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| * Fix rare case of out of LOS item not being drawnPekka Lampila2013-05-211-3/+3
| * Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+2
| * Show the proper tile for multi-tile sealed doorsDracoOmega2013-03-071-1/+3
| * Fix commentsontoclasm2013-03-041-2/+2
| * Simplify tree and mangrove handling by using feat_is_tree().David Lawrence Ramsey2013-02-191-1/+1
| * New floor tiles for the vestibule.ontoclasm2013-02-101-1/+1
| * Restore save compatibility with 0.11 final.Adam Borowski2013-01-261-0/+3
| * Use wall_catacombs for Sprint, ZotDef, and Arena gamesontoclasm2013-01-241-3/+1
| * Disjunction aura tiles.ontoclasm2013-01-121-1/+1
* | Display heat auras in tilesontoclasm2013-01-081-0/+3
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* Axe a number of unused functions.Adam Borowski2012-11-241-13/+13
* Brace and formatting fixes.Adam Borowski2012-11-181-4/+0
* A placeholder tile for Disjunction's effect.Adam Borowski2012-11-181-0/+3
* Chei & Ash altars (roctavian, 5764)ontoclasm2012-11-111-4/+2
* Adjust main dungeon tile distributionontoclasm2012-11-111-6/+13
* Fix sprint/zotdef wall tilesontoclasm2012-11-111-1/+2
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-4/+0
* Axe a few unneeded braces.Adam Borowski2012-10-051-2/+0
* Fix halo tiles overwriting umbra, contrary to their gameplay effects (#6227).Florian Diebold2012-09-151-3/+3
* Gloom and seething chaos tilesontoclasm2012-09-101-1/+1
* Webtiles: Do animations on the client and, optionally, in real-time.Florian Diebold2012-09-081-0/+2
* white_noise's dungeon tile variations by depth (#6106).Florian Diebold2012-09-081-13/+81
* Clear old maps' items from empty cells when chaging maps.Ryan Riegel2012-09-071-0/+2
* Show items on traps again in tiles.Florian Diebold2012-09-061-19/+10
* Merge branch 'glasnost'Adam Borowski2012-09-031-38/+17
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| * ontoclasm's tiles for runed doors.Adam Borowski2012-09-021-14/+15
| * Merge branch 'master' into glasnostAdam Borowski2012-08-311-28/+64
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| * | Drop the code for displaying/handling/etc secret doors.Adam Borowski2012-07-111-24/+2
* | | ontoclasm's set of new Abyss tiles.Adam Borowski2012-09-021-1/+1
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* | Use std namespace.Raphael Langella2012-08-261-1/+1
* | Tiles for vertical gates (ontoclasm, #6105).Raphael Langella2012-08-241-12/+19
* | Fix some tile issues with door mimics in gates (#6061).Raphael Langella2012-08-231-5/+8
* | Bump save compat, in order to recover from monster_spells.Adam Borowski2012-08-191-7/+0
* | QUAD DAMAGE emits an Orb-style glow while in effect.Steve Melenchuk2012-08-151-0/+3
* | dd's lava tiles (#5875).Steve Melenchuk2012-08-111-1/+9
* | Fix #4889 and #4872 (bad tile overrides all over the map).Florian Diebold2012-08-041-4/+10
* | Merge branch 'slime-tiles'Florian Diebold2012-07-261-0/+5
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| * | Slime tiles by roctavian and ontoclasm (#5911).Florian Diebold2012-07-241-0/+5
* | | Actually use volcano wall tiles in volcanoes.Adam Borowski2012-07-241-1/+1
* | | Purge the remnants of Hive.Adam Borowski2012-07-241-1/+3
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* | Don't use inappropriate wall tiles in the Abyss.Adam Borowski2012-07-221-4/+6
* | Use tile flavour for staircase tiles in Shoals.Raphael Langella2012-07-201-0/+7
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* ontoclasm's travel trail footstep tiles (#5877).Florian Diebold2012-07-091-9/+9
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-12/+12
* New option: show_travel_trail.Florian Diebold2012-07-041-0/+31
* roctavian's new Shoals tiles (#5864).Florian Diebold2012-07-041-2/+2
* Rename swamp trees to mangroves.Michael Gagno2012-07-031-3/+3
* Rename floor_hive to floor_orc, as that's its remaining use.Adam Borowski2012-06-251-1/+1
* Fix the animation of the chei altar tile.Florian Diebold2012-06-201-4/+4
* Don't use hardcoded tile counts for Snake floors.Adam Borowski2012-06-131-1/+4