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* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-23/+27
* A few more cleanups.haranp2008-07-021-9/+5
* Only apply targeting via monster list to spells and such wherej-p-e-g2008-07-021-1/+1
* Let a level_id be directly compared to a branch type with == and != tozelgadis2008-06-221-3/+2
* Fix logical error in which traps can be disarmed. (BR 1997834)j-p-e-g2008-06-191-1/+1
* Fix 1996770: shafts being capable of disarming.j-p-e-g2008-06-181-1/+50
* More progress on making pacified monsters leave the level. They'll now dolorous2008-06-181-1/+0
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-9/+9
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-6/+6
* Fix a recent bug of mine that blocked the friendly fire prompts.j-p-e-g2008-06-021-14/+15
* Yet another session of comment/whitespace cleanups.j-p-e-g2008-05-271-14/+14
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+1
* FR 1962016: Make hydra headedness more obvious.j-p-e-g2008-05-141-11/+8
* Improve labyrinth loot, fixed assert when labyrinth minivaults try to place t...dshaligram2008-05-101-4/+0
* Revert shaft exception for Dlvl 27. Jeez, how should I know? I've neverj-p-e-g2008-04-251-1/+1
* FR 1951252: Make an exception for shafts leading to Dlvl 27: only shaftsj-p-e-g2008-04-251-1/+3
* FR 1951252: Modify shafts to usually (50%) drop you two levels, andj-p-e-g2008-04-251-1/+8
* Fix [1951429] Mutations being miscoloured after listing innate j-p-e-g2008-04-251-2/+0
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-31/+33
* Added Water card. Might need some rebalancing.haranp2008-04-081-0/+14
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-3/+4
* - Move "shaft disappears in a puff of logic" logic further down, so it'spauldubois2008-03-171-11/+13
* Make being caught in a net interrupt the stair delay, and disallow beholding j-p-e-g2008-02-021-0/+3
* Add "active stealth-training" (FR 1833916):j-p-e-g2008-01-311-0/+3
* Add gore and splatter to Crawl - in the form of Jarmo's j-p-e-g2008-01-091-2/+4
* Add comment typo and indentation fixes.dolorous2007-12-301-8/+8
* Don't bother checking for and skipping over throwing nets when dolorous2007-12-171-7/+5
* Items can now fall through shaft traps (trap doors). The code is ratherzelgadis2007-12-031-0/+84
* make player::has_claws() return an int indicating the level of claws dolorous2007-11-221-4/+3
* A few changes to shafts:j-p-e-g2007-11-201-1/+8
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-131-0/+194
* latest net improvement (make switching damage -> escape rarer) for trunkj-p-e-g2007-11-071-19/+23
* Corrections to manual (patch by maiermirk) and j-p-e-g2007-11-061-1/+1
* claw mutation fix for net damage, courtesy of dolorousj-p-e-g2007-11-051-2/+4
* Net fix (reduced trapping turns) also for trunk.j-p-e-g2007-11-051-14/+34
* [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati...dshaligram2007-10-271-4/+4
* Fix bug 1814617: teleport/banish not clearing being trapped in netj-p-e-g2007-10-261-0/+12
* Refixed labyrinth entry point.dshaligram2007-10-251-1/+2
* Removed amnesia/forgetfullness trap, mutation and scroll. Thezelgadis2007-10-151-5/+13
* Make mechanical traps in Orcish Mines and Elven Halls ofj-p-e-g2007-10-091-9/+36
* Minor changes to net, one shoving debug information intoj-p-e-g2007-10-081-1/+1
* Remove trap-door-like logic from shaft traps, since shafts are justzelgadis2007-10-051-1/+1
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-0/+39
* Overhaul trapping net escape functions.j-p-e-g2007-10-011-32/+136
* Introducing shortcut for searching the current level asj-p-e-g2007-09-301-1/+2
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-6/+12
* Didn't have svn autoprops set properly for the new files that I addedzelgadis2007-09-161-1/+1
* Add missing AppHdr.h includes for these new files to un-break the Mac build.nlanza2007-09-161-0/+2
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+701