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traps.cc
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Author
Age
Files
Lines
*
Replace global see_cell by observe_cell and disambiguate old uses.
Robert Vollmert
2009-11-06
1
-4
/
+4
*
Move checks for the berserk state into actor::berserk().
David Lawrence Ramsey
2009-11-06
1
-3
/
+3
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-1
/
+1
*
Rename is_valid_item to item_def::is_valid.
Vsevolod Kozlov
2009-11-06
1
-1
/
+1
*
Replace mons_is_caught with monsters::caught.
Vsevolod Kozlov
2009-11-05
1
-2
/
+2
*
Replace mons_is_paralysed with monsters::paralysed.
Vsevolod Kozlov
2009-11-05
1
-1
/
+1
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
Splitting up stuff.cc.
Robert Vollmert
2009-10-30
1
-0
/
+1
*
Convert some ints to monster_type.
Robert Vollmert
2009-10-27
1
-1
/
+1
*
Get rid of player_monster_visible.
Robert Vollmert
2009-10-22
1
-7
/
+7
*
Don't disturb monsters witth their own sound
Matthew Cline
2009-10-21
1
-2
/
+8
*
versioning: remove SVN-specific revision data, add Git versioning
Steven Noonan
2009-10-18
1
-1
/
+0
*
Limit alarm traps to 1-3 charges.
Adam Borowski
2009-10-18
1
-1
/
+12
*
Globally replace see_grid by see_cell.
Robert Vollmert
2009-10-17
1
-4
/
+4
*
Remove a lot of unneccessary includes.
Robert Vollmert
2009-10-09
1
-3
/
+0
*
Split LOS code from view.cc.
Robert Vollmert
2009-10-08
1
-0
/
+1
*
Drop obsolete CVS last-committed headers ($Author$).
Adam Borowski
2009-10-06
1
-2
/
+0
*
* Fix wizmode autoexplore (used for debugging) not nuking traps, as it
j-p-e-g
2009-09-20
1
-2
/
+2
*
A KFEAT specified trap can start out known to the player by adding "known"
zelgadis
2009-08-19
1
-1
/
+6
*
Disallow vaults placing shaft traps if shafts are disallowed on that
j-p-e-g
2009-07-27
1
-5
/
+2
*
Apply my previous commit to trunk: plants/fungi not triggering conducts.
j-p-e-g
2009-07-12
1
-7
/
+7
*
First part of the merger of fixed artefacts into unrandom artefacts
zelgadis
2009-06-25
1
-1
/
+1
*
* Fix Xom's interest wrapping around from 0 to 255. (!!!)
j-p-e-g
2009-03-26
1
-4
/
+11
*
Remove gnomes and grey elves. (Can someone check the tiles compile?)
haranp
2009-03-04
1
-1
/
+1
*
Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latter
j-p-e-g
2009-02-27
1
-6
/
+0
*
For 2089989, reallow friendlies to walk into your damaging clouds in
haranp
2009-02-21
1
-1
/
+1
*
Clearing trapping nets moved into player::moveto() and level change.
haranp
2009-02-12
1
-0
/
+3
*
Add minor cosmetic fixes.
dolorous
2009-02-06
1
-2
/
+2
*
Don't consider user options when deciding monster behaviour and when
haranp
2009-02-04
1
-2
/
+2
*
Code cleanup for traps.
haranp
2009-01-21
1
-33
/
+27
*
Fix bug #2517821: if a trap killed a monster and then tried to drop ammo it
zelgadis
2009-01-20
1
-1
/
+5
*
Add more minor cosmetic fixes.
dolorous
2009-01-08
1
-1
/
+3
*
Fix [2488346]: If a monster steps on an ammo-shooting trap, only
dolorous
2009-01-06
1
-8
/
+11
*
In arena mode, make mons_friendly() and mons_wont_attack() always return false,
zelgadis
2009-01-06
1
-1
/
+2
*
Adding REVISION() macro to all source files.
ennewalker
2009-01-04
1
-0
/
+1
*
Changed player attribute type from unsigned char to unsigned long. Breaks
zelgadis
2008-11-29
1
-1
/
+1
*
Removed redundant buffer used to go from map_def to env.grid and all the tedi...
dshaligram
2008-11-23
1
-0
/
+1
*
More steps toward ziggurats.
dshaligram
2008-11-23
1
-32
/
+2
*
Inform user on why a known shaft trap isn't triggered (fixes bug 2294949).
zelgadis
2008-11-22
1
-10
/
+25
*
Fix spacing in death-by-trap message.
dolorous
2008-11-19
1
-1
/
+1
*
FR 2046572: Don't anger allies by teleporting them. (Maybe enslaved monsters
j-p-e-g
2008-11-13
1
-2
/
+1
*
Fix the ASSERT when undetected traps run out of ammo and display "You
j-p-e-g
2008-11-09
1
-8
/
+14
*
So many files? That's probably some debugging messages included,
j-p-e-g
2008-11-09
1
-6
/
+7
*
Some more labyrinth tweaks:
j-p-e-g
2008-11-05
1
-1
/
+2
*
Add whitespace fixes.
dolorous
2008-10-23
1
-1
/
+1
*
Minor messaging bug with Zot traps.
haranp
2008-10-13
1
-7
/
+4
*
General code improvements.
haranp
2008-10-12
1
-10
/
+8
*
Rewrite of beam.cc: put all beam data in one place. Might be buggy.
haranp
2008-10-09
1
-7
/
+7
*
Add whitespace fixes.
dolorous
2008-10-07
1
-1
/
+1
*
Expand handling of monster intelligence and zombifiability to work on
dolorous
2008-10-06
1
-1
/
+1
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