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* [2424512] Fixing pink square appearing at random in the message window. On a...ennewalker2009-01-041-12/+12
* Properly handle the window being closed (by saving). Also, reattaching stdou...ennewalker2009-01-031-2/+35
* [2467399] Auto-centering screen on Windows.ennewalker2009-01-021-0/+5
* [2467399] Improving Windows icon.ennewalker2009-01-021-2/+6
* Fixes for arena mode in tiles mode. It runs now, but there are still some vi...ennewalker2009-01-021-10/+11
* [2455904] Improving on-screen inventory by clarifying how many inventory slot...ennewalker2008-12-241-10/+18
* [2458672] Fixing level map not using CMD_MAP_* commands or going through cmd-...ennewalker2008-12-241-0/+2
* Adding auto-sizing for font, map, and window sizes. Windows should fit on th...ennewalker2008-12-201-3/+64
* Fixing tiles slowdowns while resting.ennewalker2008-12-201-0/+5
* Tiles performance improvements. redraw() is not needlessly done three times a...ennewalker2008-12-081-0/+14
* Fix BR 2398262: tiles giving away unidentified weapon brandsj-p-e-g2008-12-071-31/+31
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-071-0/+2
* Try harder to make rock worms stay in rock until you actually lure themj-p-e-g2008-12-061-2/+3
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-2/+33
* Add a description to sewers (David) and replace the "melded" tile withj-p-e-g2008-11-241-3/+2
* Add tiles for the sewers' murky (deep and shallow) water, as well as aj-p-e-g2008-11-201-2/+5
* Implement FR 1894211: All transformations will now cause your equipmentj-p-e-g2008-10-261-5/+5
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-44/+15
* Fixing typo that was preventing shift + arrows/numpad from working.ennewalker2008-10-101-1/+1
* Adding better outlines to fonts so that they are more readable.ennewalker2008-10-041-8/+9
* Fixing problem where the minimap could sometimes be placed partially off screen.ennewalker2008-10-041-0/+2
* Adding more keyboard mappings while I'm at it, in particular modifiers on all...ennewalker2008-09-281-42/+60
* Adding function key support to tiles version.ennewalker2008-09-281-0/+37
* Add whitespace fixes.dolorous2008-09-281-22/+22
* [2021068] Projectiles, explosions, beams, etc. now drawn again in tiles version.ennewalker2008-09-271-0/+10
* Adding a tile_repeat_key option (on by default) that determines whether to re...ennewalker2008-09-271-3/+11
* Fixing tiles X-mode bug where some out of sight, but previously squares were ...ennewalker2008-09-251-4/+4
* Adding immediate mouseover text to inventory regions.ennewalker2008-09-171-2/+4
* [2034614] [2034537] Fixing numpad '5' and ctrl+numpad/arrow issues for (crazy...ennewalker2008-08-161-1/+2
* Improved tiles inventory window handling. Cases with lots of floor items or ...ennewalker2008-08-161-37/+53
* Improved Tile screen layout. Small screens get the message window overlaid o...ennewalker2008-08-051-16/+162
* Massive overhaul to move towards coord_def().haranp2008-07-301-3/+3
* [2029802] Fixing issues with spinning on SDL_PollEvent.ennewalker2008-07-301-7/+28
* [2029802] Fixing numpad issues for tiles. Theoretically, this change should ...ennewalker2008-07-291-5/+12
* [2021074] Tiles cursor improvements.ennewalker2008-07-261-0/+2
* Fixing Tiles minimap not being updated with magic mapping. Some other minor ...ennewalker2008-07-251-0/+10
* [2021061] Fixing Tiles exclusion issues.ennewalker2008-07-251-0/+17
* Fixing Tiles targeting and mouse cursor behavior.ennewalker2008-07-241-3/+3
* Moving more settings to the Tiles options file. Fixing a mouse-related crash...ennewalker2008-07-241-10/+8
* Fixing Tiles mouse performance issue found by Johanna. Fixing various Tiles ...ennewalker2008-07-241-1/+8
* More configurable fonts for Tiles.ennewalker2008-07-241-27/+56
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-0/+937