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* Don't autotravel through monsters caught in netsPekka Lampila2013-09-011-1/+8
* Set travel destination with enemies nearby.Neil Moore2013-08-301-11/+13
* Avoid a rare travel/explore loop in door-challenged forms (#7523)Neil Moore2013-08-291-4/+1
* Cancel an american speling.Adam Borowski2013-08-241-1/+1
* More padding fixes for ternary operatorChris Oelmueller2013-08-031-3/+3
* Avoid some unused-static warnings with NO_LUA_BINDINGS.Neil Moore2013-07-291-0/+2
* Pad some ternary operators with spaces on the leftChris Oelmueller2013-07-281-1/+1
* No parent for the root branch.Neil Moore2013-06-211-2/+2
* Don't crash on G ctrl-p from the dungeon.Neil Moore2013-06-211-1/+6
* Add MSG_OK when canceling for various promptsPekka Lampila2013-06-101-0/+2
* ASSERT_RANGEs other than >= <.Adam Borowski2013-06-081-4/+2
* Allow lava orcs to auto-travel through lava.Ed Gonzalez2013-06-021-0/+4
* Merge branch 'forest_redux' into masterNeil Moore2013-05-291-2/+3
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| * Alternate Forest with Crypt.Steve Melenchuk2013-05-261-2/+3
* | Merge branch 'master' into djinnAdam Borowski2013-05-291-2/+10
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| * Say "You're too confused!" when interlevel travel is attempted while confused.Samuel Bronson2013-05-091-0/+6
| * Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-2/+4
* | Djinn: up, up, awaay!Adam Borowski2013-04-281-1/+1
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* Update travel speed when changing level.Raphael Langella2013-04-251-0/+2
* A new command to set your travel speed to your slowest ally.Raphael Langella2013-04-221-1/+26
* Don't claim auto_sacrifice is a "generic option", rename its enums.Adam Borowski2013-04-111-6/+6
* Don't prompt about sacrifices with auto_sacrifice set to falseChris Campbell2013-04-011-1/+1
* Fix autoexplore ignoring sacrificable corpses if you step on them once.Adam Borowski2013-03-271-0/+17
* Improve autoexplore behavior regarding temporary obstructionsDracoOmega2013-03-161-33/+76
* Fix general checks for bush and oklob types to use species when applicable.David Lawrence Ramsey2013-02-201-1/+1
* Revert wait command interrupt changes.Steve Melenchuk2013-02-181-2/+0
* Finer interrupt granularity for wait command (#4893).Steve Melenchuk2013-02-171-0/+2
* Jellies can't open doors, but they have a different means of getting through.Adam Borowski2013-01-061-1/+1
* Refactor amulet and equipment-checking functions.Neil Moore2012-12-161-11/+5
* Fix prompts asking for 'I' in Turkish locales.Adam Borowski2012-11-221-1/+1
* Crudely clean up some explicit stash code.Adam Borowski2012-11-131-8/+0
* Convert a number of stray references to levitation.Adam Borowski2012-11-081-1/+1
* Replace levitation with flight and remove controlled flight (elliott)Chris Campbell2012-11-071-2/+2
* Drop a lot of unnecessary braces.Adam Borowski2012-10-241-2/+0
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
* Fix infinite loop when travelling into a cell with a sacrificeable (#6278).Raphael Langella2012-10-091-1/+10
* Fix auto_sacrifice stopping on coprse piles.Raphael Langella2012-10-041-1/+1
* Merge the sacrifice_before_explore option into auto_sacrifice.Raphael Langella2012-10-041-5/+6
* Merge branch 'glasnost'Adam Borowski2012-09-031-3/+31
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| * A custom explore_stop message for the door vault (and its variants).Adam Borowski2012-09-031-1/+4
| * Don't claim autoexplore is done if it is blocked by runed doors.Adam Borowski2012-09-031-0/+1
| * Fix runed large gates being announced multiple times.Adam Borowski2012-09-031-0/+12
| * Announce runed doors as they come into view.Adam Borowski2012-09-031-1/+10
| * Don't travel or autoexplore through runed doors.Adam Borowski2012-09-031-0/+3
| * Merge branch 'master' into glasnostAdam Borowski2012-08-311-141/+190
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| * | Runed doors.Adam Borowski2012-08-311-3/+4
| * | Drop the code for displaying/handling/etc secret doors.Adam Borowski2012-07-111-4/+3
* | | Only list sacrificeable items before the prompt.Raphael Langella2012-09-031-0/+9
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* | Use unique_ptr instead of auto_ptr (emulated for non-C++11).Adam Borowski2012-08-281-3/+3
* | Use std namespace.Raphael Langella2012-08-261-101/+92