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* Use do while() rather than while() + hacks.Adam Borowski2013-03-111-5/+4
* Rework the robe of FollyChris Campbell2013-03-031-1/+1
* s/Lev/Fly/ for &tAdam Borowski2012-12-281-1/+1
* Indentation fixes.Adam Borowski2012-12-051-7/+7
* Fix prompts asking for 'I' in Turkish locales.Adam Borowski2012-11-221-5/+5
* Give the cloak of the Thief an evokable ability to release fogChris Campbell2012-11-181-0/+4
* Increase woefully short buffer for &M and others.Adam Borowski2012-11-131-1/+1
* Generate artefact inscriptions on the fly (elliott)Chris Campbell2012-11-101-17/+0
* Convert a number of stray references to levitation.Adam Borowski2012-11-081-1/+1
* Replace the amulet of the Air's cFly with Inacc and passive rMsl (78291, elli...Chris Campbell2012-11-071-0/+4
* Replace levitation with flight and remove controlled flight (elliott)Chris Campbell2012-11-071-3/+3
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+3
* Fix ego names in &^iaNeil Moore2012-09-211-4/+12
* Actually display &^i prompt.Neil Moore2012-09-211-0/+1
* Don't crash on &t, &^ib with an empty inventory.Neil Moore2012-09-211-8/+3
* Allow "%"PRI to build in C++11 mode.Adam Borowski2012-08-281-2/+2
* Use std namespace.Raphael Langella2012-08-261-24/+24
* Let &o produce rods.Adam Borowski2012-06-231-35/+9
* Make staves and rods separate object classes.Adam Borowski2012-06-121-2/+2
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Fix truncation of character codes in some cases.Adam Borowski2012-05-051-4/+4
* Roll only once for identifying weapons by use.Adam Borowski2012-05-051-1/+2
* Fix a crash on casting pure Air spells (and a load of off-by-one problems).Adam Borowski2012-03-191-6/+7
* Make wizard_make_object_randart() handle curses as acquirement does.David Lawrence Ramsey2012-03-041-0/+6
* Merge some common code.Adam Borowski2012-02-251-2/+1
* Get rid of USisms in spelling of -ll- and -tt-.Adam Borowski2012-01-251-1/+1
* Octorings: simplify, write status to saves, &|Adam Borowski2012-01-091-0/+7
* Make most of initialized data static.Adam Borowski2011-12-271-2/+2
* Auto-id evil weapons for Elyvilon worshippers.Adam Borowski2011-12-071-1/+1
* Merge branch 'master' into unified_combat_controlRobert Burnham2011-11-161-1/+0
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| * Don't check that an unsigned value is >= 0.Adam Borowski2011-11-151-1/+0
* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-11-161-3/+8
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| * Fix a crash on &t art flags.Adam Borowski2011-11-051-3/+8
* | Attempt to stop capitalising inventory letters in messages.Samuel Bronson2011-11-021-2/+2
* | Merge branch 'master' into unified_combat_controlRobert Burnham2011-10-251-20/+38
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| * Allow redefining base stats on weapon fixedarts.Adam Borowski2011-10-191-4/+10
| * Add input history to &% (create item by name) wizard mode command.Samuel Bronson2011-10-011-1/+1
| * Clarify prompt for &% (create item by name) wizard mode command.Samuel Bronson2011-10-011-1/+1
| * Mention if an item is a mimic when listing items with &'.Raphael Langella2011-09-221-4/+6
| * Remove the code for ARTP_PONDEROUS, fix the hat of Pondering not working.Adam Borowski2011-09-191-3/+3
| * Bring a katana back, as a fixedart.Adam Borowski2011-09-131-2/+9
| * Add another overpowered fixedart, a ring this time.Adam Borowski2011-09-131-2/+4
| * Disambiguate get_item_slot().Adam Borowski2011-08-171-4/+4
| * Merge branch 'octopodes'Adam Borowski2011-06-091-1/+3
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| | * Merge branch 'master' into octopodesAdam Borowski2011-04-071-9/+8
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| | * \ Merge branch 'master' into octopusAdam Borowski2011-03-191-0/+8
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| | * \ \ Merge branch 'master' into octopus, fix breakage.Adam Borowski2011-02-031-8/+7
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| | * | | | Eronarn's octopodes.Adam Borowski2010-12-041-1/+3
| * | | | | Don't use random excursions for randarts.Adam Borowski2011-04-291-5/+4
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* | | | | Merge branch 'master' into unified_combat_controlRobert Burnham2011-04-261-9/+8
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