| Commit message (Collapse) | Author | Age | Files | Lines |
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Since the card was removed and it only remained as a Zotdef effect.
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Decks of dungeons were no longer gifted and only generated very rarely.
Most of the cards in it (as well as some cards just removed from wonders)
were either uninteresting or problematic for various reasons. The removed
cards are Experience, Sage, Water, Glass, Trowel, Minefield.
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I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
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We do this by stealing wizard_get_religion() as zotdef_create_altar()
and parametrising it on whether or not it's being called for the wizmode
command; if it isn't, we restrict it to floor squares, skip the autoprayer,
and print a message.
This is an attempt to basically resolve #4582.
We really should make a menu for this, though!
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[Heh... I should have pushed this in the morning. Interesting conflicts :p]
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of the game_is_zotdef() conditional. All done except for monster
placement, which needs more radical hackery.
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release branch. Quite a few edits required...
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