| Commit message (Collapse) | Author | Age | Files | Lines |
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I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
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Conflicts:
crawl-ref/source/startup.cc
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Fully customizable detached tabs. It is even possible to detach the skill
and memorisation tabs. I haven't put it in the documentation as it is quite
useless and the text is already quite long.
I also put a TAG_MAJOR_VERSION condition in the skill enum so NUM_SKILL
actually does give the number of skills in the next major bumb.
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This new type defines to unsigned int, but it cleans up a lot of the
int/unsigned int/short confusion all over the codebase for tile indices.
This commit also cleans up tiles code to use coord_def more and to change
function signatures to pass const refs and non-const pointers.
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No functional changes, just rearranging and exposing functions where
needed.
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