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* Add FPROP_NO_TIDE to tell the tide not to touch certain squares.Darshan Shaligram2010-01-171-3/+14
| | | | Wizmode &( now accepts fprop names to set the fprop on the current square.
* Unify wizard_create_feature_{name,number}.Vsevolod Kozlov2009-12-271-55/+36
| | | | | | It works fine, but it does not show the verbose message about placing the feature, as wizard_create_feature_name used to. (This doesn't seem very necessary since debug-mode 'x' tends to give enough information.)
* Reduce dependency on travel.hMatthew Cline2009-11-291-0/+1
| | | | | | | | Removed inclusion of travel.h from most .h files to reduce the number of .cc files dependant on it. This involved moving the level_pos declaration to externs.h, moving the flood_find template to it's own header file, and moving two typedefs from travel.h to travel_defs.h because typedefs can't be forward declared (argh).
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-271-0/+1
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* Added wizard command to reveal all traps on level ('}').Alex MacDonald2009-11-181-0/+6
| | | | Signed-off-by: David Ploog <dploog@users.sourceforge.net>
* Wiz cmd "&:": list altars in overflow templesMatthew Cline2009-11-121-2/+21
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* Place some of the altars outside of the TempleMatthew Cline2009-11-111-0/+25
| | | | | | | | | | | | Framework for placing altars outside the Temple, into what I call "overflow temples". It currently places twelve altars in the Ecumenical Temple and two outside at D:2 through D:9, with each of the two overflow altars being placed in a "temple" which consists of a bare altar. The overflow temples can actually contain any number of altars, but I'm not a vault designer, so I went the minimalistic route. The levels the overflow temples are placed on can be listed with the wizard command "&:".
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
| | | | Also add a few previously indirect includes.
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
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* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-2/+2
| | | | | | The only use was just removed. Also move the draw check closer to where it's used.
* wiz-dgn.cc: Check for out-of-bounds mapsMatthew Cline2009-11-071-3/+25
| | | | | | If you try to place a map right on top of you (&L *vault_name) then check to make sure than this wouldn't place any of the map out-of-bounds.
* Split up debug.ccMatthew Cline2009-11-061-0/+675