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path: root/crawl-ref/source/tiles.h
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* Allow minimap colour options to be set with hex codes and used in WebTiles.Pekka Lampila2014-02-171-0/+28
* Whitespace/brace fixes.Adam Borowski2013-07-281-1/+1
* Make tile enums available in console builds.Adam Borowski2011-12-141-2/+0
* Fix console compilation.Florian Diebold2011-12-081-0/+2
* Implement dedicated Menu support for Webtiles.Florian Diebold2011-12-081-0/+25
* Clean up tilesdl.h.Florian Diebold2011-07-061-0/+15
* Split up tiles.h.Enne Walker2010-05-301-224/+0
* Use tileidx_t for tile indices. Also, cleanup.Enne Walker2010-05-301-51/+45
* Refactor crawl view buffer.Enne Walker2010-05-301-3/+2
* Refactor tile animations and variations.Enne Walker2010-05-261-1/+3
* Split tilereg.h/cc into multiple files.Enne Walker2010-04-251-4/+0
* Make tiles.h include player.h explicitly, sice it uses it.Robert Vollmert2010-03-141-0/+1
* Revert "Tiles: Whenever switching tabs, name the new mode in the text tag."Enne Walker2010-02-141-8/+0
* Tiles: Whenever switching tabs, name the new mode in the text tag.Johanna Ploog2010-02-141-0/+8
* Adding tile for silenced grid positions.Enne Walker2010-02-131-0/+1
* Use a placeholder tile for moldCharles Otto2010-02-131-0/+1
* Go back to storing base tile variants rather than gender.Johanna Ploog2010-02-021-2/+3
* Remove unnecessary hackiness in player doll code (my bad, ugh!)Johanna Ploog2010-02-021-0/+1
* Add icons for armour brands.Johanna Ploog2010-01-271-1/+1
* Experimentally overlay demon tiles with the corresponding numbers.Johanna Ploog2010-01-271-0/+8
* Tile transparency in water without overlays.Enne Walker2010-01-171-0/+1
* Tiles: Add icons for poisonous/mutagenic/... chunks or corpses.Johanna Ploog2010-01-091-0/+1
* Distinguish icons of neutral and good neutral monsters.Johanna Ploog2010-01-061-8/+9
* Customisable clouds!Jude Brown2009-12-281-1/+1
* tiles: only include tiledef-*.h in files where they're neededSteven Noonan2009-12-121-3/+1
* Add purge's tile for berserk monsters. Very neat, thanks!Johanna Ploog2009-12-071-0/+1
* Move tile_draw_floor into view.cc.Robert Vollmert2009-11-181-1/+0
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-2/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add spelling fixes.David Lawrence Ramsey2009-09-231-1/+1
* Adding spell images, rltiles build script, and a tileidx_spell function. The...ennewalker2009-09-111-0/+1
* Fix draconians not being handled correctly in the doll edit screen.j-p-e-g2009-08-191-0/+1
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-5/+8
* * Add a tile for detected secret doors as suggested by zebez, then turnedj-p-e-g2009-07-131-6/+7
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-1/+2
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-7/+0
* Apply my tile doll fixes to trunk.j-p-e-g2009-06-201-1/+4
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-2/+2
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-36/+37
* * Monsters shout only when they notice you (i.e. you are in sight).j-p-e-g2009-05-091-0/+1
* Overlay tiles in menu with tiles for being equipped/cursed/melded, thej-p-e-g2009-03-141-0/+1
* Greatly improve 'V' command:j-p-e-g2009-03-101-1/+2
* * Don't count chunks as "useless" (even if inedible) if the player knowsj-p-e-g2009-03-091-9/+1
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-7/+17
* For [2625984], disallow caught monsters from submerging.haranp2009-02-221-1/+1
* Fixing &L vaults not having their tile flavor initialized properly. In parti...ennewalker2009-01-171-0/+1
* Turning back on minimap for labyrinths, but fixing it so that it recenters du...ennewalker2009-01-111-2/+0
* [2495836] Show names for friendly uniques during arena mode. Also, add a til...ennewalker2009-01-101-0/+3
* Deactivate the minimap in labyrinths since it gave away informationj-p-e-g2009-01-091-0/+2
* Setting all .h/.cc files in source to have a consistent keyword propset.ennewalker2009-01-041-1/+1