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travel.h
Commit message (
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Author
Age
Files
Lines
*
Chance function(void) to function()
reaverb
2014-05-24
1
-2
/
+2
*
Improve view.find_deepest_explored().
elliptic
2014-03-28
1
-0
/
+1
*
Manually fix a few more instances of return (...)
Neil Moore
2013-11-15
1
-1
/
+1
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-2
/
+2
*
Don't allocate pointless iterators.
Adam Borowski
2013-11-15
1
-1
/
+1
*
Typo fix.
Adam Borowski
2013-04-11
1
-1
/
+1
*
Improve autoexplore behavior regarding temporary obstructions
DracoOmega
2013-03-16
1
-3
/
+9
*
Revert wait command interrupt changes.
Steve Melenchuk
2013-02-18
1
-2
/
+1
*
Finer interrupt granularity for wait command (#4893).
Steve Melenchuk
2013-02-17
1
-1
/
+2
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-2
/
+0
*
Announce runed doors as they come into view.
Adam Borowski
2012-09-03
1
-1
/
+3
*
Use std namespace.
Raphael Langella
2012-08-26
1
-34
/
+31
*
s/sacrificiable/sacrificeable/
Raphael Langella
2012-08-21
1
-1
/
+1
*
Some optimizations to the greedy_sacrificiable.
Raphael Langella
2012-08-10
1
-0
/
+8
*
A few fixes to greedy_sacrificiable.
Raphael Langella
2012-08-09
1
-1
/
+0
*
New option for explore_stop: greedy_sacrificiable.
Raphael Langella
2012-08-06
1
-0
/
+3
*
New option: show_travel_trail.
Florian Diebold
2012-07-04
1
-0
/
+3
*
Purge a strange quirk of sorting the player's god's altar first on 'X'.
Adam Borowski
2012-05-15
1
-1
/
+0
*
Merge branch 'master' into portal_branches
Adam Borowski
2012-03-26
1
-1
/
+2
|
\
|
*
Add explore_stop = portals, branches
Neil Moore
2012-03-19
1
-1
/
+2
*
|
Merge branch 'master' into portal_branches
Adam Borowski
2012-02-20
1
-2
/
+2
|
\
|
|
*
Ignore player swimming etc for connectivity checks.
Neil Moore
2012-01-04
1
-2
/
+2
*
|
Merge branch 'master' into portal_branches
Adam Borowski
2011-12-28
1
-1
/
+1
|
\
|
|
*
Avoid "Found one items."
Neil Moore
2011-12-13
1
-1
/
+1
*
|
Make &P use level names rather than a series of tags.
Adam Borowski
2011-11-04
1
-0
/
+1
*
|
Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.
Adam Borowski
2011-11-04
1
-10
/
+0
|
/
*
An iterator for going through all level_id values.
Adam Borowski
2011-09-08
1
-0
/
+10
*
Dungeon overview and travel handle multiple branch entries.
Raphael Langella
2011-09-05
1
-0
/
+1
*
Make several functions static.
Adam Borowski
2011-08-26
1
-5
/
+0
*
Clear level target on game restart (#4357).
Raphael Langella
2011-08-10
1
-0
/
+1
*
Adjust some whitespace and formatting.
Adam Borowski
2011-07-08
1
-1
/
+2
*
Improve autoexplore by trying to have a look at unreachable places.
Raphael Langella
2011-06-12
1
-3
/
+8
*
Fix the coloring of radius 1 staircase exclusions.
elliptic
2011-04-24
1
-0
/
+2
*
Fix travel failing to start if standing right next to a cloud.
Raphael Langella
2011-04-06
1
-0
/
+3
*
Make file headers doxygen-friendly, drop useless fields.
Adam Borowski
2011-03-28
1
-5
/
+4
*
Encase some Tiles-only methods in #ifdefs.
Johanna Ploog
2011-03-18
1
-0
/
+2
*
Allow mouseclick movement through exclusions and stationary monsters.
Johanna Ploog
2011-01-23
1
-1
/
+11
*
[3258] Fix travel infinite-oscillating when Ashenzari/antennae detect+wipe mi...
Darshan Shaligram
2011-01-21
1
-1
/
+1
*
Move the static mapshadow to a member of env
Raphael Langella
2010-11-08
1
-1
/
+1
*
Add missing include to fix compilation
Raphael Langella
2010-11-08
1
-1
/
+1
*
Consistent messages for things coming into view
Arxale
2010-11-08
1
-0
/
+2
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-1
/
+1
*
Rename variables named "monster" to "mons" or similar.
Robert Vollmert
2010-09-05
1
-1
/
+1
*
Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.
Adam Borowski
2010-07-30
1
-7
/
+7
*
Specify char signedness where it matters.
Adam Borowski
2010-07-29
1
-2
/
+2
*
[2062] Fix travel excludes not being saved.
Darshan Shaligram
2010-07-24
1
-1
/
+2
*
Reimplement all monster-related actions as delayed ones. Remove apply_to_all...
Adam Borowski
2010-06-26
1
-0
/
+9
*
[1524] Fix autoexplore not reporting items entering fov if autopickup is turn...
Darshan Shaligram
2010-06-13
1
-0
/
+1
*
Bring sanity to enums by making them diffable/patchable.
Adam Borowski
2010-06-08
1
-6
/
+6
*
[169] Fix travel not passing trap names correctly to trapwalk.lua.
Darshan Shaligram
2010-06-07
1
-3
/
+0
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