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Dungeon Crawl Stone Soup
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Author
Age
Files
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...
*
Also handle alligator snapping turtle's corpse tile.
Johanna Ploog
2010-01-14
2
-3
/
+5
*
When the slave monster is placed, sometimes make it use the new tile.
Johanna Ploog
2010-01-14
1
-3
/
+16
*
Tweak slave tile and add a smaller alternative one.
Johanna Ploog
2010-01-14
3
-0
/
+1
*
Remove the message from Call Canine Familiar.
Eino Keskitalo
2010-01-14
1
-2
/
+0
*
Add no_monster_gen tag to the generic overflow altar vault. It could produce ...
Eino Keskitalo
2010-01-14
1
-1
/
+1
*
Code cleanups.
Haran Pilpel
2010-01-14
1
-57
/
+51
*
Add a comment.
Eino Keskitalo
2010-01-14
1
-0
/
+1
*
Fix turtle corpse tile.
Eino Keskitalo
2010-01-14
1
-1
/
+1
*
Remove accidentally committed test weights on layout selection.
Jude Brown
2010-01-14
1
-4
/
+4
*
Shoals monster changes: more harpies, weaken impalers, alligator snapping tur...
Darshan Shaligram
2010-01-14
2
-8
/
+8
*
Add Robert Burnham to credits (dpeg).
Darshan Shaligram
2010-01-14
1
-5
/
+11
*
Add shadows to mermaid/siren/Ilsuiw tiles.
Johanna Ploog
2010-01-14
6
-0
/
+0
*
Recolour Dissolution. The old colours (green/red) really clashed awfully.
Johanna Ploog
2010-01-14
1
-0
/
+0
*
Add a new turtle design and use it for the (alligator) snapping turtle.
Johanna Ploog
2010-01-14
5
-3
/
+5
*
Fix a throwback to the 8-bit era in "Items here: +++ /// ))".
Adam Borowski
2010-01-13
1
-2
/
+3
*
Trim unnecessary #includes.
Adam Borowski
2010-01-13
49
-75
/
+0
*
Don't mess with memory of slime creatures when in tiles.
Adam Borowski
2010-01-13
1
-0
/
+2
*
Make merged slime creatures light green, acid blobs light cyan.
Adam Borowski
2010-01-13
5
-4
/
+28
*
Move island-building code from dgn-shoals.cc->dgn-height.cc.
Darshan Shaligram
2010-01-13
6
-161
/
+323
*
Clean up some of the wizlab tiles.
Johanna Ploog
2010-01-13
4
-0
/
+0
*
Clean up and recolour Sonja's tile.
Johanna Ploog
2010-01-13
1
-0
/
+0
*
Add a tile for Pikel.
Johanna Ploog
2010-01-13
4
-1
/
+3
*
Don't allow spellcasters to throw items at you.
Johanna Ploog
2010-01-13
3
-2
/
+10
*
Convert _city_level to Lua.
Jude Brown
2010-01-13
2
-74
/
+133
*
s/USE_TILES/USE_TILE/
Haran Pilpel
2010-01-13
1
-1
/
+1
*
Merge branch 'master' of ssh://crawl-ref.git.sourceforge.net/gitroot/crawl-re...
Haran Pilpel
2010-01-13
2
-5
/
+2
|
\
|
*
Fix exclude_set iteration.
Robert Vollmert
2010-01-13
1
-1
/
+1
|
*
Remove redundant check in _reset_travel_colours.
Robert Vollmert
2010-01-13
1
-4
/
+1
*
|
Fix line_reader crashing at random on non-tiles build. This is #ifdefed out for
Haran Pilpel
2010-01-13
2
-7
/
+11
|
/
*
Various cleanups, use you.weapon() more often, fix a note in README.txt.
Haran Pilpel
2010-01-13
11
-73
/
+55
*
Set mimics' glyphs accordingly if the player redefined it for items.
Adam Borowski
2010-01-13
1
-0
/
+7
*
Draw the Tiles splash screen before initialising the database.
Johanna Ploog
2010-01-13
2
-6
/
+11
*
Update Chei's ability being called Slouch rather than Ruinous Time.
Johanna Ploog
2010-01-12
1
-1
/
+2
*
Handle KILL_MISCAST in _killer_type_name().
Johanna Ploog
2010-01-12
1
-0
/
+2
*
Actually commit 0000134 fix (upstairs not marked untaken at game start).
Johanna Ploog
2010-01-12
1
-2
/
+5
*
Fix stash tracker not being fully up-to-date at game start.
Johanna Ploog
2010-01-12
1
-0
/
+3
*
Make append_spells() align spell levels correctly.
Johanna Ploog
2010-01-12
1
-3
/
+5
*
Without Spellcasting skill, make L-click on book call read_book instead.
Johanna Ploog
2010-01-12
2
-2
/
+4
*
Change Slime Pits starting range from 5-8 to 6-8.
Johanna Ploog
2010-01-12
1
-1
/
+1
*
Tweak ring of regeneration's description.
Johanna Ploog
2010-01-12
1
-1
/
+2
*
Autoannotate exclusions placed on staircases with "up/downstairs".
Johanna Ploog
2010-01-12
1
-0
/
+10
*
Don't display chunk effect icons for skeletons.
Johanna Ploog
2010-01-12
1
-0
/
+3
*
Add new killer_type KILL_MISCAST whose clouds don't autoexclude.
Johanna Ploog
2010-01-12
3
-3
/
+5
*
Update exclusion annotations for flamethrower exclusions.
Johanna Ploog
2010-01-12
2
-3
/
+13
*
Also reduce weights for the special flesh wall tiles.
Johanna Ploog
2010-01-12
1
-0
/
+4
*
Make water bubbles in Shoals' deep water "animation" rarer.
Johanna Ploog
2010-01-12
9
-0
/
+15
*
Also add wave tiles for deep water. The water masks still look wonky.
Johanna Ploog
2010-01-12
10
-21
/
+75
*
Don't make slimes split if they could instead move closer to their foe.
Johanna Ploog
2010-01-12
1
-7
/
+23
*
Make boss merfolk and sirens rarer (rob).
Darshan Shaligram
2010-01-12
2
-6
/
+4
*
Fix [2826100]: Make silver statues unholy, to match demon summoners.
David Lawrence Ramsey
2010-01-12
1
-0
/
+3
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