| Commit message (Collapse) | Author | Age | Files | Lines |
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friendly, but he will increase summon/charm duration for the ally in combat.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6640 c06c8d41-db1a-0410-9941-cceddc491573
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than general description (view). I keep mixing those two up.
Fix coord-def changes for Tiles compile.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6639 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2024560: Selective Amnesia crash.
Fix 2024701: claws/ankus not being handled in the weapon options.
Implement 2025076: give an indication of monsters seeing/sensing
invisible in their description.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6638 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6637 c06c8d41-db1a-0410-9941-cceddc491573
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most likely broken in some places and might break tiles. Will fix in the
near future.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6636 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6635 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6634 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6633 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6632 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6631 c06c8d41-db1a-0410-9941-cceddc491573
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instead of x and y where possible.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6630 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6629 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6628 c06c8d41-db1a-0410-9941-cceddc491573
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(not counting self-targetting since what we're trying to avoid in that
case is loss of magic as well as self-damage) and add some special cases
for Evaporate, so the potions use appropriate resistances without
leaking information on the random choices.
Let Enhancers start with Short Blades skill 1.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6627 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6626 c06c8d41-db1a-0410-9941-cceddc491573
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[Maybe this should only be natural evil ones?] Fixes 2021950.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6625 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6624 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6623 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6622 c06c8d41-db1a-0410-9941-cceddc491573
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Allow monsters (including player ghosts) to use fire storm and ice storm, give Lom Lobon ice storm and Cerebov fire storm. Lom Lobon also gets conjure ball lightning.
Mnoleg gets Summon Horrible Things instead of polymorph/shadow creatures.
Gloorx gets symbol of torment instead of summon demon.
Hellion hellfire burst now behaves the same way for both hellion vs player and hellion vs monster.
Merged monster vs player and m vs m handling for direct spell effects such as smiting.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6621 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6620 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6619 c06c8d41-db1a-0410-9941-cceddc491573
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it should work around the problem in the meantime. If you see any debug diagnostic about "improperly placed monsters", please try to track down why it could have happened.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6616 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6615 c06c8d41-db1a-0410-9941-cceddc491573
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cleaned it up.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6613 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6611 c06c8d41-db1a-0410-9941-cceddc491573
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due to the cloud still moved the fire elemental but not the player.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6609 c06c8d41-db1a-0410-9941-cceddc491573
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embarassing, that.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6607 c06c8d41-db1a-0410-9941-cceddc491573
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Correct description of "Bend Space" - thanks, Markus!
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6605 c06c8d41-db1a-0410-9941-cceddc491573
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have one. (They now either upgrade or simply ignore a second weapon,
unless dual-wielding.)
Fix 2021307: Really get in some butchering before you get interrupted.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6604 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6602 c06c8d41-db1a-0410-9941-cceddc491573
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Fix monsters "upgrading" their ammunition even if its brand cancels out
with the launcher. Also make sure monsters aren't generated with
launcher/ammo with opposing brands.
Fix 2021310: no longer disallow blowgun acquirement.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6601 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6600 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6598 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6596 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6595 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6591 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6590 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6589 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6588 c06c8d41-db1a-0410-9941-cceddc491573
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where you couldn't do macros with the old 3.4 keymap since the 3.4 keys
were done via macros and macros can't recursively invoke macros.
Has the little snag that it doesn't exactly reproduce the 3.4 "fire ammo"
command since 3.4 automatically goes to the inventory list but 4.0
doesn't.
TODO:
* Get levelmap commands to use keybindings instead of hardcoded
mappings.
* Let function keys and alt keys be bound to commands.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6587 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6580 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2019803: cold/fire destroying all susceptible items on the floor
Change "You don't eat raw eat!" to "Blech - you need greens!"
Also:
Experimentally change sacrifices to take only 1 turn again, no matter
how many corpses are actually sacrificed during this turn. Allow
chained 'yes' and 'no' answers during the butchering prompt, so that
'cccccc' is now really functionally identical to 'ca'.
In another return to previous handling, always get in that first turn of
butchering for a single corpse (or the first corpse in butcher chains),
so it takes a maximum of 3 turns rather than 4. Same for draining corpses
as a Vampire: when draining corpses you get at least a little bit of
nutrition out of it before you are interrupted.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6579 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2019581: weapon flavour was flowing through to subsequent attacks.
Fix 2001572: persistent --more-- after dying to explosions.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6577 c06c8d41-db1a-0410-9941-cceddc491573
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player tries to sacrifice some items that his god doesn't like. This
avoids e.g. getting such messages when praying to Nemelex while trapped
in a net.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6575 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6574 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6572 c06c8d41-db1a-0410-9941-cceddc491573
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Fix some more instances of crashes resulting from PROMPT_NOTHING.
Change shadow dragon corpse type to rotting.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6569 c06c8d41-db1a-0410-9941-cceddc491573
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Fix bad message when using 'W' with no armour and crash when attempting
to enchant armour with no enchantable armour in inventory.
Tweak '{' to only prompt if at least one of autoinscription or clearing
an existing inscription apply. (FR 2017541)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6567 c06c8d41-db1a-0410-9941-cceddc491573
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the normal and wizard binaries.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6566 c06c8d41-db1a-0410-9941-cceddc491573
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