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path: root/crawl-ref/source/transform.h
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* Make Sublimation of Blood only effective when cast on the playerChris Campbell2014-07-231-0/+1
* Fold mutation_def::wizname into ::short_desc.Shmuale Mark2014-07-031-1/+0
* Move a little more code out of misc.ccNicholas Feinberg2014-07-021-0/+4
* Let all forms butcherChris Campbell2014-04-101-1/+0
* Allow all forms to speakChris Campbell2014-03-241-3/+0
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Simplify butchery handlingChris Campbell2013-12-061-1/+1
* Turn transform(force) into transform(involuntary).Adam Borowski2013-08-271-2/+2
* Merge branch 'master' into lava_orcsAdam Borowski2013-05-291-0/+4
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| * Merge branch 'bad_forms'Adam Borowski2013-02-131-0/+3
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| | * Trees, wisps and jellies have no means of talking to allies (or enemies).Adam Borowski2013-01-041-0/+3
| * | Fix dragon form being unable to use wandsChris Campbell2013-01-181-0/+1
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* / Lava orcs can swim in lava unless it is flagged as dangerous to them.Eronarn Palazzo2013-01-081-0/+1
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* Use std namespace.Raphael Langella2012-08-261-1/+1
* Fix blade hands not being able to wear and remove armour.Raphael Langella2012-04-131-0/+1
* Revert talons locking Mf into human form.Adam Borowski2012-03-241-1/+0
* When entaloned, show fishtail pseudo-muts as suppressed.Neil Moore2012-03-231-0/+1
* A wizmode command, &^P, to transform yourself.Adam Borowski2012-03-071-0/+1
* Ignore many mutations while transformed.Neil Moore2011-12-071-0/+2
* Remove Evap and Fulsome from Tm starting book, add a new spell: Beastly Appen...Adam Borowski2011-09-271-0/+1
* Untangle redundancy, get rid of can_equip(), fix hats with beaks/horns.Adam Borowski2011-09-221-2/+0
* Fix extending a transformation sometimes doing nothing.Adam Borowski2011-09-211-2/+0
* Fix some problems with temporary uselessness of armour.Adam Borowski2011-09-211-1/+1
* Keep form hp mods in one place.Adam Borowski2011-06-071-0/+2
* Fix #2395: Disallow ending forms/levitation if it would cause drowning.Johanna Ploog2011-04-041-1/+4
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Remove an obsolete parameter from form_changed_physiology().Raphael Langella2010-12-061-2/+1
* Some more clean up and consistency in transform.ccRaphael Langella2010-12-061-7/+7
* Get rid of you.attribute[ATTR_TRANSFORMATION].Adam Borowski2010-12-041-23/+8
* Grey draconians can walk in deep water, but they don't actually swim.Raphael Langella2010-12-041-0/+1
* Clean up transform.cc.Raphael Langella2010-12-041-18/+15
* Dragon form changes for draconiansShayne Halvorson2010-10-211-0/+1
* Felids: give up to the mob and fix messaging for Blade Paws instead of disall...Adam Borowski2010-10-201-0/+1
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-1/+1
* Merfolk tail and transforms overhaulRaphael Langella2010-10-041-1/+6
* Fold transformation description into status.cc.Robert Vollmert2010-09-081-1/+0
* Allow redefining the player's glyph/color. Obey redefinitions for transforms.Adam Borowski2010-07-111-0/+2
* Cut down on code duplication (transformation description).Robert Vollmert2010-04-181-0/+2
* Remove stat death avoidance code.Robert Vollmert2010-04-031-3/+0
* Fix merfolk entering water twice from ice form.Robert Vollmert2010-02-261-1/+2
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-0/+55