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* This is an experimental attempt at selecting more intuitive beams fordshaligram2007-06-021-1/+2
* Branch entry vaults now respect DEPTH: declarations so you can put tough bran...dshaligram2007-04-251-1/+1
* Changes to the overview screen (%) - added abilities and made it scrollable.j-p-e-g2007-03-181-0/+2
* Kill hard tabs in .h files and crawl_options.txt.dshaligram2007-03-071-1/+1
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-0/+1
* [1646885] Refix monster alerts being issued for monsters that subsequently le...dshaligram2007-02-031-0/+1
* Added add_glyph methods to formatted string to show a monster or item glyph asdshaligram2007-01-281-0/+5
* Beam-cycling in direction().haranp2007-01-271-1/+1
* Removed USE_NEW_RANDOM, USE_MACROS.dshaligram2007-01-251-0/+5
* Fixed bug 1636467, sometimes monsters were getting no energy.haranp2007-01-161-1/+1
* First steps towards making delay_message_clear useful. The intent is to use adshaligram2007-01-121-3/+2
* Speeded up greedy explore by moving can_explore out of the floodloop. Stilldshaligram2006-12-051-0/+1
* Greedy-explore tweaks: speedup by not double-floodfilling, and handle inabilitydshaligram2006-12-021-0/+1
* Fixed feature and cset options being ignored.dshaligram2006-11-281-0/+2
* [1581184] Fixed rotting food being visible outside LOS.dshaligram2006-11-241-0/+3
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-3/+40
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+111