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tileview.h
Commit message (
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Author
Age
Files
Lines
*
Drop double newlines where they seem to serve no purpose.
Adam Borowski
2013-12-21
1
-1
/
+0
*
Fix rare case of out of LOS item not being drawn
Pekka Lampila
2013-05-21
1
-1
/
+1
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-1
/
+0
*
Fix some tile issues with door mimics in gates (#6061).
Raphael Langella
2012-08-23
1
-0
/
+2
*
Make inline functions static.
Adam Borowski
2012-08-09
1
-1
/
+1
*
Merge branch 'master' into portal_branches
Adam Borowski
2012-02-20
1
-6
/
+1
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*
Fix #5201 (the ?-mark for multiple items in tiles had gone missing).
Florian Diebold
2012-01-11
1
-6
/
+1
|
*
Fix #5111: Items under a plant aren't indicated [in tiles].
Florian Diebold
2012-01-10
1
-1
/
+1
*
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Merge branch 'master' into portal_branches
Adam Borowski
2011-12-28
1
-8
/
+6
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*
Fix most of data loss of tile information in console games.
Adam Borowski
2011-12-16
1
-3
/
+0
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*
Merge branch 'tiles-monster-info'
Florian Diebold
2011-12-15
1
-3
/
+4
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*
Don't save tile_bk_{fg,bg} anymore.
Florian Diebold
2011-12-02
1
-0
/
+1
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*
Add more cloud data to map_knowledge; make tilepick.cc use it instead of the ...
Florian Diebold
2011-12-01
1
-2
/
+2
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*
Use monster_info instead of monster for tile picking.
Florian Diebold
2011-11-23
1
-1
/
+1
|
*
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Rename a few #include guards to match their associated files.
David Lawrence Ramsey
2011-12-14
1
-2
/
+2
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*
/
Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.
Adam Borowski
2011-11-04
1
-1
/
+1
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/
*
Display unseen monster tile for invisible monster disturbances (jpeg).
Raphael Langella
2011-08-11
1
-0
/
+1
*
Fix feature mimics leaving trails in tile.
Raphael Langella
2011-08-09
1
-0
/
+1
*
Doxygenization and junk purging that was missed by my script.
Adam Borowski
2011-04-02
1
-5
/
+5
*
Partially fix #3358: re-init tile flavour on Abyss shifts.
Johanna Ploog
2011-03-31
1
-0
/
+1
*
Fix monster trails for tiles.
Johanna Ploog
2011-03-15
1
-0
/
+1
*
New targetting code; for now for reaching and Fire Storm.
Adam Borowski
2011-03-07
1
-1
/
+2
*
Fix the struct/class clang warnings for tiles, too.
Adam Borowski
2011-01-08
1
-4
/
+4
*
Re-implement certain tile flags as packed_cell struct members. (Tiles)
Jude Brown
2011-01-01
1
-2
/
+2
*
Fix #2754: switching from console to tiles now displays map properly.
Johanna Ploog
2010-12-14
1
-1
/
+6
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-2
/
+2
*
Refactor out tiles-specific forget_map code.
Enne Walker
2010-06-09
1
-0
/
+1
*
Simplify tile_place_monster function.
Enne Walker
2010-06-08
1
-2
/
+1
*
Add a tiles function for wiz-mode magic mapping.
Enne Walker
2010-06-08
1
-0
/
+1
*
Clean up tiles-specific behavior in clear_map.
Enne Walker
2010-06-08
1
-0
/
+2
*
Move tile_draw_floor function to tileview.
Enne Walker
2010-05-31
1
-1
/
+1
*
Split off tilepick files into tileview.
Enne Walker
2010-05-30
1
-0
/
+56