| Commit message (Expand) | Author | Age | Files | Lines |
* | * Another patch by zebez: Display fountain tiles for magic mapping. | j-p-e-g | 2009-07-24 | 1 | -0/+1 |
* | Plug a couple of memory holes. Unfortunately, between libSDL and | j-p-e-g | 2009-06-15 | 1 | -0/+1 |
* | * Fix double prompts for inscription warnings when clicking on the tiles | j-p-e-g | 2009-06-07 | 1 | -1/+1 |
* | * Fix _place_monster_aux() not interrupting autoexplore. | j-p-e-g | 2009-04-26 | 1 | -0/+1 |
* | Remove vestiges of a debugging attempt. | j-p-e-g | 2009-03-23 | 1 | -1/+1 |
* | * Allow viewing of card descriptions from Triple Draw and Stack Deck. | j-p-e-g | 2009-03-23 | 1 | -1/+1 |
* | Fix [2646326]: restore LOS properly after using the applicator functions | haranp | 2009-02-27 | 1 | -0/+1 |
* | Change elemental type colour enum to use ETC_ prefix instead of EC_ | haranp | 2009-02-17 | 1 | -40/+40 |
* | Fix for [2054894]: LOS not being reset while building a new level. | haranp | 2009-02-06 | 1 | -2/+0 |
* | Move a bit more things to use coord_defs and iterators instead of x,y. | haranp | 2009-02-04 | 1 | -0/+4 |
* | Code cleanups, mainly in clouds. | haranp | 2009-01-31 | 1 | -39/+0 |
* | Various cleanups. (I can't run tiles, but it compiled fine, so I hope I didn't | haranp | 2009-01-27 | 1 | -0/+3 |
* | Make extra-sure that a monster won't be announced to have come into view, only | zelgadis | 2009-01-20 | 1 | -0/+1 |
* | Simplify the code that issues the "comes into view" monster interrupt message, | zelgadis | 2009-01-19 | 1 | -1/+1 |
* | Fixed crawl -mapstat segfaulting. | dshaligram | 2008-11-18 | 1 | -0/+1 |
* | Change floor_property (blood, sanctuary) to flags, and add two new | j-p-e-g | 2008-11-07 | 1 | -1/+0 |
* | * Fix some bugs for the autoexclusion I forgot to commit last weekend. | j-p-e-g | 2008-10-11 | 1 | -1/+2 |
* | Fix 2063470: =f inscription preventing wielding of stones | j-p-e-g | 2008-10-04 | 1 | -1/+2 |
* | Add miscellaneous minor cleanups to prepare for the introduction of | dolorous | 2008-09-25 | 1 | -0/+4 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -5/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -1/+26 |
* | [2021061] Fixing Tiles exclusion issues. | ennewalker | 2008-07-25 | 1 | -4/+0 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -10/+10 |
* | Various code cleanups. Moving towards using coord_def() | haranp | 2008-07-21 | 1 | -0/+2 |
* | Large tiles-related changes. Platform-specific rendering removed and replace... | ennewalker | 2008-07-15 | 1 | -0/+4 |
* | Fix 1945389: Detect Creatures not clearing monsters detected on changed | j-p-e-g | 2008-07-06 | 1 | -1/+1 |
* | Many code cleanups, mostly involving using stack_iterator and | haranp | 2008-07-02 | 1 | -0/+1 |
* | For (some) consistency, make monster::foe an unsigned short, since that | dolorous | 2008-06-03 | 1 | -1/+1 |
* | I'm not sure I actually coded anything worthwhile, though I experimented | j-p-e-g | 2008-06-02 | 1 | -0/+2 |
* | When using gcc (the Linux/UNIX compiler) static class members must be | zelgadis | 2008-05-30 | 1 | -5/+7 |
* | Diversify patrol behaviour for monsters of different intelligence. | j-p-e-g | 2008-05-29 | 1 | -0/+4 |
* | Implement a much more efficient version of the LOS testing used for | j-p-e-g | 2008-05-29 | 1 | -0/+47 |
* | Add more noise-related cleanups. | dolorous | 2008-05-28 | 1 | -1/+1 |
* | Modify num_feats_between to return early if a feature has been | j-p-e-g | 2008-05-27 | 1 | -1/+2 |
* | Make patrolling monster movement more natural: don't always return to | j-p-e-g | 2008-05-26 | 1 | -0/+2 |
* | Use #define HUD_VALUE_COLOR instead of hardcoding LIGHTGREY so David | pauldubois | 2008-04-21 | 1 | -2/+0 |
* | Fix 1943303: Prevention of barding generation in monsters equipment. | j-p-e-g | 2008-04-16 | 1 | -1/+1 |
* | + Implement most of the suggestions for HUD compression. | pauldubois | 2008-04-02 | 1 | -6/+0 |
* | Add still more whitespace fixes. | dolorous | 2008-03-31 | 1 | -1/+1 |
* | Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only) | j-p-e-g | 2008-03-29 | 1 | -0/+1 |
* | [Bug 1907221] Add "Modified for Crawl Reference" statement and author to a | j-p-e-g | 2008-03-08 | 1 | -1/+1 |
* | Add gore and splatter to Crawl - in the form of Jarmo's | j-p-e-g | 2008-01-09 | 1 | -0/+1 |
* | Tiles! | ennewalker | 2008-01-05 | 1 | -1/+1 |
* | More tweaks of Zin: | j-p-e-g | 2008-01-03 | 1 | -0/+2 |
* | A completely reworked version of Zin as per the lengthy | j-p-e-g | 2007-12-30 | 1 | -0/+2 |
* | [1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum... | dshaligram | 2007-12-28 | 1 | -0/+1 |
* | Fixed bad detect items behaviour on pre-mapped squares (Iaido). | dshaligram | 2007-12-02 | 1 | -0/+1 |
* | [1837663] Fixed monsters' raise dead using player's LOS. | dshaligram | 2007-11-28 | 1 | -8/+18 |
* | Fixed stash-tracker seeing through walls (it was using stale LOS after blink/... | dshaligram | 2007-11-15 | 1 | -0/+1 |
* | Beogh conversion fixes for trunk. | j-p-e-g | 2007-10-29 | 1 | -0/+3 |