Commit message (Expand) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | | | | | Fix "shallow water" -> "shallow_water". | Jude Brown | 2009-12-31 | 1 | -2/+2 | |
* | | | | | Properly comment out unfinished WizLabs. (Sticking) | Jude Brown | 2009-12-31 | 1 | -51/+51 | |
* | | | | | Fix obviously broken code in has_los_spell | Stefan O'Rear | 2009-12-30 | 1 | -1/+1 | |
* | | | | | Account for indicator column when using &" with delay_message_clear | Stefan O'Rear | 2009-12-30 | 1 | -0/+3 | |
* | | | | | Zombie fish in Cocytus <3 | Stefan O'Rear | 2009-12-30 | 1 | -3/+29 | |
* | | | | | Minor changes to sewer_kobolds. | David Ploog | 2009-12-30 | 1 | -10/+11 | |
* | | | | | Correct the links used in the tile design documentation. | Johanna Ploog | 2009-12-30 | 1 | -5/+6 | |
* | | | | | Don't give DS multiple breath weapons, they overlap and devalue each other (X... | Stefan O'Rear | 2009-12-30 | 1 | -0/+8 | |
* | | | | | Replace the old Tiles creation guide with the current wiki version. | Johanna Ploog | 2009-12-30 | 1 | -82/+416 | |
* | | | | | Add wave tiles to smoothen the transition between shallow water and floor. | Johanna Ploog | 2009-12-30 | 10 | -0/+83 | |
* | | | | | Disable Swamp for dgl builds to direct more playtesting towards Shoals (dpeg,... | Darshan Shaligram | 2009-12-31 | 1 | -0/+8 | |
* | | | | | [Mantis 270] Fix excessive ghosts on early levels. | Darshan Shaligram | 2009-12-30 | 1 | -1/+1 | |
* | | | | | [Mantis 286] Fix broken level connectivity sanity checks when a layout is cho... | Darshan Shaligram | 2009-12-30 | 1 | -4/+4 | |
* | | | | | Use the base merfolk tiles as placeholders for the new merfolk monsters. | Johanna Ploog | 2009-12-30 | 1 | -0/+3 | |
* | | | | | Minor application of the coding conventions. | Johanna Ploog | 2009-12-30 | 1 | -3/+3 | |
* | | | | | Add a touch more randomness to shoal island shapes. | Darshan Shaligram | 2009-12-30 | 1 | -4/+6 | |
* | | | | | Prevent Shoals tide from drowning monsters and player if they cannot be moved... | Darshan Shaligram | 2009-12-30 | 1 | -3/+6 | |
* | | | | | More sanity checks for Shoals vault and stair connectivity (due). | Darshan Shaligram | 2009-12-30 | 3 | -10/+45 | |
| |_|_|/ |/| | | | ||||||
* | | | | Add shadows to the tree tiles. | Johanna Ploog | 2009-12-30 | 2 | -0/+0 | |
* | | | | vmake_stringf: Copy the va_list argument for the second vsnprintf call. | Vsevolod Kozlov | 2009-12-30 | 1 | -1/+4 | |
* | | | | Implement fish corpses and kraken zombies. | Stefan O'Rear | 2009-12-30 | 8 | -20/+34 | |
* | | | | Fix four cosmetic errors in one line | Stefan O'Rear | 2009-12-30 | 1 | -2/+2 | |
* | | | | Reduce kraken attack damage, make ice beasts amphibious (aquamancer escort). | Darshan Shaligram | 2009-12-30 | 1 | -2/+2 | |
* | | | | Ignore obscured items in the UI | Stefan O'Rear | 2009-12-30 | 20 | -46/+68 | |
* | | | | Merge branch 'wizlab' | Jude Brown | 2009-12-30 | 1 | -0/+2 | |
|\ \ \ \ | ||||||
| * | | | | And actually provide depths for the maps. | Jude Brown | 2009-12-30 | 1 | -0/+2 | |
* | | | | | Merge branch 'wizlab' | Jude Brown | 2009-12-30 | 21 | -0/+1749 | |
|\| | | | | ||||||
| * | | | | Preparation for merging into master. | Jude Brown | 2009-12-30 | 1 | -13/+15 | |
| * | | | | Further tweaks. | Jude Brown | 2009-12-30 | 1 | -185/+3 | |
| * | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-30 | 21 | -265/+211 | |
| |\ \ \ \ | ||||||
| * | | | | | Add another new map by Mu. | Jude Brown | 2009-12-30 | 1 | -0/+97 | |
| * | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-30 | 78 | -332/+1289 | |
| |\ \ \ \ \ | ||||||
| * \ \ \ \ \ | Merge branch 'master' into wizlab | Jude Brown | 2009-12-29 | 1 | -0/+6 | |
| |\ \ \ \ \ \ | ||||||
| * | | | | | | | Rename clouds to "white fluffiness". | Jude Brown | 2009-12-29 | 1 | -1/+1 | |
| * | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-29 | 41 | -136/+317 | |
| |\ \ \ \ \ \ \ | ||||||
| * | | | | | | | | Add a note about Cloud vault, tweak. | Jude Brown | 2009-12-29 | 1 | -1/+2 | |
| * | | | | | | | | Further tweaks to Mu's cloud wizard vault. | Jude Brown | 2009-12-28 | 1 | -45/+71 | |
| * | | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-28 | 73 | -881/+1524 | |
| |\ \ \ \ \ \ \ \ | ||||||
| | * | | | | | | | | Move and tweak Mislead code. | Jude Brown | 2009-12-28 | 5 | -102/+141 | |
| | * | | | | | | | | Mark spec'd items for summoned monsters as summoned. | Jude Brown | 2009-12-28 | 1 | -0/+5 | |
| * | | | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-27 | 3 | -1521/+1620 | |
| |\ \ \ \ \ \ \ \ \ | ||||||
| * | | | | | | | | | | More excellent maps from Mu. | Jude Brown | 2009-12-27 | 1 | -0/+472 | |
| * | | | | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-27 | 37 | -179/+366 | |
| |\ \ \ \ \ \ \ \ \ \ | ||||||
| * | | | | | | | | | | | Further tweaks to Ozocubu's. | Jude Brown | 2009-12-25 | 1 | -22/+73 | |
| * | | | | | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-25 | 4 | -14/+10 | |
| |\ \ \ \ \ \ \ \ \ \ \ | ||||||
| * \ \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into wizlab | Jude Brown | 2009-12-25 | 7 | -11/+59 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ | ||||||
| * | | | | | | | | | | | | | Fill Ozocubu's disconnected areas. | Jude Brown | 2009-12-25 | 1 | -0/+1 | |
| * | | | | | | | | | | | | | Add Purge's transparent flesh tiles. | Jude Brown | 2009-12-25 | 8 | -1/+6 | |
| * | | | | | | | | | | | | | Merge branch 'master' into wizlab | Jude Brown | 2009-12-25 | 1 | -1/+1 | |
| |\ \ \ \ \ \ \ \ \ \ \ \ \ | ||||||
| * | | | | | | | | | | | | | | Add another missing include. | Jude Brown | 2009-12-25 | 1 | -0/+1 |