index
:
crawl-ref
master
travis
Dungeon Crawl Stone Soup
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
crawl-ref
/
source
/
view.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix 1945389: Detect Creatures not clearing monsters detected on changed
j-p-e-g
2008-07-06
1
-1
/
+1
*
Many code cleanups, mostly involving using stack_iterator and
haranp
2008-07-02
1
-0
/
+1
*
For (some) consistency, make monster::foe an unsigned short, since that
dolorous
2008-06-03
1
-1
/
+1
*
I'm not sure I actually coded anything worthwhile, though I experimented
j-p-e-g
2008-06-02
1
-0
/
+2
*
When using gcc (the Linux/UNIX compiler) static class members must be
zelgadis
2008-05-30
1
-5
/
+7
*
Diversify patrol behaviour for monsters of different intelligence.
j-p-e-g
2008-05-29
1
-0
/
+4
*
Implement a much more efficient version of the LOS testing used for
j-p-e-g
2008-05-29
1
-0
/
+47
*
Add more noise-related cleanups.
dolorous
2008-05-28
1
-1
/
+1
*
Modify num_feats_between to return early if a feature has been
j-p-e-g
2008-05-27
1
-1
/
+2
*
Make patrolling monster movement more natural: don't always return to
j-p-e-g
2008-05-26
1
-0
/
+2
*
Use #define HUD_VALUE_COLOR instead of hardcoding LIGHTGREY so David
pauldubois
2008-04-21
1
-2
/
+0
*
Fix 1943303: Prevention of barding generation in monsters equipment.
j-p-e-g
2008-04-16
1
-1
/
+1
*
+ Implement most of the suggestions for HUD compression.
pauldubois
2008-04-02
1
-6
/
+0
*
Add still more whitespace fixes.
dolorous
2008-03-31
1
-1
/
+1
*
Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only)
j-p-e-g
2008-03-29
1
-0
/
+1
*
[Bug 1907221] Add "Modified for Crawl Reference" statement and author to a
j-p-e-g
2008-03-08
1
-1
/
+1
*
Add gore and splatter to Crawl - in the form of Jarmo's
j-p-e-g
2008-01-09
1
-0
/
+1
*
Tiles!
ennewalker
2008-01-05
1
-1
/
+1
*
More tweaks of Zin:
j-p-e-g
2008-01-03
1
-0
/
+2
*
A completely reworked version of Zin as per the lengthy
j-p-e-g
2007-12-30
1
-0
/
+2
*
[1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum...
dshaligram
2007-12-28
1
-0
/
+1
*
Fixed bad detect items behaviour on pre-mapped squares (Iaido).
dshaligram
2007-12-02
1
-0
/
+1
*
[1837663] Fixed monsters' raise dead using player's LOS.
dshaligram
2007-11-28
1
-8
/
+18
*
Fixed stash-tracker seeing through walls (it was using stale LOS after blink/...
dshaligram
2007-11-15
1
-0
/
+1
*
Beogh conversion fixes for trunk.
j-p-e-g
2007-10-29
1
-0
/
+3
*
First steps toward removing the need for 6-deep rock-wall padding around dung...
dshaligram
2007-10-06
1
-1
/
+1
*
Updated colour names in initfile.cc for the new elemental colours.
dshaligram
2007-10-03
1
-2
/
+3
*
Runes and the Orb now have elemental (flickering/shifting) colours.
zelgadis
2007-10-03
1
-0
/
+5
*
Berserking monsters are now noisy with a noise level that
j-p-e-g
2007-09-29
1
-1
/
+1
*
Introduces three new wall types, translucent versions of the normal
zelgadis
2007-09-19
1
-2
/
+15
*
Added new commands "re-do previous command" (bound to `) and "repeat
zelgadis
2007-09-19
1
-0
/
+1
*
Split off portions of externs.h and enum.h into other files. The
zelgadis
2007-09-15
1
-0
/
+41
*
Cleaning up magic mapping. Patch by dolorous.
j-p-e-g
2007-09-13
1
-1
/
+2
*
Turfed out obsolete orange crystal statue and silver statue features.
dshaligram
2007-09-07
1
-6
/
+2
*
Improved tutorial with extensive information on items
j-p-e-g
2007-08-14
1
-0
/
+1
*
Added wizmode &L command to place a map on the current level by name. This
dshaligram
2007-07-28
1
-0
/
+6
*
Replaced timed markers with Lua markers. Breaks save compatibility.
dshaligram
2007-07-26
1
-0
/
+1
*
[1749272] Fixed view update issues:
dshaligram
2007-07-24
1
-14
/
+2
*
Updated level-design.txt.
dshaligram
2007-07-21
1
-0
/
+1
*
Cleaned up magic mapping: the test regarding whether you can magic map
haranp
2007-07-13
1
-5
/
+1
*
Lots and lots of type safety.
haranp
2007-07-08
1
-1
/
+1
*
Basic SIGWINCH handling for Unix. Still needs to handle some cases (resizing
dshaligram
2007-06-17
1
-0
/
+2
*
[1738010] Stash-tracker now also tracks traps and other dungeon features.
dshaligram
2007-06-17
1
-1
/
+3
*
x on the level-map changes travel exclusion radius. Radius steps are 1, 4 and
dshaligram
2007-06-17
1
-0
/
+1
*
When showing glyphs in messages (as in the tutorial), use stringize_glyph() to
dshaligram
2007-06-08
1
-1
/
+4
*
Added support for Unicode characters in the map display with ncursesw (enabled
dshaligram
2007-06-07
1
-6
/
+7
*
[1699948] Allow changing the viewport size if you're using a larger terminal
dshaligram
2007-06-04
1
-2
/
+0
*
Highlight monsters in the path of a beam (with :).
dshaligram
2007-06-02
1
-0
/
+3
*
This is an experimental attempt at selecting more intuitive beams for
dshaligram
2007-06-02
1
-1
/
+2
*
Branch entry vaults now respect DEPTH: declarations so you can put tough bran...
dshaligram
2007-04-25
1
-1
/
+1
[next]