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* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-1011-91/+151
* Better output for "list items" wizard command (&').zelgadis2008-06-101-15/+11
* Comment fix.dolorous2008-06-101-1/+1
* Reorganize a bit.dolorous2008-06-101-15/+15
* Add still more whitespace fixes.dolorous2008-06-101-4/+4
* Implement the monster equivalent of Summon Scorpions, and add it to the dolorous2008-06-102-0/+16
* Added some C lua functions to simplify pickup_butcher_tool.txt. Also,zelgadis2008-06-102-36/+51
* In _raise_corpse(), if animating a corpse fails because there's nowhere dolorous2008-06-101-3/+5
* Restore capability of lua scripts to change autopickup behaviour sozelgadis2008-06-103-6/+57
* Add minor consistency fix.dolorous2008-06-101-1/+2
* Comment fix.dolorous2008-06-101-1/+1
* Add spacing fix.dolorous2008-06-101-1/+1
* Let the monster version of "Summon Wraiths" summon shadow wraiths again.dolorous2008-06-101-1/+2
* Add yet more whitespace fixes.dolorous2008-06-101-2/+2
* Add still more minor cosmetic fixes.dolorous2008-06-102-13/+18
* Remove the shadow summoning function. After some thought, it seems like dolorous2008-06-103-5/+21
* Add more whitespace fixes.dolorous2008-06-101-5/+5
* Add another message tweak.dolorous2008-06-103-5/+10
* Add whitespace fix.dolorous2008-06-101-1/+1
* Don't mark spatial vortices as god gifts anymore, as (a) they're just dolorous2008-06-103-32/+52
* Add minor cosmetic fixes.dolorous2008-06-102-5/+5
* Add a few more message tweaks.dolorous2008-06-094-32/+33
* Tweak summoning-related messages again.dolorous2008-06-093-16/+5
* Mark all creatures summoned by god-given spell miscasts as god gifts.dolorous2008-06-091-40/+49
* Simplify.dolorous2008-06-091-34/+32
* Add more message tweaks.dolorous2008-06-091-0/+12
* Set the god gift flag in the proper place (oops).dolorous2008-06-091-11/+11
* Add power adjustments.dolorous2008-06-093-6/+6
* Convert the shadow- and spatial vortex-summoning routines to use power dolorous2008-06-096-12/+19
* Properly mark miscast-summoned shadows as hostile.dolorous2008-06-091-1/+1
* Consolidate the shadow- and vortex-summoning routines some more.dolorous2008-06-096-44/+49
* Consolidate the (single) spatial vortex-summoning routines, and add more dolorous2008-06-094-19/+31
* Remove pickup.lua.j-p-e-g2008-06-0910-200/+87
* Properly mark zombies created by a priest as god gifts.dolorous2008-06-091-3/+3
* Consolidate the shadow-summoning routines.dolorous2008-06-094-21/+18
* Simplify.dolorous2008-06-091-1/+1
* Add more minor cosmetic fixes.dolorous2008-06-091-26/+30
* Add miscellaneous minor fix.dolorous2008-06-091-1/+1
* Clean up summoning routines a bit more.dolorous2008-06-091-25/+21
* Add a few miscast-related tweaks.dolorous2008-06-092-6/+5
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-0923-308/+528
* Fix simulacrum creation message.dolorous2008-06-091-2/+3
* Add more message fixes for angered monsters.dolorous2008-06-092-9/+19
* Add still more summoning-related cleanups.dolorous2008-06-093-16/+22
* Simplify.dolorous2008-06-091-2/+1
* Add more summoning-related cleanups.dolorous2008-06-092-76/+86
* Update stash tracker when teleporting, to keep track of items picked upj-p-e-g2008-06-093-11/+13
* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-095-28/+26
* Don't let the Level map wizard command "teleport to target" place youzelgadis2008-06-091-1/+4
* Go back to detecting priestly monsters by the flag instead of using a dolorous2008-06-094-10/+5