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* Remove 2 more parameters from items()reaverb2014-08-081-3/+3
* Better variable names in _xom_snakes_to_sticksreaverb2014-08-081-6/+6
* Improve a comment for _xom_snakes_to_sticks in xom.ccreaverb2014-08-081-1/+2
* Remove a parameter from items() (mundane)reaverb2014-08-081-2/+2
* Remove stuffNicholas Feinberg2014-07-291-1/+2
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Revert "Put heavily drained players out of their misery"Chris Campbell2014-07-251-1/+1
* Put heavily drained players out of their miseryNicholas Feinberg2014-07-231-1/+1
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-2/+3
* Remove ISFLAG_DROPPED_BY_ALLY.Neil Moore2014-07-061-2/+0
* Remove an unused argument from the items() functiongammafunk2014-06-291-1/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+1
* Rename "vampiricism" to "vampirism" (ChrisOelmueller, #8435)reaverb2014-06-151-1/+1
* Plus2: Combine all three enchant weapon scrollsChris Oelmueller2014-06-141-2/+2
* Combine the frost/flame and freezing/flaming brands.Shmuale Mark2014-06-101-1/+1
* Make Doxygen @returns "@return" for consistancy.reaverb2014-06-051-2/+2
* New mutation: Forlornreaverb2014-05-311-1/+1
* Change Tukima to be a targeted spellJeekaroose2014-05-271-4/+1
* Remove player burden and carrying capacitygammafunk2014-05-261-1/+0
* Remove a god special case from Xom chaos brandingChris Campbell2014-05-161-6/+2
* New monster spell: Drain Magic.Steve Melenchuk2014-05-101-1/+1
* Revert "Revert "Remove player clinging"."reaver2014-05-071-3/+2
* Rename "bow" to "shortbow"Chris Oelmueller2014-05-051-1/+1
* Remove the low-level weapon branding spells.Shmuale Mark2014-04-271-6/+1
* Prevent firewood poly from Xom and chaos brand.Sage2014-04-221-1/+1
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Replace Xom mass inner flame with mass fireball/coronaChris Campbell2014-04-031-15/+45
* Make some Xom effects not affect monsters behind glassChris Campbell2014-04-031-5/+5
* Let Xom occasionally give stealth or make noise upon entering a new levelChris Campbell2014-04-031-0/+24
* Reduce the volume of Xom's noise effect, don't let silence affect itChris Campbell2014-04-031-6/+4
* Clean up and document the xom life-saving functiongammafunk2014-03-181-3/+17
* Clean up the player hp change and calculation functionsgammafunk2014-03-181-3/+3
* Use potion_type_name() to note Xom potion effects.reaver2014-03-121-17/+14
* Potion of speed => Potion of hastereaver2014-03-101-2/+2
* Don't crash on semicontrolled blink (#8236).Steve Melenchuk2014-03-061-2/+2
* Rename Summon Menagerie to Monstrous Menagerie.Steve Melenchuk2014-03-061-1/+1
* Replace Summon Ugly Thing with Summon Menagerie (pending a better name)DracoOmega2014-03-061-1/+1
* Don't generate racial armourChris Oelmueller2014-03-061-5/+2
* Refactored random_near_space(); fixed bugsNicholas Feinberg2014-03-051-2/+2
* s/x_chance_in_y(1,/one_chance_in(/reaver2014-03-011-1/+1
* Make sparkling/blood fountains purely decorativeChris Campbell2014-02-261-1/+1
* Remove Summon ScorpionsChris Campbell2014-02-101-1/+1
* Add Chain of Chaos to Xom's tension spell list.Steve Melenchuk2014-01-281-1/+1
* Chaos champions: Rearrange the Pieces.Steve Melenchuk2014-01-261-2/+2
* A BEAM_AGILITY for various purposes.Steve Melenchuk2014-01-211-0/+1
* Remove apparently unused BEH_PANICDracoOmega2014-01-181-1/+1
* Unbreak.Adam Borowski2014-01-071-1/+1
* Let db_lint check Xommy parts of godspeak.txt.Adam Borowski2014-01-071-18/+18
* Fix a crash with Xom swapping you with a monster.Adam Borowski2013-12-301-1/+1
* Fix a few more oversights of snake genus rename in 0.14-a0-1201-gd0ec0a5Chris Oelmueller2013-12-261-1/+1