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* Clean up yet again.dolorous2008-06-073-22/+41
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5553 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up again.dolorous2008-06-073-53/+74
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5552 c06c8d41-db1a-0410-9941-cceddc491573
* Make cast_demonic_horde() properly summon lesser demons again.dolorous2008-06-071-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5551 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up yet more.dolorous2008-06-076-90/+146
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5550 c06c8d41-db1a-0410-9941-cceddc491573
* [1964967] Fixing issue where the abyss and the labyrinth had stale out of ↵ennewalker2008-06-071-0/+10
| | | | | | sight tiles on the left and right side of the screen. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5549 c06c8d41-db1a-0410-9941-cceddc491573
* Add more cleanups.dolorous2008-06-073-45/+69
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5548 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up still more.dolorous2008-06-073-9/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5547 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up some more.dolorous2008-06-077-39/+58
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5546 c06c8d41-db1a-0410-9941-cceddc491573
* Start cleaning up summoning routines in a better way. Sorry for the dolorous2008-06-078-166/+211
| | | | | | | mess in the meantime. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5545 c06c8d41-db1a-0410-9941-cceddc491573
* [1982933] [1790502] Fixing issue with vaults being generated on lava.ennewalker2008-06-072-2/+7
| | | | | | | Lava and deep water now prevent (non-clobber) vaults from being placed. Additionally, items will modify the dungeon square they're placed on so that they are placed on floor or shallow water. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5544 c06c8d41-db1a-0410-9941-cceddc491573
* Reorganize a bit.dolorous2008-06-071-12/+13
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5543 c06c8d41-db1a-0410-9941-cceddc491573
* Add minor cosmetic fixes.dolorous2008-06-073-4/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5542 c06c8d41-db1a-0410-9941-cceddc491573
* Add miscellaneous minor fixes.dolorous2008-06-071-18/+23
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5541 c06c8d41-db1a-0410-9941-cceddc491573
* Rename variables.dolorous2008-06-072-13/+13
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5540 c06c8d41-db1a-0410-9941-cceddc491573
* Reorganize the consolidated summoning routines.dolorous2008-06-073-143/+157
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5539 c06c8d41-db1a-0410-9941-cceddc491573
* Make scrolls of summoning count as evil items.dolorous2008-06-071-1/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5538 c06c8d41-db1a-0410-9941-cceddc491573
* Adding OSX support to X11 tiles makefile. Currently enabled via OSX=y. It ↵ennewalker2008-06-071-3/+11
| | | | | | assumes that libpng was installed via fink in /sw. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5537 c06c8d41-db1a-0410-9941-cceddc491573
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-0712-54/+260
| | | | | | | | | | | | | | | | | | | | | Fixed patrol definitions in maps not actually working. Tested both by teleporting the minotaur in a labyrinth. About 50 turns later it arrived back in its lair. :) Since the minotaur proved to have a high magic resistance, it had plenty of time to loot the stash at the labyrinth entrance once I'd woken it before I finally managed to teleport it away (in wizmode you can force monsters not noticing you). This resulted in "A minotaur, wielding the demon trident "Suyn Oma", and wearing a heavily runed ring mail." o_O It had also picked up a scroll and a wand. Ouch... (but cool!) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5536 c06c8d41-db1a-0410-9941-cceddc491573
* Moved all tile related options into a file of their own.dploog2008-06-073-25/+28
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5535 c06c8d41-db1a-0410-9941-cceddc491573
* Updated readme.txt.dploog2008-06-071-14/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5534 c06c8d41-db1a-0410-9941-cceddc491573
* Create random blood spatter in the Abyss and Pandemonium (FR 1986241).j-p-e-g2008-06-077-47/+95
| | | | | | | | | | | | | How it works: * Pick 12 random grids on the map and make them bloody. * Recursively and with decreasing chances, allow their neighbours to get spattered as well. I think the effect is rather nice but the numbers might need to be tweaked anyway. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5533 c06c8d41-db1a-0410-9941-cceddc491573
* Remove useless debugging statement from _sort_monster_list()zelgadis2008-06-071-5/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5532 c06c8d41-db1a-0410-9941-cceddc491573
* Organize and condense the monster list printed by the list monsterszelgadis2008-06-071-2/+58
| | | | | | | wizard command (&"). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5531 c06c8d41-db1a-0410-9941-cceddc491573
* And do the same for "Summon Greater Demon".dolorous2008-06-073-30/+27
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5530 c06c8d41-db1a-0410-9941-cceddc491573
* Added commented-out code to equip raised-from-corpses undead with thezelgadis2008-06-071-0/+151
| | | | | | | | | | equipment they died with. Commented out both to avoid adding something this big just before 0.4 is released, and also because if multiple monsters die on the same square it's sometimes possible for an undead to be equipped with the other monster's equipment (see _equip_undead() comments). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5529 c06c8d41-db1a-0410-9941-cceddc491573
* And do the same for "Summon Wraiths".dolorous2008-06-073-66/+52
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5528 c06c8d41-db1a-0410-9941-cceddc491573
* Fix compilation again.dolorous2008-06-071-4/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5527 c06c8d41-db1a-0410-9941-cceddc491573
* Do the same for "Summon Scorpions".dolorous2008-06-073-34/+23
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5526 c06c8d41-db1a-0410-9941-cceddc491573
* Consolidate "Call Canine Familiar" into summon_general_creature().dolorous2008-06-074-54/+54
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5525 c06c8d41-db1a-0410-9941-cceddc491573
* Rename SPELL_SUMMON_LARGE_MAMMAL to SPELL_CALL_CANINE_FAMILIAR, to match dolorous2008-06-075-7/+7
| | | | | | | the name used for it elsewhere. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5524 c06c8d41-db1a-0410-9941-cceddc491573
* Consolidate "Summon Dragon" into summon_general_creature() as well.dolorous2008-06-076-53/+46
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5523 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up summon_general_creature() some more.dolorous2008-06-073-16/+24
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5522 c06c8d41-db1a-0410-9941-cceddc491573
* Consolidate "Summon Butterflies" into summon_general_creature().dolorous2008-06-077-59/+54
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5521 c06c8d41-db1a-0410-9941-cceddc491573
* Add another comment fix.dolorous2008-06-071-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5520 c06c8d41-db1a-0410-9941-cceddc491573
* Use MAX_PIETY properly when making Kiku shield you from necromancy dolorous2008-06-071-1/+1
| | | | | | | miscasts. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5519 c06c8d41-db1a-0410-9941-cceddc491573
* Fix compilation.dolorous2008-06-071-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5518 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify yet again.dolorous2008-06-071-47/+45
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5517 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify even further.dolorous2008-06-072-7/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5516 c06c8d41-db1a-0410-9941-cceddc491573
* Add minor miscellaneous fix.dolorous2008-06-071-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5515 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2008-06-071-7/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5514 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify further.dolorous2008-06-071-22/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5513 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify.dolorous2008-06-072-24/+27
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5512 c06c8d41-db1a-0410-9941-cceddc491573
* Consolidate summon_ugly_thing() into summon_ice_beast_etc(), and rename dolorous2008-06-065-82/+86
| | | | | | | the latter summon_general_creature(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5511 c06c8d41-db1a-0410-9941-cceddc491573
* Rename the "Guardian" spell to "Summon Guardian", as it's more dolorous2008-06-063-3/+3
| | | | | | | descriptive. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5510 c06c8d41-db1a-0410-9941-cceddc491573
* Bug 1986918: Fix "Player's ghost the Player's ghost" monster naming problem,zelgadis2008-06-062-3/+1
| | | | | | | and "Attack!" being given twice when ordering allies to attack. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5509 c06c8d41-db1a-0410-9941-cceddc491573
* Bug 1948750: The lua function item.name() now returns by default nameszelgadis2008-06-063-8/+8
| | | | | | | | like "golden rune of Zot" rather than "golden rune", so change lua markers which were dependant on the names of items. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5508 c06c8d41-db1a-0410-9941-cceddc491573
* Added commentary to options text. Sourced out list of tile minimapdploog2008-06-063-76/+107
| | | | | | | colours. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5507 c06c8d41-db1a-0410-9941-cceddc491573
* Remove the passive voice from another message.dolorous2008-06-061-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5506 c06c8d41-db1a-0410-9941-cceddc491573
* BR 1972213: Move "Corpse x no longer valid!" into #DEBUG_DIAGNOSTICSj-p-e-g2008-06-064-44/+77
| | | | | | | | | | | | | and print "The corpse you are butchering rises to attack you." where that is the case. BR 1945387: Don't allow summoning earth elementals from walls near the edge of the map (that can't get destroyed that way). Just seems more consistent. There's an error message, but it doesn't cost a turn. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5505 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor cosmetic fixes.dolorous2008-06-061-2/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5504 c06c8d41-db1a-0410-9941-cceddc491573