| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove stuff | Nicholas Feinberg | 2014-07-29 | 1 | -1/+1 |
* | Clean up more door/fountain mimic code (Zaba, |amethyst) | Nicholas Feinberg | 2014-07-13 | 1 | -2/+4 |
* | Don't animate stone walls etc. (edlothiol, #8740) | Neil Moore | 2014-06-26 | 1 | -1/+1 |
* | Remove Hall of Blades | reaverb | 2014-06-07 | 1 | -1/+3 |
* | Melt away lava orcs. | Steve Melenchuk | 2014-05-14 | 1 | -0/+2 |
* | Gozag: gold lust. | Steve Melenchuk | 2014-05-07 | 1 | -0/+3 |
* | Further increase affected-cells limit in tiles. | Neil Moore | 2014-03-30 | 1 | -1/+4 |
* | Remove mangroves, make single trees block LOS. | wheals | 2014-03-29 | 1 | -1/+1 |
* | Increase limit for showing tiles affected by spells (gammafunk, |amethyst). | Steve Melenchuk | 2014-03-26 | 1 | -6/+4 |
* | Purge some references to Forest. | Shmuale Mark | 2014-03-03 | 1 | -1/+2 |
* | Don't _pick_random_dngn_tile on north-facing halo tiles (#8151). | Steve Melenchuk | 2014-02-16 | 1 | -1/+6 |
* | Floor and stone tiles for Vaults (roctavian, 8159) | ontoclasm | 2014-02-16 | 1 | -0/+6 |
* | Ice block walls for ice caves (Bloax) | ontoclasm | 2014-02-09 | 1 | -1/+1 |
* | Add tile_misc_anim option for both local tiles and WebTiles. | Pekka Lampila | 2014-02-07 | 1 | -3/+4 |
* | Fix tile_water_anim to actually only affect liquids. | Pekka Lampila | 2014-02-07 | 1 | -1/+5 |
* | Fixed "FTILE: " displayed incorrectly after reload (#7748) | MDvedh | 2013-11-16 | 1 | -0/+4 |
* | Drop unnecessary parentheses from return statements. | Adam Borowski | 2013-11-15 | 1 | -6/+6 |
* | Split D tile themes between D and Depths. | Steve Melenchuk | 2013-11-12 | 1 | -11/+22 |
* | Transform the lower half of D into a new branch: the Depths. | Steve Melenchuk | 2013-11-12 | 1 | -4/+3 |
* | Remove moths of suppression | Chris Campbell | 2013-11-11 | 1 | -3/+0 |
* | Zot gate tile | ontoclasm | 2013-11-08 | 1 | -1/+1 |
* | Axe a buttload of useless #includes. | Adam Borowski | 2013-11-03 | 1 | -1/+0 |
* | Shorten branch enums. | Adam Borowski | 2013-11-03 | 1 | -13/+13 |
* | Shift some D tiles; add recolored floor for low D | ontoclasm | 2013-11-03 | 1 | -9/+14 |
* | Hush a bogus warning on old compilers. | Adam Borowski | 2013-11-02 | 1 | -1/+1 |
* | Use vector.empty() for emptiness tests. | Adam Borowski | 2013-10-17 | 1 | -1/+1 |
* | Evokable Jump attack ability | gammafunk | 2013-10-01 | 1 | -2/+8 |
* | Unbreak tiles. | Adam Borowski | 2013-09-25 | 1 | -1/+1 |
* | Improve formatting. | Neil Moore | 2013-09-09 | 1 | -1/+4 |
* | Display Shoals' ETC_WAVES in tiles | ontoclasm | 2013-09-08 | 1 | -0/+3 |
* | Add an option, tile_water_anim=false, to disable animation of liquids. | Adam Borowski | 2013-09-02 | 1 | -2/+5 |
* | Fix whitespace. | Neil Moore | 2013-08-04 | 1 | -1/+1 |
* | Don't render gates as doors after sealing/unsealing. | Neil Moore | 2013-08-04 | 1 | -1/+5 |
* | Special door tiles for crypt (white_noise, #6073). | Florian Diebold | 2013-07-23 | 1 | -4/+5 |
* | Remove the Dwarven Hall. | Adam Borowski | 2013-07-10 | 1 | -0/+2 |
* | Fix tiles rendering issue changing between levels | Pekka Lampila | 2013-06-28 | 1 | -0/+6 |
* | Let stone wall tiles vary by console colour. | Steve Melenchuk | 2013-06-11 | 1 | -0/+6 |
* | Prefer WALL_ABYSS for Abyss walls (and Corrupt walls). | Steve Melenchuk | 2013-06-11 | 1 | -2/+2 |
* | Match Abyss tile colours to console's (and provide tile variants). | Steve Melenchuk | 2013-06-11 | 1 | -7/+13 |
* | Turn pairs of assertions with x > min, x <= max into ASSERT_RANGE. | Adam Borowski | 2013-06-08 | 1 | -2/+1 |
* | Use FLOOR_GRASS by default in Forest. | Steve Melenchuk | 2013-06-07 | 1 | -1/+1 |
* | Reset cloud tile layout when no cloud | Pete Hurst | 2013-05-30 | 1 | -0/+2 |
* | Merge branch 'master' into lava_orcs | Adam Borowski | 2013-05-29 | 1 | -30/+46 |
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| * | Don't show bogus item stack marker in clouds | Pekka Lampila | 2013-05-27 | 1 | -3/+0 |
| * | Implement cloud alpha overlay tiles layer | Pete Hurst | 2013-05-25 | 1 | -7/+10 |
| * | Show item marker, autopickup icon on disturbances | Pekka Lampila | 2013-05-21 | 1 | -7/+7 |
| * | Show autopickup graphic under unseen monster tile | Pekka Lampila | 2013-05-21 | 1 | -9/+6 |
| * | Show item marker and autopickup graphic in clouds | Pekka Lampila | 2013-05-21 | 1 | -0/+3 |
| * | Show autopickup graphic under stationary monsters | Pekka Lampila | 2013-05-21 | 1 | -0/+10 |
| * | Remove autopickup cursors when clearing map | Pekka Lampila | 2013-05-21 | 1 | -0/+2 |