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* Remove the show_gold_turns option.Shmuale Mark2014-07-021-2/+0
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Remove two unused constants (floatingatoll).Neil Moore2014-05-141-2/+0
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+2
* Add tile_deep_water_col and tile_portal_col.Pekka Lampila2014-02-201-1/+2
* Rename abl-show.{cc,h} to ability.{cc,h}Adam Borowski2013-12-241-1/+1
* Drop pointless empty lines after or before a brace.Adam Borowski2013-12-211-1/+0
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-3/+0
* Fix spelling of "targeting" (#7837)Chris Campbell2013-12-101-1/+1
* Allow graceful shutdown rather than a forced save (tiles, Android).Adam Borowski2013-11-251-14/+7
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-1/+1
* Add big fat (but not fat or scary enough) warnings about save corruption.Adam Borowski2013-10-291-0/+7
* Fix lots of typosChris Oelmueller2013-07-231-1/+1
* Fix Lava Orc zotdef in SDL tiles too (#7224)Neil Moore2013-06-181-0/+8
* Port to OpenSolaris (Dyson/Illumos).Adam Borowski2013-05-051-7/+7
* "fix" stdout/stderr on Windows tiles. Oops.Samuel Bronson2013-05-051-6/+7
* Rejigger (and document) the win32 console handle workarounds in tilesdl.ccSamuel Bronson2013-05-031-4/+23
* Don't claim auto_sacrifice is a "generic option", rename its enums.Adam Borowski2013-04-111-7/+8
* Fix an inaccurate commentPete Hurst2013-03-211-5/+2
* Fix tiles compilation.Raphael Langella2013-03-141-1/+1
* Rename WM_* to WME_*, because Windows.Adam Borowski2013-01-201-19/+11
* improved background and restore routines for Android; now traps WM_ACTIVEEVENTChris West2013-01-191-0/+30
* changed autodetection of layout to use physical screen dimensions for androidChris West2013-01-191-2/+17
* Formatting nazi to the rescue!Adam Borowski2013-01-101-8/+0
* fixed crash on startup when TOUCH_UI defined but not using small layoutChris West2013-01-061-1/+2
* moved tooltip message and made bigger in touch UIChris West2013-01-051-1/+4
* added autoexplore to touch tabsChris West2013-01-051-38/+31
* changed default behaviour for non-touch small uiChris West2013-01-051-0/+6
* fixed positioning of r/h text for some resolutionsChris West2013-01-051-2/+6
* merge of small-screen changes from old build envChris West2013-01-051-97/+241
* Formatting fixes.Neil Moore2012-12-281-1/+1
* Indentation fixes.Adam Borowski2012-12-051-1/+1
* Split MOUSE_MODE_MORE into versions for prompts, to give the Webtiles client ...Florian Diebold2012-11-231-1/+3
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+3
* Scale the skill menu tiles.Raphael Langella2012-10-081-2/+2
* Switch back to the inventory panel when leaving map mode (#6190).Raphael Langella2012-09-091-0/+2
* Android port.frogbotherer2012-09-081-14/+114
* An option for local tiles to scale the dungeon area tiles up (or even down).Florian Diebold2012-09-031-2/+2
* Use std namespace.Raphael Langella2012-08-261-13/+13
* Abilities tab for local tiles, using the fancy new abilities tiles.Steve Melenchuk2012-08-111-0/+17
* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-10/+10
* Use ARRAYSZ() instead of sizeof division, for readability.Adam Borowski2012-06-191-1/+1
* Unify and sanitize .rc parsing of item classes, allow adding rods to autopickup.Adam Borowski2012-06-191-1/+1
* Don't show a name tag (in tiles) for n_spe monsters.Adam Borowski2012-06-031-1/+2
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-3/+0
* Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
* Get rid of USisms in spelling of -ll- and -tt-.Adam Borowski2012-01-251-1/+1