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* | | | Add a retreat command for alliesDracoOmega2013-03-061-1/+2
* | | | Make monster debug info in wizmode display monster propsDracoOmega2013-03-061-0/+3
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* | | Indentation fixes.Adam Borowski2012-12-051-6/+6
* | | Fix prompts asking for 'I' in Turkish locales.Adam Borowski2012-11-221-5/+5
* | | Increase woefully short buffer for &M and others.Adam Borowski2012-11-131-2/+2
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* | Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+6
* | Don't crash on &t, &^ib with an empty inventory.Neil Moore2012-09-211-1/+1
* | Allow "%"PRI to build in C++11 mode.Adam Borowski2012-08-281-1/+1
* | Use std namespace.Raphael Langella2012-08-261-16/+16
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* Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-0/+2
* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-2/+2
* Cut down on transitively including directn.hAdam Borowski2012-06-201-0/+1
* Allow giving jewellery in wizmode.Neil Moore2012-06-121-0/+3
* Allow monsters to wear rings and amulets.Steve Melenchuk2012-06-121-0/+1
* Make staves and rods separate object classes.Adam Borowski2012-06-121-1/+6
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Merge branch 'master' into portal_branchesAdam Borowski2012-04-251-2/+0
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| * Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2012-03-261-10/+4
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| * Use monster_type nearly everywhere.Adam Borowski2012-03-221-4/+4
| * Remove the Holy spell school.Adam Borowski2012-03-081-6/+0
* | Merge branch 'master' into portal_branchesAdam Borowski2012-02-201-33/+32
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| * Make dgn_place_monster() return monster*Adam Borowski2012-01-051-1/+1
| * s/(mons_spec)\.mid/$1.type/Adam Borowski2012-01-051-7/+7
| * Clean some menv idx / mid confusion.Adam Borowski2012-01-051-24/+24
| * Eliminate an almost empty file.Adam Borowski2012-01-031-1/+0
* | Use branch depth rather than absolute depth as the authoritative one.Adam Borowski2012-01-031-1/+1
* | Merge branch 'master' into portal_branchesAdam Borowski2011-12-281-2/+28
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| * Fix most of data loss of tile information in console games.Adam Borowski2011-12-161-1/+1
| * Fix a few more console/webtiles discrepancies and USE_TILE where it should be...Florian Diebold2011-12-141-1/+1
| * If wizmode polymorph fails, try to force it.Neil Moore2011-12-091-0/+13
| * Implement CMD_TARGET_WIZARD_GAIN_LEVEL.Samuel Bronson2011-12-021-0/+13
* | Merge branch 'master' into portal_branchesAdam Borowski2011-11-231-1/+1
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| * Merge branch 'master' into unified_combat_controlRobert Burnham2011-10-251-6/+137
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| * \ Merge branch 'master' into unified_combat_controlRobert Burnham2011-04-261-6/+9
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| * | | Replace DESC_CAP_THE with DESC_THERobert Burnham2011-03-251-1/+1
* | | | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-1/+1
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* | | Remove references to WPN_MAX_NONBLESSED.David Lawrence Ramsey2011-10-101-1/+3
* | | Clarify prompt for &M (create monster by name) wizard mode command.Samuel Bronson2011-09-231-1/+1
* | | Fix the abyss speed wizmode command prompt.Raphael Langella2011-09-161-19/+0
* | | More differentiation between retreat and fleeing behaviours.Raphael Langella2011-09-121-0/+1
* | | Allow choosing the item type when making a mimic in wizmode.Raphael Langella2011-09-071-5/+11
* | | Add books and staves as valid item mimic types.Raphael Langella2011-09-051-0/+8
* | | Merge all the item mimics into a single monster type.Raphael Langella2011-09-051-12/+7
* | | Item mimics use the new generation algorithm too.Raphael Langella2011-09-051-0/+104
* | | Merge all the feature mimics into a single monster type.Raphael Langella2011-09-051-36/+2
* | | Apply the new feature mimic implementation to all types.Raphael Langella2011-09-051-2/+37
* | | New feature mimic implementation.Raphael Langella2011-09-051-0/+7
* | | Disambiguate get_item_slot().Adam Borowski2011-08-171-1/+1