summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/zotdef.h
Commit message (Collapse)AuthorAgeFilesLines
* make &_ join the religion directly instead of going through an altarJesse Luehrs2014-08-071-1/+1
|
* Remove the Sage effectChris Campbell2014-05-091-1/+0
| | | | Since the card was removed and it only remained as a Zotdef effect.
* Remove decks of dungeons and a number of now-unused cardsChris Campbell2014-05-091-0/+2
| | | | | | | Decks of dungeons were no longer gifted and only generated very rarely. Most of the cards in it (as well as some cards just removed from wonders) were either uninteresting or problematic for various reasons. The removed cards are Experience, Sage, Water, Glass, Trowel, Minefield.
* Use std namespace.Raphael Langella2012-08-261-1/+1
| | | | | | | | | | | | | I had to rename distance() (in coord.h) to distance2() because it conflicts with the STL function to compare 2 iterators. Not a bad change given how it returns the square of the distance anyway. I also had to rename the message global variable (in message.cc) to buffer. I tried to fix and improve the coding style has much as I could, but I probably missed a few given how huge and tedious it is. I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool and util/levcomp.*, because I have no clue about those.
* Make high-level monster creation return monster*Adam Borowski2012-01-051-1/+1
|
* Zotdef: Let player choose altar's god; raise price from 2 ZP to 50 ZP.Samuel Bronson2011-10-031-0/+1
| | | | | | | | | | | We do this by stealing wizard_get_religion() as zotdef_create_altar() and parametrising it on whether or not it's being called for the wizmode command; if it isn't, we restrict it to floor squares, skip the autoprayer, and print a message. This is an attempt to basically resolve #4582. We really should make a menu for this, though!
* Dump the ZotDef wave's table during a crash.Adam Borowski2010-12-081-0/+1
|
* Make a lot of zotdef functions static.Adam Borowski2010-12-071-1/+2
| | | | [Heh... I should have pushed this in the morning. Interesting conflicts :p]
* Evict a function to zotdef.ccAdam Borowski2010-12-011-0/+1
|
* Automated whitespace fixes.Adam Borowski2010-11-271-1/+0
|
* Assorted fixes to put the zotdef behaviour under the controlMark Mackey2010-05-051-0/+2
| | | | | of the game_is_zotdef() conditional. All done except for monster placement, which needs more radical hackery.
* Merge of the original myzotdef branch into the Crawl 0.6Mark Mackey2010-05-051-0/+11
release branch. Quite a few edits required...