Adam Borowski2011-04-021-6/+0
| * Fix #3703: pickup by mouseclick on player icon not taking a turn.Johanna Ploog2011-04-011-1/+1
* | Replace DESC_NOCAP_A and DESC_CAP_A with DESC_ARobert Burnham2011-03-251-1/+1
* | Replace DESC_CAP_THE with DESC_THERobert Burnham2011-03-251-1/+1
|/
* Don't fire at friendly monsters when clicking on them.Raphael Langella2011-03-161-1/+2
* Fix #3596: "Unknown command" when mouseclick-travelling.Johanna Ploog2011-03-151-2/+8
* Fix mouseclick travel internally using the vi keys.Johanna Ploog2011-03-141-2/+7
* Fix a crash when clicking on a monster unarmed.Raphael Langella2011-02-221-1/+2
* Casting at monsters with the mouse: use proper spell validation function.Raphael Langella2011-02-191-1/+1
* Tiles: casting with ctrl+click defaults to last spell if appropriate.Raphael Langella2011-02-191-10/+19
* Tiles: fix the need to click an enemy twice to fire or cast at it.Raphael Langella2011-02-181-1/+1
* Tiles: clicking an enemy while wielding a ranged weapon fire at it.Raphael Langella2011-02-181-2/+2
* Unbreak tiles.Adam Borowski2011-02-051-1/+1
* Suppress tree descriptions on mouseover.Johanna Ploog2011-02-031-2/+3
* Tooltip consistency fixes.Johanna Ploog2011-01-271-2/+5
* Allow mouseclick movement through exclusions and stationary monsters.Johanna Ploog2011-01-231-1/+1
* Fix stairs/altar tooltips missing when standing on them.Johanna Ploog2011-01-211-43/+35
* Tiles: A single mouseclick is enough to pull up the pickup menu.Johanna Ploog2011-01-191-0/+13
* Replace "Shift-L-Click" tooltips with "Shift + L-Click", etc.Johanna Ploog2011-01-191-8/+8
* Reorder dungeon tooltips. Display tooltips for seen stairs.Johanna Ploog2011-01-191-103/+127
* Update tile tooltips to Felid item restrictions.Johanna Ploog2011-01-191-2/+12
* Don't preselect a spell in the amnesia prompt.Johanna Ploog2011-01-181-1/+1
* Remove some unused logic (thanks gcc-4.6).Adam Borowski2011-01-071-1/+0
* Re-implement certain tile flags as packed_cell struct members. (Tiles)Jude Brown2011-01-011-4/+2
* Split icons out from main.png. Fixes #2981.Johanna Ploog2010-12-161-5/+6
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-2/+2
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-4/+4
* Fix tiles compile error (Napkin).Robert Vollmert2010-09-041-2/+2
* Simplify some coordinate transformations.Robert Vollmert2010-09-051-1/+1
* Remove env.show in favor of using env.map_knowledgeLuca Barbieri2010-07-291-1/+1
* Rename tile wave functions to overlay functions.Enne Walker2010-07-091-1/+1
* Fix tiles compile.Darshan Shaligram2010-07-031-1/+1
* Rename item_def::is_valid() to item_def::defined(). (Enne)Robert Vollmert2010-06-171-2/+2
* [1758] Set OOB tile flavor to fix Shoals crash.Enne Walker2010-06-171-0/+7
* Support flash_view() in tiles mode.Enne Walker2010-06-151-9/+26
* Change player last_clicked globals to members.Enne Walker2010-06-091-5/+6
* Fix tile flavour handling on map boundary.Robert Vollmert2010-06-031-1/+1
* Add wiz-only tile idx debug tooltips on dungeon.Enne Walker2010-06-011-1/+39
* Fix tiles mingw warnings.Enne Walker2010-05-301-2/+2
* Use tileidx_t for tile indices. Also, cleanup.Enne Walker2010-05-301-6/+6
* Refactor crawl view buffer.Enne Walker2010-05-301-30/+15
* Allow left-clicking on monster list to attack.Enne Walker2010-05-261-28/+38
* Add monster list for tiles.Enne Walker2010-05-261-6/+6
* Refactor tile animations and variations.Enne Walker2010-05-261-2/+0
* Move special-case cloud logic.Enne Walker2010-05-261-6/+0
* Abstract dungeon rendering into a separate class.Enne Walker2010-05-251-479/+21
* Clean up GL code function parameters.Enne Walker2010-05-141-4/+4
* Remove "better water transparency" option.Enne Walker2010-05-141-4/+2
* Split tilereg.h/cc into multiple files.Enne Walker2010-04-251-0/+1614