From 064ca8fe97effb8a81f8136e95c1cd480faca9d1 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Tue, 26 Sep 2006 13:30:50 +0000 Subject: Changelog, or rather, something that quacks like a Changelog but isn't one. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@144 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/changes.stone_soup | 94 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 crawl-ref/docs/changes.stone_soup diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup new file mode 100644 index 0000000000..e1e504fb9a --- /dev/null +++ b/crawl-ref/docs/changes.stone_soup @@ -0,0 +1,94 @@ +Stone Soup 0.1.1 (20060926) +--------------------------- +* The Inscriptions patch joins the party (minus keybindings changes). +* Applied Matthew Cline's additions to the Inscriptions patch: more notes on + monsters, auto-notes based on messages, etc. +* Jewellery names now note uncursed status correctly (if rather verbosely) +* Curare-tipped needles are rarer. +* The appropriate monsters resist curare effects. +* Okawaru no longer protects you from harm. +* Rods are generated with smaller mana reservoirs (max 14MP). +* Draconians are slightly weaker. Groups of draconians are smaller and more + homogeneous. +* Sif Muna piety training is easier. +* Sif Muna now has Channel Energy; Vehumet does not. +* Okawaru is less aggressive about spamming missile gifts. +* Fixed Ctrl+move ignoring confusion. +* Fixed broken keypad handling in level-map on DOS. +* Fixed jelly pits appearing at low levels. +* Added % command to show resists and other useful statistics. +* Fixed bad flaming/freezing brands on missile launchers (reported by + Rubinstein). +* Miscast effect explosions now always hit +* Fixed fireballs (and other explosions) being blocked by shields. +* Thrown needles are very inaccurate. +* Plain old elves are now of the correct intelligence. +* Scrolls of immolation can't burn themselves up. +* Player ghosts get MS_LEVEL_SUMMON if the player had Shadow Creatures. +* Fixed jelly-splitting bugs. +* Fixed splashed acid corroding items that shouldn't corrode. +* Revised wand pricing in shops. +* Fixed Book of Earth containing spells it shouldn't. +* Stuff dropped in lava/deep water will now sleep with the fishes. Er, be + destroyed. +* Autoprayer will not pray at altars. +* Water elementals can now move around as intended and can be summoned on blue + fountains. +* Vorpal launchers do a little more damage. +* Fixed monsters not benefiting from vorpal launchers. +* Fixed kill listing bugs on DOS. +* Quasits can now be generated. +* "Glow" status is now shown correctly. +* Demonspawn can get mutations while transformed. +* Monsters polymorphing into invisible monsters will be seen correctly by + players with see invisible. +* You now cannot read-identify scrolls of paper if you have three levels of + blurry vision. +* Acquirement grants more gold. +* Airstrike does more damage to flying monsters +* Shop items are coloured to indicate affordability. +* You can now cast spells in capital-lettered slots. +* Flying/levitating characters take half-damage from static discharge. +* Yellow wasps are less lethal. +* Items can be inscribed with =k to ignore them. Ignorance is rather powerful. +* Trolls cannot use claws for butchery when transformed. +* Putting on rings no longer prompts for left/right finger, rings always go + onto left finger first if both fingers are available. +* 'v' now also displays launcher stats. +* Fixed bug with monsters trying to use blink as a beam spell when out of player + LOS. +* 'A' screen now notes speed of centaurs and nagas. +* \ command display is now much tidier. + +Stone Soup 0.1 (20060918) +------------------------- +* Enhancer staves boost spell power only, not success rates +* Chain lightning (level 8) replaces Orb of electrocution. +* Miscellaneous spell level changes (Borgnor's, Silence, Simulacrum, Controlled + Blink). +* Sif Muna piety increases only when training spell skills +* Okawaru gives gifts of ammunition. +* Detect creatures is somewhat inaccurate; level-map is cleared before DC. +* The Shining One doesn't protest his Daevas dying. +* The Shining One gives Cleansing Flame instead of Thunderbolt. +* Rods (apart from striking) have mana reservoirs and gradually recharge mana + when wielded/carried. +* Shields are better. +* Warp brand is available once more. +* Curare-tipped needles are available in addition to generic poisoned needles. +* Monsters are never generated in LOS when a new game begins. +* Monsters can swap positions with other monsters of the same class. +* Missile launchers can be acquired/gifted by Okawaru. +* Fire/frost missiles are more powerful. +* Launchers support the vorpal brand. +* Throwing skill renamed to Ranged Combat. +* Ranged Combat now has no impact on ammo preservation. +* Added monster draconians and death drakes. Drakes are now all on 'l' instead + of 'd'. +* Added lajatang, lochaber axe and longbow. +* Save/bones version number is now 0.x so stone_soup cannot load 4.0 saves. +* Monsters can cast poison arrow +* Naga melee damage upped slightly. +* Jelly pits +* Missile weapons are stronger. +* Evocations no longer increases max MP. -- cgit v1.2.3-54-g00ecf