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path: root/crawl-ref/source/wiz-mon.cc
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* Remove 2 more parameters from items()reaverb2014-08-081-1/+1
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Add current hd display to debug_stethoscope()Nicholas Feinberg2014-07-131-1/+2
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-1/+1
* Don't place random monsters with &M<one or two letters>Neil Moore2014-07-121-2/+2
* Refactor item pickup codeNicholas Feinberg2014-07-041-1/+1
* Rename bless.{cc,h} -> godblessing.{cc,h}.Shmuale Mark2014-06-291-1/+1
* Split blessing functions into a new fileNicholas Feinberg2014-06-221-0/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+2
* Refactor Beogh/TSO blessing codeNicholas Feinberg2014-06-181-6/+1
* Show summoner in wizmode xD.Neil Moore2014-06-061-2/+7
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Remove scrambling.Shmuale Mark2014-04-061-1/+1
* Don't generate racial armourChris Oelmueller2014-03-061-8/+2
* Treat lava as uninhabitable for derived undead (#8177).Steve Melenchuk2014-02-241-3/+3
* Don't generate racial weapons or launchersChris Campbell2014-02-241-6/+0
* Show monster path as travel trail in wizmode xw.Neil Moore2014-01-191-0/+5
* Repurpose BEH_CORNERED to adjust monster fleeing behavior, plus code cleanupDracoOmega2014-01-181-1/+1
* Remove apparently unused BEH_PANICDracoOmega2014-01-181-1/+0
* Make salamanders amphibious wrt lava / spawn occasionally in late Snake.Steve Melenchuk2014-01-061-0/+1
* Purge away HT_ROCK and HT_INCORPOREAL.Adam Borowski2014-01-021-2/+0
* Take away xmas.Adam Borowski2013-12-271-1/+1
* Sigmund -> Satan Claus.Adam Borowski2013-12-241-1/+1
* Drop pointless parentheses.Adam Borowski2013-12-031-14/+14
* Show monster habitats in a ways that allows compile checks.Adam Borowski2013-12-031-7/+12
* Add a missing habitat type to wizmode monster debugChris Campbell2013-12-031-2/+3
* Automated brace removal.Adam Borowski2013-11-291-2/+0
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-28/+25
* Revert "Replace `mprf(ch, s)` with `mpr(s, ch)`"Adam Borowski2013-11-291-6/+6
* Replace `mprf(ch, s)` with `mpr(s, ch)`Chris Oelmueller2013-11-281-6/+6
* More formatting fixes for return (...);Neil Moore2013-11-151-1/+1
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* Axe a buttload of useless #includes.Adam Borowski2013-11-031-2/+1
* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+1
* Cancel an american speling.Adam Borowski2013-08-241-6/+6
* Fix lots of typosChris Oelmueller2013-07-231-1/+1
* Let homunculi and souplings fizz away.Adam Borowski2013-07-161-1/+1
* Show patrol point when listing monster debug information in wizmodeDracoOmega2013-06-241-1/+2
* Reverse the argument of get_monster_by_name().Adam Borowski2013-06-091-1/+1
* "&G mobile" to leave those oklobs and statues intact.Adam Borowski2013-06-011-1/+1
* "&G harmful" to get rid of non-decorative monsters.Adam Borowski2013-06-011-1/+2
* Dump monster inventory in x&DNeil Moore2013-05-251-0/+24
* Fix a monster_type misbuild with clang-3.3.Adam Borowski2013-04-261-1/+1
* Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-1/+1
* Merge branch 'mon-pick'Adam Borowski2013-03-211-1/+1
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| * Merge branch 'master' into mon-pickAdam Borowski2013-01-091-13/+13
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| * \ Merge branch 'master' into mon-pickAdam Borowski2012-11-041-18/+24
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| * | | Get rid of a crapload of uselessly passed level_number.Adam Borowski2012-11-041-1/+1
* | | | List a monster's xp value when showing debug info for it in wizmodeDracoOmega2013-03-071-1/+2