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* Webtiles: Colour AC and weapon red when corroded (#8836).Florian Diebold2014-08-122-3/+17
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* Webtiles: The "icemail depleted" status doesn't show up in the HUD anymore.Florian Diebold2014-08-121-2/+0
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* Webtiles: Make visible() take a cell rather than coordinates.Nate Rook2014-07-203-11/+6
| | | | | | | | | | All callers already have a cell; this leads to performance improvements in those cases, since get() doesn't need to be called. Previously calls to visible() took around 4.3ms per player move. Now they take around 2.1ms. (V8) [Committer's note: removed some now-unnecessary braces. -nfm]
* Add an icon for drainingNicholas Feinberg2014-07-132-0/+6
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* Draw Shoals waves under features in Webtiles.Florian Diebold2014-06-261-3/+19
| | | | Also, fix a tiny drawing bug by replacing >= FLOOR_MAX by > FLOOR_MAX.
* Disable x-overflow for game messagesBrendan Hickey2014-06-241-0/+1
| | | | | | Messages should never overflow, they should word wrap. On x-overflow, a scrollbar appears, which decreases the overall size of the window and exacerbates the problem.
* Increase opacity of chat window.Brendan Hickey2014-06-241-1/+1
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* Alphabetize.ontoclasm2014-06-171-1/+1
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* Eye of draining title screen (Peileppe/Bloax, 8645)ontoclasm2014-06-171-0/+1
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* Add recall icon for convokersNicholas Feinberg2014-06-072-0/+6
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* Add a placeholder status icon for Death's DoorNicholas Feinberg2014-05-282-0/+6
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* Replace Hammer card with Fortitude.Shayne Halvorson2014-05-281-1/+1
| | | | | It grants damage shaving along with a strength boost, as Battlelust is likely not to make it into Nemelex's decks.
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+1
| | | | | | | | | | | | | | | | When you strip away the fundamentally broken tension mechanic, you're left with a species that is essentially "Hill Orcs WITH FIRE". No effort has come forward with code to fix either aspect of them despite the length of time they've been around in trunk, and the code is littered with a very large number of special cases in their presence. Current lava orcs should be able to finish their games fine, but new starts are disallowed. There are a couple of bits I've left present but which will have no function for the moment, mostly related to interactions with lava (as there are a couple of species proposals floating around that benefit from having those interactions).
* Show the right gold aura in webtiles.Steve Melenchuk2014-05-071-1/+1
| | | | Oops.
* Show Qazlal's temporary AC bonus highlight in webtiles.Steve Melenchuk2014-05-071-1/+1
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* Display Qazlal's SH boost properly in webtiles.Steve Melenchuk2014-05-071-0/+3
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* Don't show a meaningless Gozag piety indicator on webtiles.Steve Melenchuk2014-05-071-1/+2
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* Gozag: gold lust.Steve Melenchuk2014-05-071-0/+2
| | | | | Fighting near the gold piles of recently-defeated enemies boosts your skills.
* Webtiles: Disable compression on Opera.Florian Diebold2014-04-271-0/+2
| | | | | There seem to appear some errors in inflate.js which I don't really want to debug any further.
* Fix a font problem in Firefox.Florian Diebold2014-04-264-13/+21
| | | | Firefox doesn't seem to like "font-family: monospace, monospace".
* Put cursor at end when navigating get_line history in Webtiles.Neil Moore2014-03-291-0/+4
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* Add splash screens to webtiles tooontoclasm2014-03-271-0/+2
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* Make the hp bar show the deterministic poison in WebTilesgammafunk2014-03-183-4/+34
| | | | | | | This adds an yellow hp poison bar to the WebTiles display ("stats_hp_bar_poison") that's show when the player is poisoned and their calculated hp after poison expires is lower than their current hp.
* Set more headers when caching is disabled.Pekka Lampila2014-03-122-2/+7
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* Add a config.py option for development: no_cachePekka Lampila2014-03-122-0/+9
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* Move JavaScript code out of client.html into a new file.Pekka Lampila2014-03-122-12/+12
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* Fix detected monsters showing up in WebTiles monster list.Pekka Lampila2014-03-071-1/+1
| | | | Cells with MM_UNSEEN flag instead of UNSEEN were considered visible.
* Don't disable compression on Opera.Pekka Lampila2014-03-051-2/+0
| | | | Works fine with version 20.0 on Windows.
* Don't use JSON.parse, because old versions send invalid JSON.Pekka Lampila2014-03-051-4/+3
| | | | Partly reverts: 4f2dacc6f834977f7ff323466cf506b7551ae9df
* Clean out all document event handlers when changing game version.Pekka Lampila2014-03-051-6/+11
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* Change WebTiles crash handling to work by parsing stderr.Pekka Lampila2014-03-022-0/+19
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* Add tile_font_*_family settings for WebTiles.Pekka Lampila2014-03-014-0/+22
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* Cache prepare_flags results to improve performance.Pekka Lampila2014-02-232-4/+16
| | | | | | Really the code should be redesigned to not have these performance issues in the first place, but this quick fix should improve WebTiles rendering times considerably.
* Make client.html pass W3C HTML validator.Pekka Lampila2014-02-221-34/+34
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* Set text box caret to the end if there is a prefilled value.Pekka Lampila2014-02-221-3/+5
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* Stop capturing keys in WebTiles when showing the close message.Pekka Lampila2014-02-221-1/+2
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* Add tile_deep_water_col and tile_portal_col.Pekka Lampila2014-02-202-1/+5
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* Improve window.log_messages debugging option.Pekka Lampila2014-02-201-2/+4
| | | | Old style is still available with: window.log_messages = 2
* Fix reading -print-webtiles-options output.Pekka Lampila2014-02-181-0/+6
| | | | Unread output wasn't checked for after returncode was received.
* Don't hide_dialog when calling set_ui_state for the first time.Pekka Lampila2014-02-181-1/+0
| | | | | Fixes already open menus not being shown when loading a game. For example if you closed the game after drinking a potion of experience.
* Fix player being sent WebTiles options twice.Pekka Lampila2014-02-181-2/+3
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* Don't try to flush messages if the connection is closed.Pekka Lampila2014-02-181-1/+1
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* Add tile_mapped_floor_col and tile_branchstairs_col options.Pekka Lampila2014-02-171-2/+2
| | | | | | | | Documentation claimed that branch stairs were coloured with upstairs and downstairs colours, but they were coloured like other non-stair features. Now branch exits are coloured with tile_upstairs_col and entrances with tile_branchstairs_col which has the same default as tile_downstairs_col.
* Allow minimap colour options to be set with hex codes and used in WebTiles.Pekka Lampila2014-02-172-28/+41
| | | | | | | | | | | | | | | | This changes the default WebTiles minimap colours to match local tiles. To get the previous default values use: tile_floor_col = #a9a9a9 tile_door_col = #a52a2a tile_item_col = #008000 tile_friendly_col = #ee9090 tile_peaceful_col = #ee9090 tile_plant_col = #006400 tile_upstairs_col = #0000ff tile_downstairs_col = #ff00ff tile_excl_centre_col = #00008b tile_excluded_col = #008b8b
* Handle quitting before character creation for WebTiles exit dialog.Pekka Lampila2014-02-111-1/+4
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* Fix WebTiles exit dialog showing up for player when it shouldn't. (#8131)Pekka Lampila2014-02-101-1/+1
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* Fix a missing escape in chat linkifyPekka Lampila2014-02-081-2/+6
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* Run cheaper test first in WebTiles monster list update.Pekka Lampila2014-02-071-3/+3
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* Remove a pointless and expensive test from WebTiles minimap update.Pekka Lampila2014-02-071-15/+3
| | | | | In a quick test this cut the rendering time by a third when switching between two fully mapped Shoals levels.
* Add tile_misc_anim option for both local tiles and WebTiles.Pekka Lampila2014-02-071-5/+4
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