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* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-1/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-9/+7
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-3/+3
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Support for X map multi-level viewing on tiles.Enne Walker2009-11-031-2/+4
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Remove tabs, and add minor cosmetic fixes.David Lawrence Ramsey2009-10-201-1/+1
* win32: eliminate need for WIN32TILES/WIN32CONSOLE macrosSteven Noonan2009-10-191-4/+4
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-2/+2
* remove unnecessary "version.h" includes, AppHdr.h does it alreadySteven Noonan2009-10-181-1/+0
* Fixing one more tiles off-by-one issue.Enne Walker2009-10-171-2/+2
* tilesdl.cc: fix loader for app icon to allow absolute pathsSteven Noonan2009-10-141-1/+1
* project-wide: fix msvc compile breakageSteven Noonan2009-10-121-0/+4
* tilesdl.cc: fix segfault caused by negative Y-valueSteven Noonan2009-10-011-1/+1
* tilesdl.cc: fix layout bug and crash with certain resolutionsSteven Noonan2009-09-281-1/+1
* Add more spelling fixes.David Lawrence Ramsey2009-09-241-3/+3
* tilesdl.cc: search for PNG icon by using datafile_path()Steven Noonan2009-09-231-1/+1
* Fix 2841668: Crawl segfaulting when attempting to use mpr() within thej-p-e-g2009-09-141-2/+2
* Fix 2858572: tiles spell memorisation crashes.j-p-e-g2009-09-141-1/+3
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-10/+16
* Adapt Matthew's new memorisation interface for tiles, using the samej-p-e-g2009-09-121-1/+24
* Add a button to memorise spells to the new spell display. All this doesj-p-e-g2009-09-111-2/+12
* ...and draw these new spell tiles too.ennewalker2009-09-111-2/+1
* Display spell cost, success chance, schools, power, range, and hunger inj-p-e-g2009-09-101-2/+3
* Add an inventory-like region for the Tiles version to make spellsj-p-e-g2009-09-101-4/+54
* Fixing blurriness on some tiles textures. This may fix the related issue on SF.ennewalker2009-08-181-1/+5
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-21/+21
* * Apply patch by kotk to fix the Alt-Tab bug (BR 2805959).j-p-e-g2009-07-271-8/+9
* Experimentally mark the Alt key as unpressed everytime we get aj-p-e-g2009-07-261-0/+9
* Apply patch 2825337 by zebez: move trapping net tile to player.png toj-p-e-g2009-07-221-5/+15
* Make fish on dry land (due to Feawn's Sunlight power) flop about andj-p-e-g2009-07-211-2/+7
* Apply patch 2789368 to make AltGr work as expected for Tiles.j-p-e-g2009-07-191-3/+3
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-5/+2
* Apply my previous commit to trunk.j-p-e-g2009-06-241-4/+6
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-31/+51
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-1/+6
* Apply my mouse speed-up commit to trunk.j-p-e-g2009-06-161-57/+78
* Apply my recent commits to trunk.j-p-e-g2009-06-151-4/+4
* Apply my recent commits to trunk.j-p-e-g2009-06-141-22/+21
* [2725123] Fixing issue with the tiles window not redrawing properly when it i...ennewalker2009-04-191-1/+1
* [2774528] Tiles splash screen.ennewalker2009-04-191-0/+14
* [2742178] Don't save when closing the window if the player is dead, allowing ...ennewalker2009-04-181-2/+9
* Tiles performance improvements to eliminate mouse lag on slower systems. It ...ennewalker2009-03-291-2/+13
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-4/+2
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-1/+3
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-1/+2
* Overlay tiles in menu with tiles for being equipped/cursed/melded, thej-p-e-g2009-03-141-37/+37