| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6137 c06c8d41-db1a-0410-9941-cceddc491573
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similar labyrinth entrances and exits are included.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6136 c06c8d41-db1a-0410-9941-cceddc491573
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toggle's initial setting, and update/correct the documentation a bit.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6135 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6134 c06c8d41-db1a-0410-9941-cceddc491573
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giving an erroneous "drops from the air" message.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6133 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6132 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6131 c06c8d41-db1a-0410-9941-cceddc491573
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was taken later (so you see the new dungeon level in the notes). (rob)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6130 c06c8d41-db1a-0410-9941-cceddc491573
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I've updated the patch to the current mlist code, but there are still a
couple of bugs that will need to be ironed out. For example, monsters
are picked by comparing their attitude and type, which is not sufficient
in the case of (non-collapsed) zombies, as well as mimics or ghosts.
Also if the number of monsters in the visible list is greater than its
rows (because some appear in the same row) then monsters outside of the
visible list can be targetted. I guess this is an unintended feature. :)
I'm certain there'll be more bugs, though.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6129 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6128 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6127 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6126 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6125 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6124 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6123 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6122 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6121 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6120 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6119 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6118 c06c8d41-db1a-0410-9941-cceddc491573
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sacrifices.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6117 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6116 c06c8d41-db1a-0410-9941-cceddc491573
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"Summon Elemental" succeeded, rather than when it failed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6115 c06c8d41-db1a-0410-9941-cceddc491573
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going by the monster order in mon-data.h, when I should have been going
by the monster order in enum.h.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6114 c06c8d41-db1a-0410-9941-cceddc491573
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Update documentation.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6113 c06c8d41-db1a-0410-9941-cceddc491573
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(via (,) or i, or by the new quivering command). Ammo that just happens
to come next in the fire order is not quivered anymore even if you continue
firing.
Add a new quiver command on Q, and while I was at it, restrict the items
offered when firing (fi) or quivering to actual throwables. (This was a
long outstanding FR.) I think that's it...
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6112 c06c8d41-db1a-0410-9941-cceddc491573
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only working for rods.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6111 c06c8d41-db1a-0410-9941-cceddc491573
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Ctrl-Q (Tiles settings) -> Ctrl-V (was version, now ?V)
Q (quit) -> Ctrl-Q
... which frees Q for a new command "set quiver", not yet implemented.
I've updated some docs but may have overlooked something.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6110 c06c8d41-db1a-0410-9941-cceddc491573
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not "an". A hack, but then so is the English language.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6109 c06c8d41-db1a-0410-9941-cceddc491573
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hamper performance and is still not optimal: Wielding a sling, running
out of stones, firing darts instead and then picking up some new stones
won't make the quiver switch away from the darts because you "explicitly"
fired them.
Also, can someone please tell me whether "(" or ")" are supposed to loop
to the correct next item? I haven't been able to work that out from the
quiver behaviour alone - it's not all that consistent, unfortunately.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6108 c06c8d41-db1a-0410-9941-cceddc491573
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updates correctly on firing and dropping quivered items. May be buggy.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6107 c06c8d41-db1a-0410-9941-cceddc491573
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entrances to Zot and the four Hell branches, plus gates to further levels
of Pandemonium, can be cycled via '>', while exits from Zot, the Vestibule
of Hell, Pandemonium and portal vaults can be cycled via '<'.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6106 c06c8d41-db1a-0410-9941-cceddc491573
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type of item requested, then mpr() the message about it, rather than bringing
up an empty menu with the message being the menu's title.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6105 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6104 c06c8d41-db1a-0410-9941-cceddc491573
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if the user doesn't have any of the type of item being selected.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6103 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6102 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6101 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6100 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6099 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6098 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6097 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6096 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6095 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6094 c06c8d41-db1a-0410-9941-cceddc491573
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3/4 of the time, for consistency with single non-demonic summons.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6093 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6092 c06c8d41-db1a-0410-9941-cceddc491573
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is BASENAME, QUALNAME or DBNAME.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6091 c06c8d41-db1a-0410-9941-cceddc491573
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weapon.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6090 c06c8d41-db1a-0410-9941-cceddc491573
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monsters to cancel their teleportation without meaning to. (BR 2000428)
Fix the quiver not being cleared when wielding the only quiverable (and
thus previously quivered) item. (Un)wielding such an item now switches
nicely between "Nothing wielded" and "Nothing quivered", as it should be.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6089 c06c8d41-db1a-0410-9941-cceddc491573
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updating while resting in Tiles. With the overhaul of the drawing
routines (already one or two months old) it's not needed anymore, and I
really should have reacted to the new circumstances sooner. :P
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6088 c06c8d41-db1a-0410-9941-cceddc491573
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