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* Experimental nerf of Confusing Touch: it now does a monster magic resistanceharanp2007-07-051-5/+10
| | | | | | | | check (against your Confusing Touch casting power at the time of hitting the monster, not at the time of casting the spell.) Balancing input sought. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1759 c06c8d41-db1a-0410-9941-cceddc491573
* Moved spell descriptions into the database.haranp2007-07-052-1081/+728
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1758 c06c8d41-db1a-0410-9941-cceddc491573
* Ugh, 1747790 rejigged.dshaligram2007-07-051-5/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1757 c06c8d41-db1a-0410-9941-cceddc491573
* [1747790] Fixed berserk red-eye not beating necrophages. Berserking now forcesdshaligram2007-07-051-5/+6
| | | | | | | the entire FOV red and everything outside FOV darkgrey (overriding feature colours). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1756 c06c8d41-db1a-0410-9941-cceddc491573
* Fix bug in is_tried_type() which was crashing labyrinth generation.haranp2007-07-051-0/+3
| | | | | | | I could've sworn that I'd fixed this already. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1755 c06c8d41-db1a-0410-9941-cceddc491573
* [1748162] Allow travel to the stair to a branch or level (using ^ will go todshaligram2007-07-056-140/+182
| | | | | | | | | the entrance to any level; can also enter 0 at the depth prompt to go to a branch entrance.) Also (experimentally) unifies the level-map and interlevel travel targets. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1754 c06c8d41-db1a-0410-9941-cceddc491573
* Update canned level compiler.dshaligram2007-07-053-968/+1238
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1753 c06c8d41-db1a-0410-9941-cceddc491573
* Type safety in mutations (mutation.cc probably needs some overhaul...)haranp2007-07-0411-77/+87
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1752 c06c8d41-db1a-0410-9941-cceddc491573
* Better feedback for Beogh water walking.haranp2007-07-048-29/+57
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1751 c06c8d41-db1a-0410-9941-cceddc491573
* Broke up the monolithic divine_retribution() function somewhat.haranp2007-07-043-550/+537
| | | | | | | | Fixed a couple of bugs which turned up: Trog was being too lenient in monster count, ditto Beogh (in dancing weapon count.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1750 c06c8d41-db1a-0410-9941-cceddc491573
* Added Polyphemus, a unique Cyclops who can show up where high-end uniquesharanp2007-07-048-4/+39
| | | | | | | | do and is especially common in the Shoals. No talk text yet. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1749 c06c8d41-db1a-0410-9941-cceddc491573
* Dancing Weapon card implemented.haranp2007-07-041-1/+12
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1748 c06c8d41-db1a-0410-9941-cceddc491573
* Implemented Blade card.haranp2007-07-043-21/+40
| | | | | | | Damnation will no longer work in Abyss/Pan/Lab. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1747 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed bad updating of XP (1747476.)haranp2007-07-041-35/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1746 c06c8d41-db1a-0410-9941-cceddc491573
* Allow maps to specify item quantities with the q:N syntax in item specs. dshaligram2007-07-044-6/+17
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1745 c06c8d41-db1a-0410-9941-cceddc491573
* [1747469] You shouldn't even try to take off your cloak when swappingharanp2007-07-041-0/+8
| | | | | | | armour if the armour is cursed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1744 c06c8d41-db1a-0410-9941-cceddc491573
* Updated wizmode command help (David). No fancy colours.dshaligram2007-07-042-85/+57
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1743 c06c8d41-db1a-0410-9941-cceddc491573
* Reverted friendlies not speaking change.haranp2007-07-041-5/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1742 c06c8d41-db1a-0410-9941-cceddc491573
* Beogh messiahs can walk on water.haranp2007-07-032-6/+26
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1741 c06c8d41-db1a-0410-9941-cceddc491573
* [1747351] Friendlies are now mute.haranp2007-07-031-2/+6
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1740 c06c8d41-db1a-0410-9941-cceddc491573
* [1747353] Allies shouldn't be noted as "defeated" by you. haranp2007-07-037-13/+19
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1739 c06c8d41-db1a-0410-9941-cceddc491573
* Mummies don't hunger from spellcasting.haranp2007-07-031-0/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1738 c06c8d41-db1a-0410-9941-cceddc491573
* Bad message on poisoning melee atacks (1747220).haranp2007-07-031-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1737 c06c8d41-db1a-0410-9941-cceddc491573
* Coloured power display. This is, for now, a rather extreme hack.haranp2007-07-036-12/+22
| | | | | | | | Note that some spells (e.g. Apportation) have no actual power limits, so they will always be 'red'. Suggestions welcome. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1736 c06c8d41-db1a-0410-9941-cceddc491573
* Don't say "It comes into view" for invisible monsters that turned invisibledshaligram2007-07-031-0/+2
| | | | | | on the same turn they stopped travel/explore. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1735 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed sling bullets not being fired correctly.dshaligram2007-07-032-2/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1734 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed debug fight simulator.dshaligram2007-07-034-11/+27
| | | | | | Dialed javelin base damage down a notch. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1733 c06c8d41-db1a-0410-9941-cceddc491573
* Manual update (David).dshaligram2007-07-0331-422/+683
| | | | | | | | | | | Added javelins and sling bullets. Only Urug gets javelins at the moment. No monster gets sling bullets, but they can be randomly generated. Added deep elf blademasters and master archers to provide Silence-users some entertainment on Elf:7. I've adjusted the non-rogue-layout Elf:7s to use blademasters. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1732 c06c8d41-db1a-0410-9941-cceddc491573
* Unrandarts could get confused (specifically Robe of Augmentation andharanp2007-07-032-2/+7
| | | | | | | Robe of Night.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1731 c06c8d41-db1a-0410-9941-cceddc491573
* Initial spell-power-bar implementation (1746561). No colours yet.haranp2007-07-032-17/+46
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1730 c06c8d41-db1a-0410-9941-cceddc491573
* [1747043] Tried items shouldn't show up as 'tried' in a shop that IDsharanp2007-07-031-2/+3
| | | | | | | stock. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1729 c06c8d41-db1a-0410-9941-cceddc491573
* Minor cleanups (especially of Xom code.)haranp2007-07-038-97/+53
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1728 c06c8d41-db1a-0410-9941-cceddc491573
* Staves aren't clumsy (Darshan.)haranp2007-07-031-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1727 c06c8d41-db1a-0410-9941-cceddc491573
* Made the weapon warning one-off (until you change weapons.)haranp2007-07-035-11/+19
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1726 c06c8d41-db1a-0410-9941-cceddc491573
* adding warning message when wielding nonweapons j-p-e-g2007-07-032-6/+5
| | | | | | | or launchers in melee git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1725 c06c8d41-db1a-0410-9941-cceddc491573
* Monsters are less likely to examine big stacks of items.dshaligram2007-07-032-1/+14
| | | | | | | | Fixed monsters being able to switch from cursed hand weapon to launcher. Updated CREDITS. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1724 c06c8d41-db1a-0410-9941-cceddc491573
* [1746800] Fixed Xom penance affecting new deity piety.dshaligram2007-07-021-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1723 c06c8d41-db1a-0410-9941-cceddc491573
* Give goblins slings instead of blowguns, give orc knights a chance of startingdshaligram2007-07-022-3/+12
| | | | | | | | with a crossbow. Increased monster base to-hit for slings. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1722 c06c8d41-db1a-0410-9941-cceddc491573
* Monsters weren't picking up potions, fixed.dshaligram2007-07-021-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1721 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed broken check for launchers in item creation (oops).dshaligram2007-07-021-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1720 c06c8d41-db1a-0410-9941-cceddc491573
* Allow monsters to be generated with both melee and ranged weapons. This appliesdshaligram2007-07-021-1/+12
| | | | | | | only to monsters that are normally generated with either (like kobolds), not to pure-fighters or pure-archers. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1719 c06c8d41-db1a-0410-9941-cceddc491573
* [1746555] Fixed lingering instances of spell_type(x).dshaligram2007-07-022-10/+3
| | | | | | Orcs no longer get blowguns. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1718 c06c8d41-db1a-0410-9941-cceddc491573
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-0219-344/+787
| | | | | | | | | | throwing weapons (hand axes, spears, clubs, daggers). Give orcs and orc warriors a chance of being generated with throwing weapons (axes or spears). Throwing weapons are stacked in monster inventory, but unstack when dropped. We may want to consider fully stackable throwing weapons at some point. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1717 c06c8d41-db1a-0410-9941-cceddc491573
* Drop and pickup menus now support Ctrl-F to select all items matching a regex.haranp2007-07-023-2/+39
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1716 c06c8d41-db1a-0410-9941-cceddc491573
* Spellcasting, Evocations and Invocations are now displayed modified in theharanp2007-07-021-1/+15
| | | | | | | 'm' screen (peer pressure, peer pressure...) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1715 c06c8d41-db1a-0410-9941-cceddc491573
* 1622385: there is now a Confirm keymap context for yesno() andharanp2007-07-023-7/+17
| | | | | | | yesnoquit(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1714 c06c8d41-db1a-0410-9941-cceddc491573
* 1616158: Easy-butcher sequence if you are wearing gloves and can butcherharanp2007-07-022-16/+41
| | | | | | | | | | | | | barehanded (effectively ghouls + those with MUT_CLAWS.) The takeoff/puton armour messages will appear out of sequence, but this is a bug in the delay process; you can see it now by taking off armour while wearing a cloak. This could be fixed by having the delay start message only trigger when the delay actually starts (as opposed to when it's pushed onto the queue) but I'm not doing that because I'm not sure where the code assumes the current behaviour. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1713 c06c8d41-db1a-0410-9941-cceddc491573
* [1746212] Fixed paralysed monsters being able to follow the player acrossdshaligram2007-07-021-4/+5
| | | | | | levels. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1712 c06c8d41-db1a-0410-9941-cceddc491573
* Ghosts/demons should have dig in slot 5 (misc2), not slot 4 (misc1.)haranp2007-07-012-4/+8
| | | | | | | Should fix 1743674: ghosts using dig as an offensive spell. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1711 c06c8d41-db1a-0410-9941-cceddc491573
* 1731074: item prices should be shown on leaving the dungeon.haranp2007-07-011-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1710 c06c8d41-db1a-0410-9941-cceddc491573