| Commit message (Expand) | Author | Age | Files | Lines |
* | Allow minimap colour options to be set with hex codes and used in WebTiles. | Pekka Lampila | 2014-02-17 | 1 | -0/+28 |
* | Whitespace/brace fixes. | Adam Borowski | 2013-07-28 | 1 | -1/+1 |
* | Make tile enums available in console builds. | Adam Borowski | 2011-12-14 | 1 | -2/+0 |
* | Fix console compilation. | Florian Diebold | 2011-12-08 | 1 | -0/+2 |
* | Implement dedicated Menu support for Webtiles. | Florian Diebold | 2011-12-08 | 1 | -0/+25 |
* | Clean up tilesdl.h. | Florian Diebold | 2011-07-06 | 1 | -0/+15 |
* | Split up tiles.h. | Enne Walker | 2010-05-30 | 1 | -224/+0 |
* | Use tileidx_t for tile indices. Also, cleanup. | Enne Walker | 2010-05-30 | 1 | -51/+45 |
* | Refactor crawl view buffer. | Enne Walker | 2010-05-30 | 1 | -3/+2 |
* | Refactor tile animations and variations. | Enne Walker | 2010-05-26 | 1 | -1/+3 |
* | Split tilereg.h/cc into multiple files. | Enne Walker | 2010-04-25 | 1 | -4/+0 |
* | Make tiles.h include player.h explicitly, sice it uses it. | Robert Vollmert | 2010-03-14 | 1 | -0/+1 |
* | Revert "Tiles: Whenever switching tabs, name the new mode in the text tag." | Enne Walker | 2010-02-14 | 1 | -8/+0 |
* | Tiles: Whenever switching tabs, name the new mode in the text tag. | Johanna Ploog | 2010-02-14 | 1 | -0/+8 |
* | Adding tile for silenced grid positions. | Enne Walker | 2010-02-13 | 1 | -0/+1 |
* | Use a placeholder tile for mold | Charles Otto | 2010-02-13 | 1 | -0/+1 |
* | Go back to storing base tile variants rather than gender. | Johanna Ploog | 2010-02-02 | 1 | -2/+3 |
* | Remove unnecessary hackiness in player doll code (my bad, ugh!) | Johanna Ploog | 2010-02-02 | 1 | -0/+1 |
* | Add icons for armour brands. | Johanna Ploog | 2010-01-27 | 1 | -1/+1 |
* | Experimentally overlay demon tiles with the corresponding numbers. | Johanna Ploog | 2010-01-27 | 1 | -0/+8 |
* | Tile transparency in water without overlays. | Enne Walker | 2010-01-17 | 1 | -0/+1 |
* | Tiles: Add icons for poisonous/mutagenic/... chunks or corpses. | Johanna Ploog | 2010-01-09 | 1 | -0/+1 |
* | Distinguish icons of neutral and good neutral monsters. | Johanna Ploog | 2010-01-06 | 1 | -8/+9 |
* | Customisable clouds! | Jude Brown | 2009-12-28 | 1 | -1/+1 |
* | tiles: only include tiledef-*.h in files where they're needed | Steven Noonan | 2009-12-12 | 1 | -3/+1 |
* | Add purge's tile for berserk monsters. Very neat, thanks! | Johanna Ploog | 2009-12-07 | 1 | -0/+1 |
* | Move tile_draw_floor into view.cc. | Robert Vollmert | 2009-11-18 | 1 | -1/+0 |
* | Get rid of multiple-meaning "int object" in env.show. | Robert Vollmert | 2009-11-04 | 1 | -2/+2 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Add spelling fixes. | David Lawrence Ramsey | 2009-09-23 | 1 | -1/+1 |
* | Adding spell images, rltiles build script, and a tileidx_spell function. The... | ennewalker | 2009-09-11 | 1 | -0/+1 |
* | Fix draconians not being handled correctly in the doll edit screen. | j-p-e-g | 2009-08-19 | 1 | -0/+1 |
* | Reimplementing playing with dolls ('-' command). Keys are mostly the same as... | ennewalker | 2009-08-18 | 1 | -5/+8 |
* | * Add a tile for detected secret doors as suggested by zebez, then turned | j-p-e-g | 2009-07-13 | 1 | -6/+7 |
* | Tiles: Save per-character equipment setting and use it in the character | j-p-e-g | 2009-07-07 | 1 | -1/+2 |
* | * Fix centaur/naga tiles not being displayed correctly in the character | j-p-e-g | 2009-07-03 | 1 | -7/+0 |
* | Apply my tile doll fixes to trunk. | j-p-e-g | 2009-06-20 | 1 | -1/+4 |
* | Another step on the way to player doll customization. Including some | j-p-e-g | 2009-06-18 | 1 | -2/+2 |
* | * More steps on the path to reintroducing player doll customization. | j-p-e-g | 2009-06-17 | 1 | -36/+37 |
* | * Monsters shout only when they notice you (i.e. you are in sight). | j-p-e-g | 2009-05-09 | 1 | -0/+1 |
* | Overlay tiles in menu with tiles for being equipped/cursed/melded, the | j-p-e-g | 2009-03-14 | 1 | -0/+1 |
* | Greatly improve 'V' command: | j-p-e-g | 2009-03-10 | 1 | -1/+2 |
* | * Don't count chunks as "useless" (even if inedible) if the player knows | j-p-e-g | 2009-03-09 | 1 | -9/+1 |
* | * Add tile for Nergalle, who's actually not all that ugly but apparently | j-p-e-g | 2009-03-09 | 1 | -7/+17 |
* | For [2625984], disallow caught monsters from submerging. | haranp | 2009-02-22 | 1 | -1/+1 |
* | Fixing &L vaults not having their tile flavor initialized properly. In parti... | ennewalker | 2009-01-17 | 1 | -0/+1 |
* | Turning back on minimap for labyrinths, but fixing it so that it recenters du... | ennewalker | 2009-01-11 | 1 | -2/+0 |
* | [2495836] Show names for friendly uniques during arena mode. Also, add a til... | ennewalker | 2009-01-10 | 1 | -0/+3 |
* | Deactivate the minimap in labyrinths since it gave away information | j-p-e-g | 2009-01-09 | 1 | -0/+2 |
* | Setting all .h/.cc files in source to have a consistent keyword propset. | ennewalker | 2009-01-04 | 1 | -1/+1 |