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* And do the same for the documentation.dolorous2008-07-042-3/+3
* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-0415-37/+39
* In mutation_name(), display the species-specific special cases properly dolorous2008-07-041-7/+23
* Add minor cosmetic fixes.dolorous2008-07-041-0/+4
* Oops, should change you.pet_target before calling behaviour_event(), notzelgadis2008-07-041-3/+3
* FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true"zelgadis2008-07-036-34/+6
* Sanctuary now reveals all traps within its area, not just those in LOS.zelgadis2008-07-031-3/+2
* Fix 2008767: "random" not working for book choice optionj-p-e-g2008-07-034-20/+15
* Reorder species in newgame.cc (clean-up, no coding changes).j-p-e-g2008-07-034-121/+140
* Fix spelling.dolorous2008-07-031-1/+1
* Clean up descriptions a bit more.dolorous2008-07-031-32/+24
* Update ammo descriptions to account for branded ammo's working when dolorous2008-07-031-31/+34
* Fix 1999363: Vampire eating issues.j-p-e-g2008-07-036-74/+129
* Remove debugging statement, minor clean up.j-p-e-g2008-07-039-16/+15
* Since thrown ammo of ice and flame finally work, enable javelins of dolorous2008-07-031-8/+5
* Fix 2005590: Branded darts unbranded when thrown.j-p-e-g2008-07-036-122/+122
* Change butchering prompt to hopefully be less confusing (BR 2009022).j-p-e-g2008-07-036-48/+97
* Mention feeding in Zin's ^! screen. Adjust all of gods.txt, going fordploog2008-07-032-122/+117
* Improve stash tracker help screen (Markus Maier).dploog2008-07-031-20/+16
* Elyvilon pacification was never intended to produce temporarily dploog2008-07-031-9/+7
* Fix [2009377]: In _handle_behaviour(), initialize e_index to -1, so that dolorous2008-07-031-1/+1
* Fix pacified monsters' leaving the level when the player gets far enough dolorous2008-07-031-1/+1
* Mark unreachable areas for pacified monsters in the right place.dolorous2008-07-031-18/+14
* Add minor cosmetic fix.dolorous2008-07-021-2/+2
* Give falvour message when invoking sanctuary removes bloodstains.zelgadis2008-07-021-6/+32
* Simplify.dolorous2008-07-021-1/+1
* Fix bug introduced in r6347 (oops): igrd wasn't being cleaned when moving.haranp2008-07-022-6/+4
* Oops, wasn't properly shifting sanctuary center when doing an Abysszelgadis2008-07-021-4/+8
* Add res_rotting() method to the actor class so that the "are you the rightzelgadis2008-07-024-11/+22
* Fix 2009014: dwarven accessories could be overenchanted on generation.haranp2008-07-021-0/+10
* Fix 2007056 (misplaced cursor on colourful prompts.)haranp2008-07-021-1/+0
* And tweak it again.dolorous2008-07-021-3/+3
* Really fix pacified monsters' finding ways to blocked-off exits. As dolorous2008-07-021-2/+5
* A few more cleanups.haranp2008-07-023-28/+15
* And clean up the previous improvements.dolorous2008-07-021-13/+8
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-0213-195/+117
* Improve pacified monsters' routines for leaving the level again. Remove dolorous2008-07-022-22/+22
* Add more minor cosmetic fixes.dolorous2008-07-021-4/+4
* Pacified monsters leaving the level shouldn't go out of their way to dolorous2008-07-021-1/+2
* Two more changes to Nemelex descriptions.dploog2008-07-022-4/+4
* Actually handle cases of unreachable exits for pacified monsters leaving dolorous2008-07-021-19/+20
* Improve Nemelex descriptions (Haran).dploog2008-07-023-3/+3
* Tweak numbers again.dolorous2008-07-021-1/+1
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-029-11/+41
* Only apply targeting via monster list to spells and such wherej-p-e-g2008-07-0211-19/+28
* Let pacified monsters wander again, although less often than other dolorous2008-07-021-1/+1
* Make the neutrality enchantment decay properly.dolorous2008-07-022-3/+20
* Comment fixes.dolorous2008-07-021-6/+6
* Since there's currently only one type of portal vault (labyrinths arej-p-e-g2008-07-023-10/+19
* If a monster wields a non-branded launcher there is no message, so wej-p-e-g2008-07-022-32/+10