From 04b52db46c45a186baa17015ce53112ced7ba419 Mon Sep 17 00:00:00 2001 From: Johanna Ploog Date: Sun, 17 Jan 2010 18:31:36 +0100 Subject: For monster detection, use the human tile for dwarves (Wayne). --- crawl-ref/source/tilepick.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc index 187e2b343f..b1d2024e1d 100644 --- a/crawl-ref/source/tilepick.cc +++ b/crawl-ref/source/tilepick.cc @@ -784,6 +784,7 @@ int tileidx_monster_base(const monsters *mon, bool detected) // humans ('@') case MONS_HUMAN: + case MONS_DWARF: return TILEP_MONS_HUMAN; case MONS_HELL_KNIGHT: return TILEP_MONS_HELL_KNIGHT; -- cgit v1.2.3-54-g00ecf