| Commit message (Expand) | Author | Age | Files | Lines |
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* | Change Slime Pits starting range from 5-8 to 6-8. | Johanna Ploog | 2010-01-12 | 1 | -1/+1 |
* | Tweak ring of regeneration's description. | Johanna Ploog | 2010-01-12 | 1 | -1/+2 |
* | Autoannotate exclusions placed on staircases with "up/downstairs". | Johanna Ploog | 2010-01-12 | 1 | -0/+10 |
* | Don't display chunk effect icons for skeletons. | Johanna Ploog | 2010-01-12 | 1 | -0/+3 |
* | Add new killer_type KILL_MISCAST whose clouds don't autoexclude. | Johanna Ploog | 2010-01-12 | 3 | -3/+5 |
* | Update exclusion annotations for flamethrower exclusions. | Johanna Ploog | 2010-01-12 | 2 | -3/+13 |
* | Also reduce weights for the special flesh wall tiles. | Johanna Ploog | 2010-01-12 | 1 | -0/+4 |
* | Make water bubbles in Shoals' deep water "animation" rarer. | Johanna Ploog | 2010-01-12 | 9 | -0/+15 |
* | Also add wave tiles for deep water. The water masks still look wonky. | Johanna Ploog | 2010-01-12 | 10 | -21/+75 |
* | Don't make slimes split if they could instead move closer to their foe. | Johanna Ploog | 2010-01-12 | 1 | -7/+23 |
* | Make boss merfolk and sirens rarer (rob). | Darshan Shaligram | 2010-01-12 | 2 | -6/+4 |
* | Fix [2826100]: Make silver statues unholy, to match demon summoners. | David Lawrence Ramsey | 2010-01-12 | 1 | -0/+3 |
* | Allow disintegrating trees. | Adam Borowski | 2010-01-12 | 1 | -0/+15 |
* | Trees don't reflect electricity; for bolts of lightning they ignite instead. | Adam Borowski | 2010-01-12 | 2 | -2/+23 |
* | Remove electric missiles. | Adam Borowski | 2010-01-12 | 5 | -15/+6 |
* | Make TAG_MAJOR_VERSION a #define not a pansy enum, so you can use it in #if. | Adam Borowski | 2010-01-12 | 1 | -5/+2 |
* | Mark holy weapons as useless more faithfully to their actual uselessness. | Adam Borowski | 2010-01-12 | 1 | -3/+8 |
* | Fix incorrect math in make_box_doors. | Jude Brown | 2010-01-12 | 1 | -1/+15 |
* | Die noisily on invalid box_side (mostly to silence compiler warnings). | Adam Borowski | 2010-01-12 | 1 | -0/+1 |
* | In tile-dngn.html display tile weights as percent values. | Johanna Ploog | 2010-01-12 | 1 | -4/+8 |
* | Fix #388, disallow poison combos except for Nessos. | Jude Brown | 2010-01-12 | 1 | -18/+13 |
* | More new dungeon build functions, and some adjustments. | Jude Brown | 2010-01-12 | 1 | -8/+147 |
* | A quick "god gift" Wizard function. | Jude Brown | 2010-01-12 | 5 | -19/+32 |
* | Some new Lua wrappers for dungeon building and ranges. | Jude Brown | 2010-01-12 | 2 | -1/+82 |
* | A start at fixing missile acquirement (Vandal). | Jude Brown | 2010-01-12 | 1 | -11/+3 |
* | Add a coinflip() to slimes splitting, so it's not as reliable. | Johanna Ploog | 2010-01-12 | 1 | -3/+3 |
* | Make slime creatures split in open space. | Johanna Ploog | 2010-01-12 | 2 | -11/+13 |
* | Remove forced update when gaining Necromancy while wielding a weapon of | David Lawrence Ramsey | 2010-01-11 | 1 | -4/+0 |
* | Replace another tile duplication with a weight setting. | Johanna Ploog | 2010-01-11 | 1 | -1/+2 |
* | Only display tile probabilities in the dngn html file. | Johanna Ploog | 2010-01-11 | 1 | -6/+16 |
* | Don't mark weapons of pain as useless with Necro=0, they're same as unbranded. | Adam Borowski | 2010-01-11 | 1 | -2/+0 |
* | Change the messages on wielding a weapon of pain. (MarvinPA) | Adam Borowski | 2010-01-11 | 1 | -1/+6 |
* | In trog_book, burn all books at the book location. | Robert Vollmert | 2010-01-11 | 1 | -3/+2 |
* | Replace the triple-defined water tiles with the appropriate %weights. | Johanna Ploog | 2010-01-11 | 1 | -7/+8 |
* | Also apply _pick_random_dngn_tile() to animated feature tiles. | Johanna Ploog | 2010-01-11 | 1 | -21/+21 |
* | List tile weights in tile-dngn.html. | Johanna Ploog | 2010-01-11 | 1 | -2/+7 |
* | Implement rltiles %weight command and skewed dngn tile probabilities. | Johanna Ploog | 2010-01-11 | 6 | -7/+79 |
* | Set hard limit of 180 plants per Shoals level, reduce density of plant clusters. | Darshan Shaligram | 2010-01-11 | 1 | -5/+16 |
* | Make place-population also report max, min and sigma for monsters generated p... | Darshan Shaligram | 2010-01-11 | 1 | -12/+53 |
* | Blink quietly when timing out monster confusion. | Robert Vollmert | 2010-01-11 | 1 | -1/+1 |
* | Pass on quiet flag in monster_blink. | Robert Vollmert | 2010-01-11 | 1 | -1/+1 |
* | Move Ely's white altar description back into alphabetic order. | Johanna Ploog | 2010-01-11 | 1 | -4/+4 |
* | Add a perfunctory shaft description. | Johanna Ploog | 2010-01-11 | 1 | -0/+4 |
* | Experimentally always draw tile names in the inventory header line. | Johanna Ploog | 2010-01-11 | 1 | -2/+3 |
* | Experimentally draw tool tip below the mouse pointer rather than above. | Johanna Ploog | 2010-01-11 | 3 | -9/+21 |
* | Merge branch 'amulet-refactoring' | Darshan Shaligram | 2010-01-11 | 27 | -150/+267 |
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| * | Set randart base descriptions for new amulets. | Darshan Shaligram | 2010-01-11 | 1 | -0/+2 |
| * | Amulet of stasis, first cut. | Darshan Shaligram | 2010-01-11 | 11 | -11/+118 |
| * | Amulet of Faith, mark I. | Darshan Shaligram | 2010-01-10 | 10 | -23/+116 |
| * | Remove resist slowing, increment tag major version. | Darshan Shaligram | 2010-01-10 | 13 | -115/+30 |