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* | Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+3
* | Make some of big global data arrays const.Adam Borowski2012-10-211-4/+4
* | Remove bumblebeesChris Campbell2012-09-291-1/+1
* | Use std namespace.Raphael Langella2012-08-261-6/+6
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* Prefix ZotDef-only constants.Adam Borowski2012-07-281-13/+13
* Rename FixedBitArray to FixedBitVector.Adam Borowski2012-07-261-1/+1
* Purge the remnants of Hive.Adam Borowski2012-07-241-3/+0
* Assign database entries to mercenaries and ZotDef bosses.Steve Melenchuk2012-07-141-0/+2
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-8/+8
* Randomize runes spawned in ZotDef.Adam Borowski2012-06-241-38/+19
* Remove an invalid comment.Adam Borowski2012-05-291-1/+1
* Throw out Jozef and feed him to dire wallabies.Adam Borowski2012-05-261-3/+3
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Get rid of DEPTH_ABYSS/DEPTH_PAN, use relative depths for monster selection.Adam Borowski2012-04-121-3/+3
* Clean up after long-removed floor placeholders hackery.Adam Borowski2012-04-011-2/+1
* Replace Pit Fiends with Hell SentinelsChris Campbell2012-03-261-1/+1
* Axe a number of no longer needed typecasts.Adam Borowski2012-03-221-10/+7
* Fix the Ignacio in Zotdef crash.Adam Borowski2012-01-141-2/+4
* Don't specify loop limits twice in a couple of places.Adam Borowski2012-01-141-8/+3
* Make high-level monster creation return monster*Adam Borowski2012-01-051-16/+14
* Clean some menv idx / mid confusion.Adam Borowski2012-01-051-8/+8
* Don't try to place mimics (and crash doing so) in ZotdefChris Campbell2011-11-041-0/+2
* Remove no longer necessary casts after random_choose().Adam Borowski2011-10-311-2/+2
* Fiend -> Brimstone Fiend.elliptic2011-10-191-3/+3
* Rename imps to crimson impsChris Campbell2011-10-181-1/+1
* Make zotdef_create_altar() properly filter out unavailable gods.David Lawrence Ramsey2011-10-161-0/+4
* Add formatting fix.David Lawrence Ramsey2011-10-161-1/+2
* Allow gnoll shamans/sergeants to be placed randomly and in bands.David Lawrence Ramsey2011-10-101-1/+2
* Fix a couple of Doxygen markup problems. (Both mine.)Samuel Bronson2011-10-031-1/+1
* Zotdef: Let player choose altar's god; raise price from 2 ZP to 50 ZP.Samuel Bronson2011-10-031-1/+52
* Allow to (hackily) set a Pan level's monster set from vaults.Adam Borowski2011-10-011-1/+1
* Merge branch 'master' into demonsChris Campbell2011-09-081-1/+1
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| * Rename showchar to basechar when it's the base ASCII glyph.Adam Borowski2011-09-071-1/+1
* | Merge branch 'master' into demonsChris Campbell2011-09-021-11/+9
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| * Tweak the wraith wave message for ZotDef: not all player species have hair.David Lawrence Ramsey2011-08-051-1/+1
| * Remove giant toadsChris Campbell2011-07-311-2/+1
| * Rename "beast" to "hell beast".Adam Borowski2011-06-211-4/+4
| * Rename MONS_(PANDEMONIUM|HELL)_DEMON to MONS_(PANDEMONIUM|HELL)_LORD.David Lawrence Ramsey2011-06-201-3/+3
| * Gut and parcel out most of stuff.ccAdam Borowski2011-06-041-1/+0
* | blue death -> blizzard demonJesse Luehrs2011-05-081-1/+1
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* Turn dprf() into a #define.Adam Borowski2011-04-211-5/+4
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Remove bears, replace with grizzly or black bears where appropriateChris Campbell2011-03-101-1/+1
* Comment fixes.David Lawrence Ramsey2011-02-241-2/+2
* Rename giant mosquito -> vampire mosquito; remove giant blowfly.Jude Brown2011-01-291-2/+2
* Giant beetle -> goliath beetle. (coolio)Jude Brown2011-01-251-2/+2
* Giant ants -> worker ants (coolio, Kekitalo).Jude Brown2011-01-251-1/+1
* Fix #3051: Zot Defence create traps not identified.Jude Brown2010-12-271-1/+6
* Trim some uneeded includes.Adam Borowski2010-12-141-4/+0
* Rearrange create_trap code to shut up Mac g++ false alarm about control reach...Darshan Shaligram2010-12-141-3/+2